Tags
Language
Tags
June 2025
Su Mo Tu We Th Fr Sa
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 24 25 26 27 28
29 30 1 2 3 4 5
    Attention❗ To save your time, in order to download anything on this site, you must be registered 👉 HERE. If you do not have a registration yet, it is better to do it right away. ✌

    https://sophisticatedspectra.com/article/drosia-serenity-a-modern-oasis-in-the-heart-of-larnaca.2521391.html

    DROSIA SERENITY
    A Premium Residential Project in the Heart of Drosia, Larnaca

    ONLY TWO FLATS REMAIN!

    Modern and impressive architectural design with high-quality finishes Spacious 2-bedroom apartments with two verandas and smart layouts Penthouse units with private rooftop gardens of up to 63 m² Private covered parking for each apartment Exceptionally quiet location just 5–8 minutes from the marina, Finikoudes Beach, Metropolis Mall, and city center Quick access to all major routes and the highway Boutique-style building with only 8 apartments High-spec technical features including A/C provisions, solar water heater, and photovoltaic system setup.
    Drosia Serenity is not only an architectural gem but also a highly attractive investment opportunity. Located in the desirable residential area of Drosia, Larnaca, this modern development offers 5–7% annual rental yield, making it an ideal choice for investors seeking stable and lucrative returns in Cyprus' dynamic real estate market. Feel free to check the location on Google Maps.
    Whether for living or investment, this is a rare opportunity in a strategic and desirable location.

    Multiplayer Virtual Reality (Vr) Development With Unity

    Posted By: ELK1nG
    Multiplayer Virtual Reality (Vr) Development With Unity

    Multiplayer Virtual Reality (Vr) Development With Unity
    Last updated 11/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 7.62 GB | Duration: 9h 24m

    Learn the basics of Multiplayer Virtual Reality by building a fully functional project from scratch

    What you'll learn

    Multiplayer Virtual Reality Development

    Full Multiplayer VR Synchronization (Head, Hands, Body)

    VR Player Movement Synchronization including Teleportation

    Networked Grabbing

    Oculus Quest Development

    Unity XR Interaction Toolkit

    Editor Scripts for easy Multiplayer testing

    Login with Playername

    VR Keyboard

    VR Avatar Selection System with five different model

    Creating and joining Virtual Rooms by map type

    Requirements

    Beginner/Intermediate Unity Experience

    Beginner/Intermediate C# Experience

    Having an Oculus VR Headset (Quest, Rift or Rift S)

    Optionally SteamVR supported headset

    Unity supported PC or Mac

    Description

    !!! JUST UPDATED WITH UNITY 2020.3 LTS !!! (Also the lectures are now 1080p)Welcome to Udemy's first Multiplayer Virtual Reality Development course!Virtual Reality is having its best time ever. Stuck in our homes, we find joy and happiness in VR. But some people still think VR is an isolating experience. Not anymore! Virtual Reality has the potential the be the next social impact in our lives. With Multiplayer implementation, we can meet people in Virtual Worlds and communicate with tools that do not exist in the real world. In this course, we build a Multiplayer VR project from scratch. Unity's XR Interaction Toolkit is used for the Virtual Reality solution. Also, Photon- PUN 2 asset is used for Multiplayer implementation. While learning, you will have much fun with the Game Assets that I will share with you. By enrolling in this course, you will learn Multiplayer VR Development Fundamentals such as:Configuring a Unity project for Oculus Quest with the new XR Interaction Toolkit from Unity 2019.4VR Keyboard ImplementationConnecting servers with player nameJoining Virtual roomsAvatar Selection SystemFull Multiplayer VR Synchronization (Head, Hands, Body)Multiplayer VR Movement Synchronization for Teleportation and JoystickVoice Chat for VRNetworked GrabbingEditor Scripting for Multiplayer tests with only one headsetThis course is tested with Oculus Quest only. However, it should work with Oculus Rift and Rift S without any issue. Because Unity's XR Interaction is used and it offers cross-platform support for VR Development. At the end of the course, you will have a fully working Multiplayer VR Template project that you can even publish!Even if you do not have a VR Supported PC, I will show you how to easily test VR projects.If you have a SteamVR supported headset, you can still follow the course.  Because there is a special lecture explaining how to set up the project for OpenVR. Note that SteamVR is not officially supported by the XR Interaction toolkit, yet. But it will be and the course will be updated according to that.Come and join me to build the Virtual Worlds that we will be living in…I will see you there…-Tevfik

    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Lecture 2 Read Before Begin

    Section 2: Creating the Project and Importing Game Assets

    Lecture 3 Introduction to Section and about Unity version

    Lecture 4 Installing Unity

    Lecture 5 Creating the Project and Importing Game Assets

    Lecture 6 Importing Unity XR Interaction Toolkit and Configuring Project For Oculus Quest2

    Lecture 7 XR Rig Setup

    Lecture 8 Installing apk into Quest/2

    Lecture 9 Testing with Unity Editor via Oculus Link/SteamVR Setup and OpenXR

    Lecture 10 (Old Lecture)Testing VR in Unity Editor without a Powerful PC

    Section 3: VR DEVELOPMENT BASICS

    Lecture 11 VR Avatar Implementation

    Lecture 12 Continuous Moving & Continuous Turn & Character Controller

    Lecture 13 Teleportation

    Lecture 14 Grabbing in VR

    Lecture 15 UI Interactions in VR

    Section 4: Multiplayer Virtual Reality Basics

    Lecture 16 Importing Photon Unity Networking 2 ( PUN 2)

    Lecture 17 Connecting to Photon Servers

    Lecture 18 Login UI

    Lecture 19 VR Keyboard Implementation and Connecting with Playername

    Lecture 20 Loading Home Scene and Intro to Photon Rooms

    Lecture 21 Joining Random Rooms

    Lecture 22 Editor Testing for Multiplayer: Editor Scripting in Unity

    Lecture 23 Creating Virtual Rooms Based On Map Selection

    Lecture 24 Joining Virtual Rooms Based on Map Selection

    Lecture 25 Loading and Synchronizing Scenes Based on Map Selection

    Lecture 26 Listing Player Counts on Virtual Worlds

    Lecture 27 Spawning VR Players Inside Virtual Room

    Lecture 28 Networked VR Player Setup

    Lecture 29 Fixing Bugs and Leaving Virtual Rooms

    Section 5: Multiplayer Virtual Reality Synchronization Across the Network

    Lecture 30 Photon Synchronization Basics

    Lecture 31 MultiplayerVRSynchronization Script

    Lecture 32 Networked Grabbing Part 1: Intro

    Lecture 33 Networked Grabbing Part 2: Ownership Transfer

    Lecture 34 Networked Grabbing Part 3: Remote Procedure Calls- RPCs

    Section 6: Avatar Selection

    Lecture 35 Local Avatar Selection System

    Lecture 36 Remote Avatar Selection System: Custom Player Properties for Avatar Model Synch

    Section 7: Voice Chat Implementation

    Lecture 37 Into and Importing Photon Voice 2 into the Project

    Lecture 38 Setup Voice Chat

    Lecture 39 Setup UI For Voice Chat

    Section 8: Completed Project Source Codes

    Lecture 40 Source Codes

    Section 9: Old Course Content

    Lecture 41 Creating the Project and Importing Game Assets

    Lecture 42 Importing Unity XR Interaction Toolkit and Configuring Project For Oculus Quest/

    Lecture 43 XR Rig Setup

    Lecture 44 Viewing the Scene in VR Part 1: XR Rig Setup

    Lecture 45 Viewing the Scene in VR Part 2: Configuring Project for Oculus Quest Build

    Lecture 46 Viewing the Scene in VR Part 3: Installing External apk files

    Lecture 47 Optimizing the Project for Oculus Quest

    Lecture 48 Capturing XR Button Input

    Lecture 49 Opening/Closing VR Menu with XR Button

    Lecture 50 UI Interactions

    Lecture 51 Loading Home Scene and Intro to Photon Rooms

    Lecture 52 Joining Random Rooms

    Lecture 53 Editor Testing for Multiplayer: Editor Scripting in Unity

    Lecture 54 Creating Virtual Rooms Based On Map Part 1- Setting up Open Worlds UI

    Lecture 55 Creating Virtual Rooms Based On Map Part 2- Custom Room Properties

    Lecture 56 Joining Virtual Rooms Based on Map Selection

    Lecture 57 Loading and Synchronizing Scenes Based on Map Selection

    Lecture 58 Listing Player Counts on Virtual Worlds

    Lecture 59 Spawning VR Players Inside Virtual Room

    Lecture 60 Networked VR Player Setup

    Unity Developers who want to create Multiplayer Virtual Reality experiences