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    Modeling & Texturing a Dinosaur for Production | Complete Edition

    Posted By: envasel
    Modeling & Texturing a Dinosaur for Production | Complete Edition

    Modeling & Texturing a Dinosaur for Production | Complete Edition
    MP4 | Video: h264, yuv420p, 1920x1080 | Audio: aac, 44100 Hz | Duration: 10h 3mins | 7.22 GB
    Genre: eLearning | Language: English

    Learn how to model and texture a full dinosaur from start to finish! You’ll gain extremely valuable industry knowledge and can be applied to any project, from VFX to real-time. Covering concept sculpting in ZBrush, doing retopo in 3D Coat, detailing the dinosaur with custom alphas, UV mapping, polypainting in ZBrush, painting in Substance Painter, exporting maps and finally rendering in Marmoset Toolbag. Software 3D-Coat, Marmoset Toolbag, Maya, Photoshop, Substance Painter, ZBrush

    MODELING CHAPTER LIST
    00 – Overview
    01 – Uvs
    02 – Project Details to Low polymesh
    03 – Colors Part 1
    03 – Colors Part 2
    03 – Colors Part 3
    04 – Export everything
    05 – Tweaking Texture in Substance Painter
    06 – Rendering

    TEXTURING CHAPTER LIST
    00 – Overview
    01 – References
    02 – Blockout
    03 – Overpainting
    04 – Layer Sculpting – Part 1
    04 – Layer Sculpting – Part 2
    04 – Layer Sculpting Part 3
    05 – Creating Alphas
    06 – Details Part 1
    06 – Details Part 2
    06 – Details Part 3
    07 – Retopology – Part 1
    07 – Retopology Part 2
    08 – Posing
    09 – Set Ideas

    More Info