Maya For Beginners: Complete Guide To 3D Animation In Maya
Last updated 8/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 26.16 GB | Duration: 26h 44m
Last updated 8/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 26.16 GB | Duration: 26h 44m
Learn everything you need for 3D animation in Autodesk Maya: Modeling, Texturing, Lighting, Rigging, Animation, Dynamics
What you'll learn
You will become comfortable using Autodesk Maya to model, texture, rig, animate, dynamics, light, and render
Build and design your own 3D objects
Animate your 3D objects with keyframes
Modeling, shading, texturing, lighting beautiful designs
Rendering your projects for high quality playback
Rigging a 3D character for animation
Simulating dynamic effects like water, cloth, and smoke
You will know how to put together an entire 3D animated scene!
Requirements
You should have Autodesk Maya to follow along with the course
Autodesk provides a free 1-year educational version and 30-day free trial of Maya from their website
3-button mouse
Description
You can do your own 3D animations in Autodesk Maya!Learn everything you need to know to get started - taught by a Hollywood professional!As the industry standard 3D animation software, learning Autodesk Maya is a great skill to help you land a job in the film, music and gaming industry. In this course, you'll learn how to create your entire animation from scratch. What will you learn?Getting started with Maya and understanding the interfaceModeling your own objects and scenesShading your objectsCreating proper UVsTexturing your objects Lighting your scene and creating shadowsRendering your projectRigging characters to prepare for animationsAnimating with keyframesMotion graphics animation (MASH) toolkitSimulating dynamic effects like cloth and smokePutting together an entire sceneLearn by doing real world projects!Throughout this entire course, you'll be working on a Dia de Los Muertos inspired scene with a complete animated skeleton. By the end of the course, you'll truly be inspired by your own skills, and confident in using Autodesk Maya.What do you get when you enroll?25+ hours of easy-to-follow tutorialsBonus animation demonstrationsDownloadable project files for every step of the coursePremium support to help you as you take the courseWhy learn from us?Lucas Ridley is a professional 3D animator who has worked on Hollywood films such as Steven Spielberg's Ready Player One. His students love him, and we're sure you're going to enjoy this class.Lucas breaks down the most complicated steps of animating in Autodesk Maya, so that you can easily start animating on your own! Phil Ebiner is the founder of Video School Online, and has taught over one million students around the world with our top-rated courses. We only partner with the best instructors, so you'll know that you're getting a great course with this one!Our 30-day 100% money-back guarantee! We want you to be happy. If there's any reason you aren't enjoying the course, and getting what you expected, we'll refund your money.We can't wait to see you in the course!Cheers,Phil + Lucas
Overview
Section 1: Introduction to the Course
Lecture 1 Course Introduction | Maya Animation Course
Lecture 2 How to Download a Free Trial of Maya | Maya Animation Course
Lecture 3 Download Course Files & Free Maya Trial | Maya Animation Course
Lecture 4 Tips to Improve Your Course Taking Experience | Maya Animation Course
Lecture 5 Free Career Training + Free Rig | Maya Animation Course
Section 2: Maya Introduction
Lecture 6 Interface Introduction | Maya Animation Course
Lecture 7 Manipulators and Camera Movement | Maya Animation Course
Lecture 8 Stepped Snapping | Maya Animation Course
Section 3: 3D Modeling
Lecture 9 Intro to 3D Modeling | Maya Animation Course
Lecture 10 Ghostbuster Trap | Maya Animation Course
Lecture 11 Insert Edge, Extrude, and Append | Maya Animation Course
Lecture 12 Update: Common Mistakes | Maya Animation Course
Lecture 13 Bevel & Normals | Maya Animation Course
Lecture 14 Booleans | Maya Animation Course
Lecture 15 Knob Motion Path | Maya Animation Course
Lecture 16 Front, Merge Vertices | Maya Animation Course
Lecture 17 Front, Doors | Maya Animation Course
Lecture 18 Cord | Maya Animation Course
Lecture 19 Maya 2022: Cord[Sweep Mesh] | Maya Animation Course
Lecture 20 Topology - Lineflow | Maya Animation Course
Lecture 21 Topology - Reducing Even Numbers | Maya Animation Course
Lecture 22 Topology - Reducing Odd Numbers | Maya Animation Course
Lecture 23 "Bones" - Imageplane Setup | Maya Animation Course
Lecture 24 "Bones" - Box vs. Edge Modeling | Maya Animation Course
Lecture 25 "Bones" - Make Live Tool | Maya Animation Course
Lecture 26 "Bones" - Sculpting | Maya Animation Course
Lecture 27 "Bones" - Eye Socket Edge Loops | Maya Animation Course
Lecture 28 "Bones" - Eye Attach | Maya Animation Course
Lecture 29 Update 2022: Quad Draw Tool in Retopology Workflow | Maya Animation Course
Lecture 30 "Bones" - Nose | Maya Animation Course
Lecture 31 "Bones" - Cleaning Topology | Maya Animation Course
Lecture 32 Update: Retopo and Remesh tools | Maya Animation Course
Lecture 33 "Bones" - Mirroring Head | Maya Animation Course
Lecture 34 Update: Mirror Tool | Maya Animation Course
Lecture 35 "Bones" - Lattice Deformer | Maya Animation Course
Lecture 36 "Bones" - Spine Wire Deformer | Maya Animation Course
Lecture 37 "Bones" - Ribs Bend Deformer | Maya Animation Course
Lecture 38 "Bones" - Sternum | Maya Animation Course
Lecture 39 "Bones" - Right Side Body | Maya Animation Course
Lecture 40 "Bones" - Mirror | Maya Animation Course
Section 4: Look Development - UV, Shading, Texturing, Lighting
Lecture 41 Look Development Introduction | Maya Animation Course
Lecture 42 UVs Intro & Planar Projection | Maya Animation Course
Lecture 43 UVs - Merge Borders & Cylindrical Projection | Maya Animation Course
Lecture 44 UVs - Straighten and Transfer | Maya Animation Course
Lecture 45 UVs - Final Ghostbuster Trap | Maya Animation Course
Lecture 46 UVs - "Bones" Head | Maya Animation Course
Lecture 47 UVs - "Bones" Body | Maya Animation Course
Lecture 48 Intro to Shaders | Maya Animation Course
Lecture 49 Lighting Shaders | Maya Animation Course
Lecture 50 Photographic Textures | Maya Animation Course
Lecture 51 Procedural Textures | Maya Animation Course
Lecture 52 Scene Adjustments | Maya Animation Course
Lecture 53 Update: Reconnect Lost Texture Files Path | Maya Animation Course
Lecture 54 Hypershade Intro and Fractals | Maya Animation Course
Lecture 55 Brushed Metal and Bump Maps | Maya Animation Course
Lecture 56 OBJ File Format & Fix "Bones" | Maya Animation Course
Lecture 57 "Bones" 3D Paint Tool | Maya Animation Course
Lecture 58 Mix Rust Shader | Maya Animation Course
Lecture 59 GB Trap Finishing Touches | Maya Animation Course
Lecture 60 Fog Lighting | Maya Animation Course
Lecture 61 "Bones" Displacement Map | Maya Animation Course
Lecture 62 "Bones" Glass Material | Maya Animation Course
Lecture 63 "Bones" Lights | Maya Animation Course
Lecture 64 "Bones" Render Sequence | Maya Animation Course
Section 5: Rigging
Lecture 65 Rigging Intro | Maya Animation Course
Lecture 66 Rigging QuickRig | Maya Animation Course
Lecture 67 Prop Rigging Parent Costraint | Maya Animation Course
Lecture 68 Prop Rigging Pivot Control | Maya Animation Course
Lecture 69 IK vs. FK | Maya Animation Course
Lecture 70 "Bones" QuickRig Skeleton | Maya Animation Course
Lecture 71 "Bones" Hands | Maya Animation Course
Lecture 72 "Bones" Joint Orientation | Maya Animation Course
Lecture 73 "Bones" Rotate Order | Maya Animation Course
Lecture 74 "Bones" Recreate Limbs | Maya Animation Course
Lecture 75 "Bones" Pole Vectors | Maya Animation Course
Lecture 76 "Bones" Hand Controls | Maya Animation Course
Lecture 77 "Bones" Reverse Foot Rig | Maya Animation Course
Lecture 78 "Bones" Foot Roll SDK | Maya Animation Course
Lecture 79 "Bones" Independent Toe | Maya Animation Course
Lecture 80 "Bones" Organize and Scale | Maya Animation Course
Lecture 81 "Bones" COG and Hips | Maya Animation Course
Lecture 82 "Bones" Spine Controls | Maya Animation Course
Lecture 83 "Bones" Shoulder and Fingers | Maya Animation Course
Lecture 84 "Bones" Hands To Shoulders | Maya Animation Course
Lecture 85 "Bones" Hand Spaces | Maya Animation Course
Lecture 86 "Bones" Head Spaces | Maya Animation Course
Lecture 87 "Bones" Skinning The Feet | Maya Animation Course
Lecture 88 "Bones" Moving Joints Fix | Maya Animation Course
Lecture 89 "Bones" Skinning Spine Weights | Maya Animation Course
Lecture 90 Pose Space Deformation | Maya Animation Course
Lecture 91 "Bones" Skin Body | Maya Animation Course
Lecture 92 Fix Forearm Twist | Maya Animation Course
Lecture 93 "Bones" Head Blendshapes | Maya Animation Course
Lecture 94 "Bones" Clean Up | Maya Animation Course
Section 6: Animation
Lecture 95 Bouncing Ball | Maya Animation Course
Lecture 96 Graph Editor | Maya Animation Course
Lecture 97 Finishing Generic Ball Bounce | Maya Animation Course
Lecture 98 Squash and Stretch | Maya Animation Course
Lecture 99 Ball Exercise | Maya Animation Course
Lecture 100 Ball Exercise Review | Maya Animation Course
Lecture 101 Animation Scene Setup | Maya Animation Course
Lecture 102 Follow Through | Maya Animation Course
Lecture 103 Follow Through Polish | Maya Animation Course
Lecture 104 Antics, Contrast, and Overshoots | Maya Animation Course
Lecture 105 Constraints | Maya Animation Course
Lecture 106 Referenced Rigs | Maya Animation Course
Lecture 107 Walk Cycle Start | Maya Animation Course
Lecture 108 Walk Cycle Mirror Keys | Maya Animation Course
Lecture 109 Walk Cycle Breakdowns | Maya Animation Course
Lecture 110 Walk Cycle Finish Lower Body | Maya Animation Course
Lecture 111 Walk Cycle Upper Body | Maya Animation Course
Lecture 112 Walk Cycle Offsets | Maya Animation Course
Lecture 113 Walk Cycle Polish | Maya Animation Course
Lecture 114 Walk Cycle Off The Spot | Maya Animation Course
Lecture 115 Walk Cycle Polish More | Maya Animation Course
Lecture 116 Walk Cycle Motion Trail Wrists | Maya Animation Course
Lecture 117 Walk Cycle Motion Path | Maya Animation Course
Lecture 118 Wrap Up | Maya Animation Course
Section 7: Bonus: Animation Demonstration
Lecture 119 Part 1 Demonstration | Maya Animation Course
Lecture 120 Part 2 Demonstration | Maya Animation Course
Lecture 121 Part 3 Demonstration | Maya Animation Course
Section 8: FX
Lecture 122 Scene Scale | Maya Animation Course
Lecture 123 MASH Brick Wall | Maya Animation Course
Lecture 124 Bullet Simulation Intro | Maya Animation Course
Lecture 125 Bullet Shatter | Maya Animation Course
Lecture 126 Alembic Cache | Maya Animation Course
Lecture 127 nParticle Ground Shatter | Maya Animation Course
Lecture 128 Ground Bullet Simulation | Maya Animation Course
Lecture 129 Fix Sim | Maya Animation Course
Lecture 130 Fireflies Dynamics | Maya Animation Course
Lecture 131 Fireflies Dynamics Animated | Maya Animation Course
Lecture 132 nHair Rope | Maya Animation Course
Lecture 133 nCloth Banner | Maya Animation Course
Lecture 134 nCloth Vest | Maya Animation Course
Lecture 135 Bifrost Liquid | Maya Animation Course
Lecture 136 Bifrost Emitter | Maya Animation Course
Lecture 137 Bifrost Smoke 01 | Maya Animation Course
Lecture 138 Bifrost Smoke 02 | Maya Animation Course
Lecture 139 MASH Grass | Maya Animation Course
Lecture 140 Texturing | Maya Animation Course
Lecture 141 Render Setup 01 | Maya Animation Course
Lecture 142 Render Setup 02 | Maya Animation Course
Section 9: Bonus Mini-Course: Looping Blob Effect
Lecture 143 Blob Mini-Course Overview | Maya Animation Course
Lecture 144 Bonus Course: Blob Effect | Maya Animation Course
Lecture 145 Create the Blob | Maya Animation Course
Lecture 146 Add Materials & Lights | Maya Animation Course
Lecture 147 Enhance the SSS | Maya Animation Course
Lecture 148 Create Text | Maya Animation Course
Lecture 149 Final Rendering & Compositing | Maya Animation Course
Section 10: Congrats!
Lecture 150 Congrats, Next Steps | Maya Animation Course
Section 11: Bonuses from Video School
Lecture 151 Bonus Lecture: Learn More from Phil + Video School | Maya Animation Course
We designed this course for complete beginners who want to get started with Autodesk Maya.,We designed this course for anyone that wants to learn 3D animation, and the tools used by professional animators in the film industry.,We designed this course for beginner Autodesk Maya users who want to take their skills to a more advanced next level.