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    Maya for Beginners: Complete 3D Animation Masterclass (Complete Guide to fast 3D Animation and Rigging)

    Posted By: Free butterfly
    Maya for Beginners: Complete 3D Animation Masterclass (Complete Guide to fast 3D Animation and Rigging)

    Maya for Beginners: Complete 3D Animation Masterclass (Complete Guide to fast 3D Animation and Rigging) by Class Creatives
    English | 2021 | ISBN: N/A | ASIN: B08S93LQD5 | 51 pages | PDF | 2.37 Mb

    In this foundation course we will be learning the fundamentals of Character Animation and game development. (specifically for the Unreal engine, but this method will also work for other game engines such as Unity).

    Learn everything necessary to learn Character Animation utilizing Autodesk Maya taught by a AAA game professional with university level accredited instruction!  We will cover the basics starting with the Ball Bounce, Pendulum, and how to apply the 12 principles of animation to the human form.  We will apply all fundamental aspects taught to create full in game polished animations of: Idle, Walk, Run, Jump and more.

    Autodesk Maya is the industry standard 3D animation software, understanding the concepts in this course will help you land a job in the game, film, tv, or music industry.  In this course you will learn how to animate your custom created character from scratch.

    Over 13 hours of Animation instruction!

    We will cover the following core skill sets:

    Getting started with Maya and understanding the animation process

    Understanding how to utilize the reference image plane in Maya to create realistic game engine ready animations

    Strong Fundamentals of Animation Body Mechanics

    Process of using IK/FK controllers and best practices of Unreal Engine's A.R.T. tools for Autodesk Maya

    Unreal Engine's A.R.T. rigging tools for Autodesk Maya

    Understanding hotkeys to animate quickly

    Animating with keyframes

    Animation foundation instruction animations: Ball Bounce, Pendulum, & Basic Body Mechanics

    Animating a production ready Idle, Run, Walk, Jump quickly and efficiently

    Fundamentals of motion capture and how to edit motion data

    Advanced polish process to create professional level animation ready for game engine (Unreal/Unity) export

    Applying for animation jobs in the industry and what recruiters at top tier studios look for in a demo reel

    Includes all the rigs necessary to learn while following along


    Feel Free to contact me for book requests, informations or feedbacks.
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