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Making Apps With Mit App Inventor

Posted By: ELK1nG
Making Apps With Mit App Inventor

Making Apps With Mit App Inventor
Published 10/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 893.40 MB | Duration: 2h 46m

Learn how applications are created from fundamentals using block coding, and create apps to test your knowledge

What you'll learn

Learn how to build apps using Scratch coding

Introduction to Game Development

Learn how to use conditional statements

Learn basic coding concepts such as variables, if-statements and databases

Requirements

No programming experience required

Requires a computer with an internet connection

Description
App Inventor lets you develop applications for phones using a web browser and either the connected phone or emulator. The App Inventor servers store your work and help you keep track of your projects. You build apps by working with: The App Inventor Designer, where you select the components for your app. This course focuses on the use of block-based coding.The course is structured in the following way:In this course, you will be introduced to apps, what they can do, and a brief history of their development. You will also set up the emulator and set up an account.Next, you will be introduced to the designer and block editor, and learn to add text and images. Then you will use this knowledge to complete the colour button activity.You will then learn to set screen properties, add a canvas, and utilize when-statements. This will conclude with the creation of an app with a bouncing ball.Next, you will learn about layout, how to upload media files, and how to use procedure code blocks. You will use this knowledge to create a piano app.The next project you will create will be the Find The Gold app. In this project you will learn about image sprite components, the cartesian coordinate system, If/If-then-else blocks, notifiers, and resolution on different displays.The Next project will be the Food Chase Game. This project will teach you how to use If-statements for collision, variables, and a tiny database for high scores.The second-last project will be the ladybug chase game. This project will teach you to use many different game mechanics in the app inventor. These are energy levels, game-overs, restarting the game, and sound effects.Finally, you will create the Quizlet app. This project will introduce you to lists, iterating through questions, switching images, and checking the user's data.
Overview

Section 1: Welcome To MIT App Inventor

Lecture 1 Introduction to course

Lecture 2 Set up emulator

Lecture 3 A brief history of App development

Lecture 4 Creating an account

Section 2: Introduction To MIT App Inventor

Lecture 5 Introduction to MIT app inventor

Lecture 6 Designer and blocks editor

Lecture 7 Add text

Lecture 8 Add images

Lecture 9 Activity: Resolute Button

Section 3: Ball Bounce

Lecture 10 Preview of the ball bounce game

Lecture 11 Set screen properties

Lecture 12 Add canvas

Lecture 13 Ball sprite

Lecture 14 When Statements

Lecture 15 Activity: make the ball bounce

Section 4: My piano

Lecture 16 Preview of the my piano app

Lecture 17 Layout

Lecture 18 Horizontal arrangement

Lecture 19 Vertical arrangement

Lecture 20 Upload media files

Lecture 21 Add button and label

Lecture 22 Procedure code blocks

Lecture 23 Building the piano app

Section 5: Find The Gold

Lecture 24 Preview of the find the gold game

Lecture 25 Image sprite components

Lecture 26 Cartesian co-ordinate system

Lecture 27 Resolution on different systems

Lecture 28 Set up maze procedure

Lecture 29 If-Then-Else blocks

Lecture 30 Notifier

Lecture 31 Building the find the gold app

Section 6: Food Chase Game

Lecture 32 Preview of the food chase game

Lecture 33 If-statements

Lecture 34 Variables

Lecture 35 High score

Lecture 36 Building the food chase app Part 1

Lecture 37 Building the food chase app Part 2

Section 7: Ladybug Chase

Lecture 38 Preview of the lady bug chase game

Lecture 39 Characters in the game

Lecture 40 Energy level

Lecture 41 Game over

Lecture 42 Restart the game

Lecture 43 Sound effects

Lecture 44 Building the ladybug chase app Part 1

Lecture 45 Building the ladybug chase app Part 2

Lecture 46 Building the ladybug chase app Part 3

Section 8: Quizler

Lecture 47 Preview of the quizler game

Lecture 48 Introduction to lists

Lecture 49 Question, answer and picture lists

Lecture 50 Iterating through questions

Lecture 51 Switching images for each question

Lecture 52 Check user's answers

Lecture 53 Building the quizler app Part 1

Lecture 54 Building the quizler app Part 2

Beginner app developers looking to master the basics of app development