Make A Connect Puzzle Game In Unity
Published 2/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.93 GB | Duration: 5h 33m
Published 2/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.93 GB | Duration: 5h 33m
Make a Puzzle game with procedurally generated levels
What you'll learn
Complete Game from scratch
Multiple levels with diificulties
Procedurally Generate Levels
Data Strucures and Code Optimization
Managing Intermediate Unity Prpjects
Requirements
No knowledge necessay but Good to know
Basic Knowledge of Unity
Understanding of Data Structures
Code Optimization
Description
"Learn to create the most difficult Puzzle Game in Unity"Connect Flow is a puzzle game where the player's goal is to connect different colored dots with pipes to create a continuous flow from start to end. The game consists of a grid filled with dots of various colors, and the player must rotate and connect the pipes in a way that allows the flow to reach the end without interruption.In this project we'll create the MainMenu,Gameplay and the procedural Level Generation of the Game.By the end of this course you'll able to create and use: MainMenu which switches between different panelsScriptableobjects to store and create data for the levelBasic UI for interaction with sceneGameManager Instances to store variables between scenesSend Events to chage state of ScriptsGrid based Gameobject ManipulationGrid arrangement to switch beween different gameObject types instead of instantiating Handle edge cases to solve all inputsProcedurally Generate the Level and improve code over each iterationData Strcutures ,Graphs and Code OptimizationMethods for creating the best LevelsThe Gameplay and MainMenu scene are created first and then we'll start from simple to more complex data structures and code optimiztion.So even if you dont know how to use them before you can learn them now with awesome visualizations.
Overview
Section 1: Introduction
Lecture 1 Introduction
Section 2: Main Menu
Lecture 2 Project Setup
Lecture 3 Start Panel Setup
Lecture 4 Scriptable Objects
Lecture 5 GameManager
Lecture 6 Main Menu Manager
Lecture 7 Buttons
Section 3: Gameplay
Lecture 8 Gameplay UI
Lecture 9 Board Spawn
Lecture 10 Spawning Nodes
Lecture 11 Initializing Nodes
Lecture 12 Getting Input
Lecture 13 Deleting Edge
Lecture 14 Edge Cases
Lecture 15 Showing Highlights
Section 4: Level Generator 3 X 3
Lecture 16 Level Generator
Lecture 17 Generating Empty Level
Lecture 18 Create Scriptable object through Scripts
Lecture 19 Random Spawing
Lecture 20 Grid Data and Solution to 3 X 3
Intermediate or Beginner Unity Developers,Programmers who want to visualise code,Data Structure and Code Optimization