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    Learning Path: Unity: Conquer The 2D Game World With Unity 5

    Posted By: ELK1nG
    Learning Path: Unity: Conquer The 2D Game World With Unity 5

    Learning Path: Unity: Conquer The 2D Game World With Unity 5
    Last updated 8/2017
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 584.99 MB | Duration: 3h 29m

    Create mesmerizing games

    What you'll learn

    Familiarize yourself with 2D game development

    Import sprites and effectively manipulate sprite sheets

    Learn the basics of writing C# code in Mono Develop

    Create effective user interfaces for various platforms, including the mobile arena

    Create a text adventure game

    Design your game framework

    Build multiple action packed games from scratch

    Leverage intuitive workflow tools and the state-of-the-art Unity rendering engine to build and deploy mobile, as well as console, games

    Learn to add cool multiplayer features on your games

    Requirements

    Basic programming knowledge of C#

    Basics knowledge of the Unity engine

    Description

    Unity is one of the exciting and popular game engine that is used to create stunning games in the game industry. If you're interested to gain the skills to develop interesting 2D games with this powerful engine, then go for this Learning Path.


    Packt’s Video Learning Paths are a series of individual video products put together in a logical and stepwise manner such that each video builds on the skills learned in the video before it.


    The highlights of this Learning Path are:

    ·  Gain a strong hands-on experience in 2D game development


    ·  Learn to publish games on the Web and various mobile devices


    Let’s take a quick look at your learning journey. To start with, you will be introduced to 2D game development. The Learning Path describes the process of setting up a project in 2D mode, covers the use of 2D sprites, discusses ways to access 2D objects through code, and explains the basics of the User Interface. You will then build your first game, a “text adventure game” and you will then go on to create an example of this with the various elements.


    After making a text adventure game, you will go back to the challenges and use them to improve the game and your 2D game development skills.


    Moving ahead you'll understand how to build your initial code structure, and from there, create controllers for your player and the camera. You'll then add in weapons and learn how to keep track of enemy kills, after which, you'll create game-play by scripting in C#. Finally, you'll create the visuals and publish the game to multiple platforms


    By the end of this Learning Path, you will have a basic 2D game as well as a reusable game framework and an editor extension to expedite the creation of the 2D game you make.


    Meet Your Experts:

    We have combined the best works of the following esteemed author to ensure that your learning journey is smooth:


    Dr. Ashley Godbold is a programmer, game designer, artist, mathematician, and teacher. She holds a Bachelor of Science in Mathematics, a Master of Science in Mathematics, a Bachelor of Science in Game Art and Design, and a Doctor of Computer Science in Emerging Media where her dissertation research focused on educational video game design. She works full-time as a game developer and also runs a small indie/passion studio. She teaches college courses in Unity, 3ds Max, Adobe Flash, game design, and mathematics. She is also the author of Mastering Unity 2D Game Development, Second Edition by Packt Publishing.


    Ethan Casner creates both single-player and Massively-Multiplayer Online Role-Playing Games (MMORPGs) with the Unity Engine. He has created games written in the industry standard C# programming language and runs an independent consultation and development studio called Stained Glass Llama, which is officially sponsored by Microsoft. Working alongside Exit Games (Photon), Ethan and SGL succeeded in creating the largest Unity-based multiplayer networking system to date. He also submitted his own game based on its software to Valve Corporation (the world's largest digital distributor of PC and console games) in its Greenlight program and it won the #1 spot in the world out of over 1,700 submissions.

    Overview

    Section 1: Getting Started with unity 2D Game Development

    Lecture 1 The Course Overview

    Lecture 2 Creating a New 2D Project

    Lecture 3 Asset Organization

    Lecture 4 Creating Scenes

    Lecture 5 Sprite Import Settings

    Lecture 6 Sprite Editor

    Lecture 7 Sprite Renderer

    Lecture 8 Sorting Layers

    Lecture 9 Add order in sorting layer.

    Lecture 10 Classes, Variables, and Functions

    Lecture 11 Accessing Components and Other Scripts

    Lecture 12 UI Canvas and Panels

    Lecture 13 UI Text and Images

    Lecture 14 UI Layout and Recttransform

    Lecture 15 UI Buttons

    Lecture 16 UI Event System

    Lecture 17 Planning the Adventure

    Lecture 18 Loading Scenes

    Lecture 19 UI That Displays Through All Scenes

    Section 2: 2D Game Development with Unity 5.x

    Lecture 20 The Course Overview

    Lecture 21 Understanding Our Base Code Structure

    Lecture 22 Creating the Base Entity Class

    Lecture 23 Creating Interfaces

    Lecture 24 The Base Game Manager

    Lecture 25 The Player Controller

    Lecture 26 Creating an Explorable Level

    Lecture 27 The Top-Down Player Controller

    Lecture 28 Hooking Up Weapons

    Lecture 29 Enemies and Keeping Score

    Lecture 30 Pickups

    Lecture 31 The HUD

    Lecture 32 The Game Loop

    Lecture 33 Polishing the Visuals

    Lecture 34 Publishing

    This Learning Path is for developers who want to build amazing 2D games with Unity 5.