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    Learning Path: R: Reward-Based Learning With R

    Posted By: ELK1nG
    Learning Path: R: Reward-Based Learning With R

    Learning Path: R: Reward-Based Learning With R
    Last updated 9/2017
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 443.96 MB | Duration: 4h 4m

    Tackle programming problems and explore model-based and model-free learning algorithms for reward-based learning in R

    What you'll learn

    Get to know the nuts and bolts of writing R code in RStudio

    Get a tour of the most important data structures in R

    Execute environment and Q-Learning functions with R

    Learn episode and state-action functions in R

    Master Q-Learning with Greedy Selection examples in R

    Explore simulated annealing changed discount factor through examples in R

    Requirements

    Basic programming knowledge

    Basic knowledge of math and statistics would be beneficial

    Description

    R is a high-level statistical language and is widely used among statisticians and data miners to develop statistical applications. If you want to learn reward-based learning with R, then you should surely go for this Learning Path.
    Packt’s Video Learning Paths are a series of individual video products put together in a logical and stepwise manner such that each video builds on the skills learned in the video before it.






    The highlights of this Learning Path are:


    Tour of the most important data structures in RImplement applications for model-based and model-free RL
    Beginning with the basics of R programming, this Learning Path provides step-by-step resources and time-saving methods to help you solve programming problems efficiently. You will be able to boost your productivity with the most popular R packages and data structures such as matrices, lists, and factors. You will be able to tackle issues with data input/output and will learn to work with strings and dates.


    Moving ahead, you will know the differences in model-free and model-based approaches to reinforcement learning. This Learning Path discusses the characteristics, advantages and disadvantages, and typical examples of model-free and model-based approaches.You will learn Monte Carlo approach, Q-Learning approach, SARSA approach, and many more. Finally, you will take a look at model-free simulated annealing and more Q-Learning algorithms.


    By the end of this Learning Path, you will be able to build actions, rewards, and punishments through these models in R for reinforcement learning.

    About the Author
    For this course, we have the best works of this esteemed authors:
    Dr David Wilkins is a biologist with nearly a decade of experience writing R for research applications, particularly high-throughput analysis of genetic data. He has also developed a number of open source R packages.Dr. Geoffrey Hubona held a full-time tenure-track, tenured, assistant and associate professor faculty positions at three major state universities in the Eastern United States from 1993-2010. In these positions, he taught dozens of various statistics, business information systems, and computer science courses to undergraduate, master's and Ph.D. students. Dr. Hubona earned a Ph.D. in Business Administration (Information Systems and Computer Science) from the University of South Florida (USF) in Tampa, FL (1993); an MA in Economics (1990), also from USF; an MBA in Finance (1979) from George Mason University in Fairfax, VA; and a BA in Psychology (1972) from the University of Virginia in Charlottesville, VA.

    Overview

    Section 1: Learn R programming

    Lecture 1 The Course Overview

    Lecture 2 Setting Up RStudio

    Lecture 3 Writing, Running, and Saving R Scripts

    Lecture 4 Exploring Numbers and Arithmetic Operators

    Lecture 5 Working with Variables and Vectors

    Lecture 6 Using Functions and Reading Function Documentation

    Lecture 7 Exploring Vectors in Depth and Understanding Data Types

    Lecture 8 Working with Matrices and Arrays

    Lecture 9 Discovering Lists

    Lecture 10 Discovering Data Frames

    Lecture 11 Exploring Factors

    Lecture 12 Reading Data from a File

    Lecture 13 Subsetting Data Frames

    Lecture 14 Statistical Summaries of Data

    Lecture 15 Statistical Tests on Data

    Lecture 16 Manipulating Data

    Lecture 17 Writing Data to File

    Section 2: Discover Algorithms for Reward-Based Learning in R

    Lecture 18 The Course Overview

    Lecture 19 R Example – Building Model-Free Environment

    Lecture 20 R Example – Finding Model-Free Policy

    Lecture 21 R Example – Finding Model-Free Policy (Continued)

    Lecture 22 R Example – Validating Model-Free Policy

    Lecture 23 Policy Evaluation and Iteration

    Lecture 24 R Example – Moving a Pawn with Changed Parameters

    Lecture 25 Discount Factor and Policy Improvement

    Lecture 26 Monte Carlo Methods

    Lecture 27 Environment and Q-Learning Functions with R

    Lecture 28 Learning Episode and State-Action Functions in R

    Lecture 29 State-Action-Reward-State-Action (SARSA)

    Lecture 30 Simulated Annealing – An Alternative to Q-Learning

    Lecture 31 Q-Learning with a Discount Factor

    Lecture 32 Visual Q-Learning Examples

    This Learning Path is for programmers, data analyst, or data science enthusiasts who want to learn reward-based learning with R. No prior R knowledge is required as the Learning Path covers the fundamental concepts of R.