Tags
Language
Tags
June 2025
Su Mo Tu We Th Fr Sa
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 24 25 26 27 28
29 30 1 2 3 4 5
    Attention❗ To save your time, in order to download anything on this site, you must be registered 👉 HERE. If you do not have a registration yet, it is better to do it right away. ✌

    ( • )( • ) ( ͡⚆ ͜ʖ ͡⚆ ) (‿ˠ‿)
    SpicyMags.xyz

    Learn To Model And Texture 3D Assets For Mobile Games

    Posted By: ELK1nG
    Learn To Model And Texture 3D Assets For Mobile Games

    Learn To Model And Texture 3D Assets For Mobile Games
    Last updated 9/2016
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 1.38 GB | Duration: 3h 7m

    Learn to mode, UV, and texture stunning, low resolution game assets with a stylized, hand-painted look!

    What you'll learn
    Model and UV a low poly game asset for Mobile Games using Maya
    Paint great, stylized textures using 3dCoat and Photoshop
    Requirements
    Adobe Photoshop
    Autodesk's Maya
    3d-Coat
    Description
    In this beginner level tutorial we will focus on the creation of a simple vehicle for mobile or low resolution games with a stylized, hand painted ascetic. Beginning with modeling in Maya, we will cover some basic modeling principles before moving into preparing UV's for painting. Painting will take place using 3D Coat, a software package that allows for the rapid texture painting required of many production studios, with final edits taking place in Photoshop. The end result will be a low-rez vehicle that will be usable in most game engines available today.(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)More about the Instructor:An adopted son of San Francisco and the Academy of Art University, Ryan Ribot lives a small apartment with 3 cats and a Wacom. Currently working as a texture artist and character modeler with Telltale Games, Ryan spends most of his time painting and sculpting. ZBrush, Photoshop, and Maya are like breathing to him, and he is always looking to share his knowledge. Ryan has been teaching for several years, and is experienced as both an instructor and an industry professional.

    Overview

    Section 1: Introduction to Modeling and UV Unwrapping the Asset with Maya

    Lecture 1 Download course source files here!

    Lecture 2 Introduction

    Lecture 3 Modeling Intro

    Lecture 4 Modeling the Cockpit

    Lecture 5 Blocking in the Underbelly

    Lecture 6 Modeling the Wings

    Lecture 7 Adding the Engine Compartment

    Lecture 8 Modeling the Propellers

    Lecture 9 Modeling the Headlights

    Lecture 10 Creating UVs

    Lecture 11 Laying out UVs

    Section 2: Texture Painting and Rendering our Game Asset

    Lecture 12 Introduction

    Lecture 13 Setup for 3D Coat

    Lecture 14 Blocking in Colors 01

    Lecture 15 Blocking in Colors 02

    Lecture 16 Painting the Main Body 01

    Lecture 17 Painting the Main Body 02

    Lecture 18 Painting the Main Body 03

    Lecture 19 Painting the Wings

    Lecture 20 Adding Details

    Lecture 21 Painting the Cockpit

    Lecture 22 Photoshop Adjustments

    Lecture 23 Rendering and Course Wrapup

    Lecture 24 Bonus Lecture: Further Learning with 3dmotive

    Intermediate to Advanced 3d Artists already familiar with Maya and Photoshop,This course is not intended for complete 3d beginners