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Learn To Make Epic Low Poly Scenes In Unity [Advanced]

Posted By: ELK1nG
Learn To Make Epic Low Poly Scenes In Unity [Advanced]

Learn To Make Epic Low Poly Scenes In Unity [Advanced]
Last updated 2/2019
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.20 GB | Duration: 2h 22m

Easy Low Poly Modeling, Fundamentals, Color Theory, Lighting & Selling Assets On Various Marketplace (Advanced Course)

What you'll learn
Create beautiful worlds using Unity 2018 with the help of Maya 2018, Zbrush 4r7|4r8, & Photoshop.
Make a mass variety of particle effects in Unity.
Properly import and export models without any errors.
You will learn how to light scenes properly in Unity using different Color Schemes.
Work systematically fast in Maya, Zbrush, Photshop & Unity.
Sell assets in any platform.
Requirements
Basic knowledge of computer navigation
Learn To Make Epic Low Poly Scenes In Unity [Beginner]
Learn To Make Epic Low Poly Scenes In Unity [Intermediate]
Description
Welcome to the Learn To Make Epic Low Poly Scenes In Unity [Advanced] !  This course should be taken if you've already took the Learn To Make Epic Low Poly Scenes In Unity [Intermediate] course. The purpose if this course is to implement the business side of selling assets & introduce more techniques on all the softwares we are using. This course will be fast pace & I'll be using advance terms & concepts that you will only understand if you've taken the Beginner, Intermediate course or you are generally an advanced student already.In this course I will teach you how to create the Hell Scene. Keep in mind this course is targeted for advanced users in Maya, Zbrush, Unity & Photoshop. If this course is too fast for you, I suggest taking the Beginner|Intermediate course first where we created the Portal Green Scene & Swamp Scene from scratch & went through all basics & fundamentals. Its best to have fundamental understanding first before shortcuting your way through everything so at least you understand the process & you don't miss out on basics.So this is everything that you have learned so far from the beginner & intermediate course:Organizing & Structured PlanningModel Efficiently in Maya 2018 & Zbrush 4r7 & 4r8Color Theory & Color SchemesCreate Gradient TexturesImport/ExportSet Up Scene In UnityLighting Scenes In UnityUnity Particle Effects__________________________New modeling techniques (Let's up the complexity!)We will add a Shader into the sceneWe will apply & try out different Color Schemes in UnityNew VFXsBaking Lights in UnityRendering in CinemachineBONUS: AnimationsIf you came from those two courses, this course will be the easiest thing drop upon you. It's the same workflow & implementation. The only difference is we're wrapping everything up so we can sell it on any platform. Also we are creating the Hell Scene from scratch just like the other courses, we start from 0. We will combine all 3 scenes when the hell scene is done, clean up everything inside unity, documentation, technicalities etc ~ This is the last installment from the Epic Low Poly Scenes course series. (lol what a mouthful). I hope you had fun & l hope you will take the knowledge that you've learned from here to go out there in the world & thrive. Goodluck on your projects & I will see you guys on another course. <3

Overview

Section 1: Resources & Community

Lecture 1 Welcome! xD

Lecture 2 Resources

Lecture 3 How to find the right reference?

Section 2: Lets Create That Hell Scene!

Lecture 4 Asset List & Bases [Maya]

Lecture 5 Detailing Models [Zbrush]

Lecture 6 Finalizing Models & Importing [Maya|Unity]

Lecture 7 Level Art [Unity]

Lecture 8 Lighting & VFX [Unity]

Lecture 9 KeyImages [Unity Web]

Lecture 10 Documentation [Technicals]

Lecture 11 Metadata & Publishing Product [Unity Web]

Lecture 12 What's Next?

Anyone who wants to learn Low Poly 3D Modeling,Anyone who wants to learn Maya3D,Anyone who wants to learn Zbrush 4r7 and 4r8,Anyone who wants to learn Unity 2018,Anyone who wants to learn how to sell assets and make money off it