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    Learn To Code By Making An Air Hockey Game In Unity®!

    Posted By: ELK1nG
    Learn To Code By Making An Air Hockey Game In Unity®!

    Learn To Code By Making An Air Hockey Game In Unity®!
    Last updated 4/2018
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 1.14 GB | Duration: 6h 43m

    Build an air hockey game to learn to code & make art in Blender. Ultimate guide for aspiring game developers!

    What you'll learn
    Build an air hockey game in Unity®.
    Learn the fundamentals of game design.
    Create artwork in Blender.
    Code in C#.
    Requirements
    Unity® 2017.1.0f3 (for game set-up and coding)
    Blender, a free program to make 3D models
    This course was recorded on a Mac computer, but you can use a PC.
    Description
    This course was funded by a wildly successful Kickstarter.
    Let's make an air hockey video game! Join Mammoth Interactive step-by-step in building a fully featured game from scratch. We show you how to make all the code and art for the game.
    After purchasing this course, you'll be taken step-by-step through every process needed to do just that. Our two very talented instructors, Kevin Liao and Glauco Pires, explain everything from a basic, beginner level. That means you don't need any prior coding or digital art experience to succeed here.
    Glauco Pires will take you through the process of coding a game in Unity® from scratch. Kevin Liao will teach you how to create all the artistic elements you will need to complete the game. Kevin will teach this section of the course in Blender to make original 3D art. 
    The beauty of taking an online course like this is the ability to replay any of the lectures at any time. There is no time limit or final tests. You get to learn at your own pace with a practical model method of learning.
    This course is project-based, so you will not be learning a bunch of useless coding practices. We feel that project based training content is the best way to get from A to B. Taking this course means that you learn practical, employable skills immediately.
    You can use the projects you build in this course to add to your LinkedIn profile. Give your portfolio fuel to take your career to the next level.
    Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math and learning how to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.
    You get full lifetime access to this course for a single one-time fee. Enroll today to join the Mammoth community!

    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Section 2: Introduction to Blender

    Lecture 2 Intro and Setting Changes

    Lecture 3 Camera Controls

    Lecture 4 Emulated Numbpad Camera

    Lecture 5 Basic Object Manipulation

    Lecture 6 Frequently Used Tools

    Lecture 7 Mirror Modifier

    Section 3: Creating Art Assets (Blender Projects)

    Lecture 8 Air Hockey Paddle

    Lecture 9 Air Hockey Puck

    Lecture 10 Air Hockey Table

    Lecture 11 Asset Exporting

    Section 4: Introduction to Unity Section 1

    Lecture 12 Introduction

    Lecture 13 Unity Editor

    Lecture 14 Moving a Cube

    Lecture 15 Materials

    Lecture 16 Lights

    Lecture 17 Particle system

    Lecture 18 Applying Physics

    Lecture 19 Asset Store

    Section 5: Introduction to Unity Section 2 (Coding)

    Lecture 20 Introduction

    Lecture 21 Variables

    Lecture 22 Methods

    Lecture 23 If Blocks

    Lecture 24 Loops

    Section 6: Introduction to Unity Section 3 (Inputs)

    Lecture 25 Introduction

    Lecture 26 Key Presses

    Lecture 27 Moving a Player

    Lecture 28 Jumping

    Lecture 29 Moving Forward

    Lecture 30 Cycling Camera

    Section 7: Introduction to Unity Section 4 (Prefabs)

    Lecture 31 Introduction

    Lecture 32 Introduction to Prefabs

    Lecture 33 FAQ on Instantiating Objects

    Lecture 34 Random Angles

    Lecture 35 FAQ on Destroying Objects

    Lecture 36 Explosion Effect

    Lecture 37 Adding Explosion Effects

    Section 8: Creating the Game (Unity Projects)

    Lecture 38 Project Set Up

    Lecture 39 Setting Up Physics

    Lecture 40 Paddle Movement

    Lecture 41 Game Bounds

    Lecture 42 Bounciness

    Lecture 43 Deceleration

    Lecture 44 Collisions

    Lecture 45 Scoring

    Lecture 46 Player 2

    Lecture 47 Interface

    Lecture 48 Restarting the Game

    Lecture 49 Sound Effects

    Lecture 50 Challenge Time

    Section 9: Resources

    Lecture 51 ($1500 value!) Source Files

    Lecture 52 Please leave us a rating!

    Lecture 53 Bonus Lecture: Get 130 courses.

    Complete beginners. No prior coding or digital art skills necessary.,People who want to make games.,Anyone who wants to learn Unity® or Blender.,Anyone who wants to learn game development.