Learn Modelling And Animating In Blender
Published 10/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 5.62 GB | Duration: 7h 6m
Published 10/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 5.62 GB | Duration: 7h 6m
Learn how to model and animate inside the Blender
What you'll learn
Use Blender and understand it's interface
3D Modeling
Learn UV map and Unwrapping
Texture Painting in Blender
Learn all the necessary Blender tools to create 3D, and put it all into practice with step by step projects like modeling, shading, and rendering
Requirements
Mac or PC capable of Running Blender Version 2.8 or above
You will learn all of the tools that will be needed for this course.
I used graphic Tablet for texture painting but it will work with mouse as well but I recommend using a graphic tablet.
Description
I am Morteza from ArtStudio.Creating popup animation is one of the most popular animation style in the world. Its been used for many big industry animation such as Walt Disney and Pixar animations. Graphic Designer use this method for bringing their idea to life and they make a lot of money out of it. If you are one of those who are interested to learning Popup animation inside a free 3D Software, the welcome.In this course we start learning in Blender interface and tools for creating 3D model. We are going to create tree main model. Hex-Gun, Monitor and Mobile phone.During creating these three model you learn as well all the necessary tools for creation in blender. You will get to know about meshes, curves, modifiers, parenting and a lot more. How to add material, UV Unwrapping, lighting creating HDRI and a lot more.Later we do some simple animation and step by step will be a bit complex. You will learn adding key frames and how to use graph editor in blender for creating a greater animation. Finally we add camera to the scene and we play around with its setting. We learn how to add multiple camera for taking a render animation. I hope you enjoy this course and see in there!
Overview
Section 1: Introduction
Lecture 1 01-01 - Download the Blender 3.0
Lecture 2 01-02 - Viewport Navigation & Interface Overview
Lecture 3 01-03- Edit mode & Collection
Section 2: Font Installation
Lecture 4 02-04- How to install fonts
Section 3: Modelling, lighting
Lecture 5 03-05 Getting started with making icon for future using
Lecture 6 03-06 How to make a Hex-gon & play with curve
Lecture 7 03-07 How to make a Hex-gon & play with curve part 2
Lecture 0 03-08 Adding HDRI & Material
Lecture 0 03-09 Modeling our monitor
Lecture 8 03-10 How to create search bar-
Lecture 0 03-11 Making finish modeling the Monitor & Keyboard
Lecture 9 03-12 Modeling the Phone-
Lecture 10 03-13 - Adding icon to the phone & Instagram page
Lecture 0 04-14 Animating number using new geometry node for text in Blender 3.0
Section 4: Animating the Entire Hex-Gon
Lecture 0 05-15 Animating the turning on-of icon & adding material
Lecture 0 05-16 Adding lights & Compositing
Lecture 11 05-17 Emission and adding some extra object to fill the empty Area
Lecture 0 05-18 Animating all the rest part in the first collection-
Lecture 12 05-19 Creating material for Background using magic texture
Lecture 0 05-20 Parenting all the part to one empty for final animation - collection one
Lecture 13 05-21 Playing with objects origins and make them for -Monitor- animation
Section 5: Animating Monitor
Lecture 0 06-22 Animating the entire monitor part 1
Lecture 0 06-23 Animating the entire monitor part 2
Lecture 0 06-24 Working with assets library blender 3.0
Lecture 0 06-25 Working with Boolean & How to apply video or image on our post
Lecture 14 06-26 How to move multiple objects with animation on them using empty
Lecture 15 06-27 Camera setting & parenting all part on monitor to one empty
Lecture 16 06-28 Animating the empty
Section 6: Animating the phone
Lecture 0 07-29 How to merge new object to object that already has array modifier on i
Lecture 0 07-30 Animating the phone part 1
Lecture 0 07-31 Animating the phone part 2
Lecture 0 07-32 Animating by Empty by first parenting all parts of phone to empty
Lecture 0 07-33 Adding material to our phone
Lecture 0 07-34 How to add different image to pages and heart animation
Lecture 17 07-35 Rate animation
Section 7: Camera
Lecture 0 08-36 How to add multiple camera animation & HDRI setting
Lecture 18 08-37 Camera Depth of Field & Rendering
Game Developers who wish to expand their Skill Set.,People who are curious about the world of 3D modeling and animation.,Blender user that will start learning Hand Painting as a beginner