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Learn Mobile Game Programming From Scratch

Posted By: ELK1nG
Learn Mobile Game Programming From Scratch

Learn Mobile Game Programming From Scratch
Last updated 12/2018
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.81 GB | Duration: 10h 24m

Build Games for Mobile, Smartphones and Tablets

What you'll learn

To Master Corona SDK

To Master Unity 3D game engine

To Learn the Game Development and Production Process

To Help you Build the next Block Buster Game

Requirements

Programming knowledge is a must

Description

Get to build your own mobile games and launch them in apps store with this course. This extensive course covers the two most powerful and popular game engines for building games for mobile devices. You will learn both Unity 3D and Corona SDK. This course will help you create games for multiple platforms and will provide you necessary training to design, develop and launch the next block buster game. Mobile games are the most popular apps category world wide and you can be part of that market fairly easily with this course. This course covers both Corona SDK and Unity 3D in ten sections with five units dedicated to both of them respectively. The first five units cover Corona SDK the cross platform game engine which can help you build games for iOS, Android, Kindle and Nook. This platform will help you build games quickly and you can implement powerful monetizing APIs like in app purchase and advertisements. The first five units will make you master of this SDK and you can quickly start building games that will sell. The last five units covers the powerful Unity 3D engine. It is one of the most popular game engines in the market and you can make highly advance games using this engine. You will start with basic Unity concepts and then will advance to use advance features like collision detection, character control and terrain handling. You will further learn about handling physics and other game properties. You will surely be a Unity 3D master by the end of this course. Why this course is for you? Covers two of the most powerful cross platform engines in one course Course developed and designed by real game developers Provides you real insight to game development process Requires no prior game development experience Easy to follow process which gets you started quickly Get started and bring all your game ideas to life..

Overview

Section 1: Introduction to Game Programming using Corona

Lecture 1 Introduction

Lecture 2 Introduction to Corona SDK

Lecture 3 Setting up the SDK

Lecture 4 Corona applications

Lecture 5 Corona Sample Applications

Lecture 6 Editing an Application

Lecture 7 Corona Editor

Lecture 8 Hello World

Lecture 9 Corona Resources

Section 2: Introduction to Lua programming

Lecture 10 Intro to Lua

Lecture 11 Lua Syntax and Conventions

Lecture 12 Variables

Lecture 13 Expressions

Lecture 14 Statements

Lecture 15 Functions

Lecture 16 Lua Data Types & Scope

Lecture 17 Lua API

Section 3: Basic Corona

Lecture 18 Display Objects

Lecture 19 Display Groups

Lecture 20 Events and Listeners

Lecture 21 Widgets

Lecture 22 Timers

Lecture 23 Transitions

Section 4: Advanced Corona

Lecture 24 Animation

Lecture 25 Audio

Lecture 26 Media

Lecture 27 Physics

Lecture 28 Serialization

Lecture 29 Menu States

Section 5: Game In Corona

Lecture 30 Gameplay

Lecture 31 Project Setup

Lecture 32 Game Objects

Lecture 33 Controls

Lecture 34 Timer

Lecture 35 Score

Lecture 36 Game Over

Lecture 37 Final

Section 6: Unity Programming

Lecture 38 Intro To Unity3D

Lecture 39 Intro To The Editor

Lecture 40 Intro To The SceneView

Lecture 41 Components

Lecture 42 Adding Components

Lecture 43 Prefabss

Lecture 44 CreatingAssets

Lecture 45 Scenes

Lecture 46 Building

Section 7: Unity 3D Primer

Lecture 47 Intro To Scripting

Lecture 48 Variables And Functions

Lecture 49 Public vs Private

Lecture 50 Modifying Game Objects

Lecture 51 Instantiating Game Objects

Lecture 52 Capturing Input

Section 8: Collosion detection and Character Control in Unity 3D

Lecture 53 Intro to Advance concepts

Lecture 54 Collision Detection

Lecture 55 Advanced Collision

Lecture 56 Terrain

Lecture 57 Character Controller

Lecture 58 Animations And Gem Collection

Section 9: Unity 3D - Important Features

Lecture 59 Intro To Section

Lecture 60 Building The Scene

Lecture 61 Ball Spawning

Lecture 62 Buckets

Lecture 63 Detection And Score Keeping

Lecture 64 GUIText

Section 10: Unity 3D - Advance Features

Lecture 65 Section Intro

Lecture 66 MainMenu And Touch Input

Lecture 67 GameLogic And GUI

Lecture 68 Audio

Lecture 69 Advanced Game Logic

Lecture 70 Building For Android

Lecture 71 Building For iOS

Section 11: Course Summary

Lecture 72 Summary

Lecture 73 Bonus Lecture: More Interesting Stuff, Offers and Discounts

Programmers who want to build Mobile games,Game designers