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    Learn Low Poly Modeling In Blender For Video Games!

    Posted By: ELK1nG
    Learn Low Poly Modeling In Blender For Video Games!

    Learn Low Poly Modeling In Blender For Video Games!
    Last updated 10/2015
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 7.55 GB | Duration: 12h 21m

    Build models for your games with this easy to understand course.

    What you'll learn
    Learn to make low poly models in Blender
    Learn about the power of 3D modeling
    Requirements
    You need to have an internet connection
    Blender - A free 3D modeling program
    Description
    This course was funded through a massively successful Kickstarter campaign. Over 6000% funded! Learn how to build 3D models from scratch in Blender today!One of the best features is that you can watch the courses at any speed you want. This means you can speed up the or slow down the video if you a want to. This course is project based so you will not be learning a bunch of useless coding practices. At the end of this course you will have real world apps to use in your portfolio. We feel that project based training content is the best way to get from A to B. Taking this course means that you learn practical, employable skills immediately. You can use the projects you build in this course to add to your LinkedIn profile. Give your portfolio fuel to take your career to the next level. Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math and learning how to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future. You will get full lifetime access to this course for a single one off fee. John Bura has created many games, apps and training courses so he is extremely qualified to teach you how to master technology. This is an instructor that does not only teach, he produces apps. This means you get the most relevant information on how to code. Most courses do not show you practical skills and real world examples. What makes you a good teacher? I have released over 40 games and apps that have done very well in the app store. I run a company called Mammoth Interactive so I am actively in the field building apps and making moneyI have been teaching since 2002I personally love learning online and my life is much better because I have learned online rather than a classroomI am one of the top 10 highest grossing Udemy teachersI have been a Udemy instructor since 2011.I make sure people learn how to make money from their creations. I have over 150k students worldwide Who is this class for? People who want to improve their technical skillsComplete beginnersPeople who want to make money. I show people the tools on how to make money through various methods of passive incomePeople who want to get ahead of the pack by learning online. How you will make money by learning new skills Learn practical skillsLearn about how leverage your new skills to greater wealthLearn through practical examples Why should you learn online? There is an online education revolution taking place. You may have heard about it in the news or heard it from a friend. Either-way, education is going to be changed forever. In this short course I talk about how Online Education has Motivated meHelped my careerHelped me as a teacherImpacted several lives around the planet I promise that this course will be better and more effective than reading books. I show how to master technology through the use of video. This course will give you everything you need to thrive in our technological society.

    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Lecture 2 02. Course requirements

    Section 2: Let's learn to model in Blender

    Lecture 3 03. Blender fundamentals

    Lecture 4 04. Making an abstract object

    Lecture 5 05. Making background objects

    Lecture 6 06. Making a low poly abstract tree

    Lecture 7 07. Making a robot

    Lecture 8 08. Making a simple paintball gun

    Lecture 9 09. Making a simple sword

    Section 3: Learn to model something everyday in Blender

    Lecture 10 01. Modeling a handgun for a game

    Lecture 11 02. Modeling a Modern Lamp

    Lecture 12 03. Modeling a simple desklamp

    Lecture 13 04. Modeling a sniper rifle part 1

    Lecture 14 05. Modeling a sniper rifle part 2

    Lecture 15 06. Modeling a sniper rifle part 3

    Lecture 16 07. Modeling a sniper rifle part 4

    Lecture 17 08. Modeling a sniper rifle part 5

    Lecture 18 09. Modeling a ancient greek warrior helmet

    Lecture 19 10. Modeling a ancient greek warrior helmet part 2

    Lecture 20 11. Modeling a ancient greek warrior helmet part 3

    Lecture 21 12. Modeling a ancient greek warrior helmet part 4

    Lecture 22 13. Making an ancient greek sword

    Lecture 23 14. Making an ancient greek sword part 2

    Lecture 24 15. Making an ancient greek sword part 3

    Lecture 25 16. Making an ancient greek sword part 4

    Lecture 26 17. Modeling a hoplite sheild.

    Lecture 27 18. Modeling a hoplite shield part 2

    Lecture 28 19. Modeling a hoplite shield part 3

    Section 4: Model Spaceships in Blender

    Lecture 29 02. Modeling a simple spaceship

    Lecture 30 03. Modeling another ship

    Lecture 31 04. Building another spaceship

    Lecture 32 05. Building an irregular spaceship

    Lecture 33 06. Making a cylinder spaceship part 1

    Lecture 34 07. Making a cylinder spaceship part 2

    Lecture 35 08. Making a cargo ship

    Lecture 36 09. Making another big ship

    Lecture 37 10. Making another cylindrical ship

    Lecture 38 11. Making a shuttle craft

    Lecture 39 12. Conclusion

    Section 5: Learn to Model Swords in Blender

    Lecture 40 02. Making a simple sword

    Lecture 41 03. Using the bevel modifier

    Lecture 42 04. Moding a bigger sword

    Lecture 43 05. Modeling a roman sword

    Lecture 44 06. Making a greek hoplite sword

    Lecture 45 07. Making a big sword

    Section 6: Rapid prototyping floor plans

    Lecture 46 2. Setting up the scene

    Lecture 47 3. Setting up a few walls

    Lecture 48 4. Adding in the rest of the walls

    Lecture 49 5. Adding in more gemoetry

    Lecture 50 6. Chaning the geometry

    Lecture 51 7. Adding in a loop cut

    Lecture 52 8. Taking away some wall

    Lecture 53 9. Making a face in blender

    Lecture 54 10. Adding in more geometry

    Lecture 55 11. Considering different environments

    Lecture 56 12. Starting a new project

    Lecture 57 13. Moving the faces to create interesting geometry

    Lecture 58 14. Subtractive production and boolean modifier.

    Lecture 59 15. Making the subtraction look better

    Lecture 60 16. Adding a roof and more faces

    Lecture 61 17. Finishing the roof

    Lecture 62 18. Final thoughts on rapid prototyping and blender

    Section 7: 02. Prototpying Curves

    Lecture 63 3. Starting off a new project

    Lecture 64 4. Centering the cursor

    Lecture 65 5. Addin in a curve

    Lecture 66 6. Common errors with spin

    Lecture 67 7. More fun with the spin command

    Lecture 68 8. Using circles for curves

    Lecture 69 9. Adding in a wall to the circle

    Lecture 70 10. Another way to make a circle

    Lecture 71 11. Adding the mesh to another mesh

    Lecture 72 12. Making a small room part 1

    Lecture 73 13. Making a room part 2

    Lecture 74 14. Making a dining room floor plan part 1

    Lecture 75 15. Making a dining room part 2

    Lecture 76 16. Making a dining room part 3

    Lecture 77 17. Conclusion

    Section 8: Arrays

    Lecture 78 3. Adding an array

    Lecture 79 4. Learning about the array

    Lecture 80 5. Modifying the object in edit mode

    Lecture 81 6. More about edit mode and arrays

    Lecture 82 7. More about the array

    Lecture 83 8. Setting up a small scene

    Lecture 84 9. Adding in more geometry

    Lecture 85 10. Adding in more geometry

    Lecture 86 11. Adding in a building and some pillars

    Lecture 87 12. Adding the building

    Lecture 88 13. Learning how to stack arrays

    Lecture 89 14. Adding in a road

    Lecture 90 15. Setting up a gazebo

    Lecture 91 16. Setting up an empty for rotation

    Section 9: Modeling tables

    Lecture 92 3. Making a simple table

    Lecture 93 4. Geometry and subsurf

    Lecture 94 5. The benifits of saving

    Lecture 95 6. Making two models from one file

    Lecture 96 7. Making a coffee table

    Lecture 97 8. Modifying the coffee table

    Lecture 98 9. Modifying the bottom shelf

    Lecture 99 10. Adding in angles to a design

    Lecture 100 11. Adding in angles and complimenting

    Lecture 101 12. Modeling an office table

    Lecture 102 13. Prototyping an office table

    Lecture 103 14. Making a circular table

    Lecture 104 15. Continuing to make the circular table

    Lecture 105 16. Different objects in Blender

    Lecture 106 17. Final thoughts on round objects

    Section 10: Modeling computers

    Lecture 107 02. Modling a simple monitor

    Lecture 108 03. Making a very simple computer

    Lecture 109 04. Making a simple desktop computer

    Lecture 110 05. Making a laptop

    Lecture 111 06. Adding in keys to the laptop

    Lecture 112 07. Making a simple round computer

    Lecture 113 08 Modeling a simple router

    Lecture 114 09. Making a tablet part 1

    Lecture 115 10. Using the boolean modifier to cut out objects

    Lecture 116 11. Modeling a printer

    Lecture 117 12. Prototyping a small scene

    Lecture 118 13. Conclusion and talking about how to get better

    Section 11: Making lamps in blender

    Lecture 119 02. Making a simple lamp in blender

    Lecture 120 03. Talking about complexity and different platforms

    Lecture 121 04. Making another desklamp

    Lecture 122 05. Making a themed lamp

    Lecture 123 06. Making a square lamp

    Lecture 124 07. Theming a square lamp

    Lecture 125 08. Learning how to join vertices

    Lecture 126 09. Making a simple scifi lamp

    Lecture 127 10. Making a scifi light

    Lecture 128 11. A sphericle lamp

    Lecture 129 12. Making a lava lamp

    Lecture 130 13. Conclusion

    Section 12: Modeling floor lamps in blender

    Lecture 131 02. Making a simple floor lamp

    Lecture 132 03. Modling another floor lamp

    Lecture 133 04. Making a square floor lamp

    Lecture 134 05. Making another floor lamp

    Lecture 135 06. Making a simple floor lamp

    Lecture 136 07. The importance of prototyping

    Lecture 137 08. Modeling a modern floor lamp

    Lecture 138 09. Making a 3 headed lamp

    Lecture 139 10. Using a torus to model a lamp

    Lecture 140 11. Making a cool square lamp

    Lecture 141 12. Making an experimental lamp

    Lecture 142 13. Course conclusion

    Section 13: Modeling dishes

    Lecture 143 02. Making a small plate and talking about subdevision surface modifiers

    Lecture 144 03. Talking about level of detail

    Lecture 145 04. Making a low polly bowl

    Lecture 146 05. Making a glass

    Lecture 147 06. Making a square glass

    Lecture 148 07. Making a small square plate

    Lecture 149 08. Making a deep square plate

    Lecture 150 09. Making a martini glass

    Lecture 151 10. Making a champagne glass

    Lecture 152 11. Making a red wine glass

    Lecture 153 12. Making a margareta glass

    Lecture 154 13. Making a jug of water

    Lecture 155 14. Making one final glass

    Lecture 156 15. Course conclusion

    Section 14: Modeling obojects in a kitchen

    Lecture 157 02. Modeling a kitchen sink

    Lecture 158 03. Making a square faucet

    Lecture 159 04. Making a faucet out of a cyinder

    Lecture 160 05. Modeling a kitchen sink with a faucet

    Lecture 161 06. making an island

    Lecture 162 07. Making a kitchen shelf

    Lecture 163 08. Creating a paper tower rack

    Section 15: Making appliances in Blender

    Lecture 164 02. Modeling a fridge

    Lecture 165 03. Making a dishwasher

    Lecture 166 04. Modeling another fridge

    Lecture 167 05. Modeling a toaster

    Lecture 168 06. Making a square coffee maker

    Lecture 169 07. Making a cylindrical coffee maker

    Complete beginners