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    Learn Hand-Painted Texturing For Game Environments

    Posted By: ELK1nG
    Learn Hand-Painted Texturing For Game Environments

    Learn Hand-Painted Texturing For Game Environments
    Last updated 9/2016
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 1.73 GB | Duration: 4h 53m

    Explore the techniques for modeling and texturing this stylized cabin using hand-painted textures!

    What you'll learn
    Understand the basic modeling principles to create and UV the assets in the video
    Learn the hand-painted texturing style to texture the stylized cabin
    Requirements
    Autodesk Maya
    Adobe Photoshop or a similar painting program
    Description
    In this course, we're going to be exploring the process of modeling and hand painting a rickety old cabin! We'll start off by reviewing the concept art and blocking out some base shapes, and from there jump into the wonderful world of UV unwrapping. Next, we'll be taking a look at the different stone, metal, and wood surface types we'll be painting, discuss and decide where we can save some texture resolution by sharing UV space, and then get moving on bringing the texture and visual look and feel of this low-poly cabin to life! (Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.) More about the Instructor: An adopted son of San Francisco and the Academy of Art University, Ryan Ribot lives a small apartment with 3 cats and a Wacom. Currently working as a texture artist and character modeler with Telltale Games, Ryan spends most of his time painting and sculpting. Zbrush, Photoshop, and Maya are like breathing to him, and he is always looking to share his knowledge. Ryan has been teaching for several years, and is experienced as both an instructor and an industry professional.

    Overview

    Section 1: Modeling the Assets

    Lecture 1 Download Course Files Here!

    Lecture 2 Introduction

    Lecture 3 Planning Phase

    Lecture 4 Blocking out the Forms

    Lecture 5 Modeling the Pillar

    Lecture 6 Modeling the Foundation

    Lecture 7 Building the Door Frame

    Lecture 8 Modeling the Wood Supports

    Lecture 9 Modeling the Shingles

    Lecture 10 Modeling the Shingles 02

    Lecture 11 Modeling the Window Frame

    Lecture 12 Modeling the Sign

    Section 2: Painting Stone, Wood, Shingles, and Bricks

    Lecture 13 Introduction

    Lecture 14 Packing UVs

    Lecture 15 Painting Stone

    Lecture 16 Painting Stone 02

    Lecture 17 Painting Wood

    Lecture 18 Painting Wood Timelapse

    Lecture 19 Painting the Shingles

    Lecture 20 Viewing Progress in Marmoset

    Lecture 21 Painting the Brick Wall

    Lecture 22 Painting the Brick Wall Timelapse

    Section 3: Painting Metal and Stone, Polishing the Textures, and Final Presentation

    Lecture 23 Introduction

    Lecture 24 Painting Metal 01

    Lecture 25 Painting Metal 02

    Lecture 26 Painting the Metal 03

    Lecture 27 Painting Metal 04

    Lecture 28 Painting Stone

    Lecture 29 Painting the top Shingles

    Lecture 30 Adjusting the Shingle Colors

    Lecture 31 Painting the Stone Steps

    Lecture 32 Painting the Final Metal

    Lecture 33 Creating a Basic Alpha

    Lecture 34 Final Touches

    Lecture 35 Bonus Lecture: Further Learning with 3dmotive

    Students interested in learning to paint and texturing in this unique style