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    Learn Adobe Character Animator Cc

    Posted By: ELK1nG
    Learn Adobe Character Animator Cc

    Learn Adobe Character Animator Cc
    Last updated 11/2019
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 1.87 GB | Duration: 3h 31m

    Motion Capture Animation Basics

    What you'll learn
    Create their own motion capture puppets using Adobe Character Animator and Photoshop
    Set physics on their animated puppets
    Record voiceover or sync pre-existing dialogue to their puppet's mouths
    Incorporate their Character Animator puppets into Adobe After Effects
    Requirements
    Students should have access to the Adobe Creative Cloud, including Adobe After Effects CC which uses Adobe Character Animator as a subprogram, and Adobe Photoshop.
    Basic understanding of layers in Photoshop.
    Access to a webcam is required.
    Description
    Animate characters you create with your web cam and automated lip sync in Adobe's Character Animator!  
    Motion capture puppets are great for:
    explainer video animationsshort films + cartoonscommercialscreative live interactive charactersmotion comicsanything needing reusable characters - no need to redraw frames or set keyframes anytime a character moves!
    We'll cover mouth shapes, layer placement, syncing an audio track to lips or creating your own audio for your puppet to voice, adding physics for more life-like movement, creating custom puppets and even walk cycles. 
    This course utilizes Adobe Photoshop to build our puppets and files are exported to Adobe After Effects, so both programs are essential to using Character Animator effectively.
    This is a highly effective way to create reusable characters for explainer videos, short film, music videos and other media.  

    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Section 2: The Head

    Lecture 2 The Face Template

    Lecture 3 The Face Files In Photoshop and Illustrator

    Lecture 4 Creating Face Parts

    Lecture 5 Head Rigging And Behaviors Pt. 1

    Lecture 6 Head Rigging And Behaviors Pt. 2

    Lecture 7 Mouth Shapes

    Lecture 8 Creating Your Own Face From Scratch

    Lecture 9 The Scene Menu and General Transformations

    Lecture 10 Characterizer: The Alternate Way To Make A Face

    Section 3: The Body

    Lecture 11 Designing A Body Pt. 1

    Lecture 12 Designing A Body Pt. 2

    Lecture 13 Introduction to Body Rigging

    Lecture 14 Body Rigging 2: Hinging and Welding Parts

    Lecture 15 Body Rigging 3: Nutcracker Jaw

    Lecture 16 Body Rigging 4: Dangles and Draggables

    Lecture 17 Body Rigging 5: Breathing

    Lecture 18 Body Rigging 6: Walk Cycles

    Lecture 19 Body Rigging 7: Walk Cycle Options

    Lecture 20 Hip + Shoulder Sway and Pose Emphasis

    Lecture 21 Arm IK

    Section 4: Cycles, Triggers and Behaviors

    Lecture 22 Swap Sets Pt. 1

    Lecture 23 Swap Sets Pt. 2

    Lecture 24 PNG Sequences

    Section 5: Photographic Puppets, Head Turns and Motion Triggers

    Lecture 25 Puppets From Photos Pt 1: Using Lightroom

    Lecture 26 Puppets From Photos Pt 2: Using Photoshop

    Lecture 27 Puppets From Photos Pt 3: Photoshop Details

    Lecture 28 Puppets From Photos Pt 4: The Body

    Lecture 29 Puppets From Photos Pt 5: Head Turner

    Section 6: Designing a Character From Drawing To Puppet

    Lecture 30 Initial Drawing

    Lecture 31 Working in Illustrator Pt. 1

    Lecture 32 Working In Illustrator Pt 2

    Lecture 33 From Illustrator to Photoshop

    Lecture 34 From Photoshop to Character Animator

    Section 7: Backgrounds In Character Animator

    Lecture 35 Designing A Background In Adobe Illustrator

    Lecture 36 Preparing The Background In Adobe Photoshop

    Lecture 37 Backgrounds As Character Animator Puppets

    Lecture 38 Cycle Layer Details

    Lecture 39 Using Fader On Backgrounds

    Section 8: Wrap Up

    Lecture 40 Copying and Pasting A Performance

    Lecture 41 Copying and Pasting Behaviors

    Lecture 42 Recording and Exporting Walkthrough

    Lecture 43 Making A Puppet File

    Lecture 44 Final Thoughts

    Beginning animators.,People with interest in motion capture programs.,Creatives looking for new means of self expression.