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    User Experience Design - Learn Ui Ux App Design With Figma

    Posted By: ELK1nG
    User Experience Design - Learn Ui Ux App Design With Figma

    User Experience Design - Learn Ui Ux App Design With Figma
    Published 1/2024
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 4.25 GB | Duration: 6h 46m

    Design User-Centered Mobile Apps and Solve Real Problems : User Interface, User Experience design, UX Design with Figma

    What you'll learn

    Become a Successful UI/UX designer.

    Visual design fundamentals: Master color psychology, the 60-30-10 rule, select font that enhances readability and brand identity, and iconography.

    Organization: Keep everything neat, finding what you need in a flash.

    UX principles and laws: Build user-centered apps that anticipate needs and solve real problems.

    Learn to design wireframes and low fidelity prototypes

    Learn to build high-fidelity mockup and prototype by following best practices.

    How to use Figma for Essential UX Design & UI Design

    Requirements

    A computer/laptop with access to the Internet.

    A Figma account. A free plan is available on the Figma website.

    No previous UX Design/UI Design experience is needed.

    No previous Figma skills are needed.

    Description

    Ready to launch your UI UX app design journey or take your skills to the next level? This class is your rocket fuel!We're ditching dry theory and jumping right into pixel-perfect reality. Turn your vision into a stunning mobile app, one pixel at a time.Here's what you'll master:The importance of wireframes and prototypes in the early stages of the design process.How to use the Figma design tool.How to design low-fidelity wireframes.How to design high-fidelity mockups.How to create interactive prototypes.Visual design fundamentals: Master color psychology, the 60-30-10 rule, select font that enhances readability and brand identity, and iconography.Organization: Keep everything neat, finding what you need in a flash.UX principles and laws: Build user-centered apps that anticipate needs and solve real problems.UI design: build high-fidelity mockup and prototype by following best practices.Who's this class for? Anyone who wants to learn the A-Z of creating wireframes and low-fidelity prototypes. then turn them to high-fidelity mockups and interactive prototypes! No prior experience is needed, just a passion for creating amazing apps.Your co-pilot on this journey? Me! We'll craft a delicious food-ordering app together, mastering UX/UI principles along the way. By the end, you'll be ready to conquer any app you dream of.Benefits? Buckle up!Master visual design and UX principles: From colors and fonts to user journeys, you'll build a rock-solid foundation.Craft stunning high-fidelity mockups and prototypes: Say hello to your future portfolio!Become a user-centered design champion: Build apps that truly solve problems and make life easier.What are the requirements for taking this class?A computer/laptop with access to the Internet.A Figma account.Ready to launch your UI/UX design journey? Let's get started!

    Overview

    Section 1: Introduction

    Lecture 1 Welcome to UX UI App Design Course

    Lecture 2 Introduction to wireframes

    Lecture 3 Introduction to prototype and different between wireframe and prototype

    Section 2: Wireframe Basics

    Lecture 4 Figma Introduction

    Lecture 5 Design first wireframe for Gmail app

    Lecture 6 Design second wireframe for YouTube Studio app

    Lecture 7 Design third wireframe for Instagram

    Lecture 8 Design fourth wireframe for Linkedin

    Section 3: Design Wireframes for Food Delivery App

    Lecture 9 Intro to design wireframe for food delivery app

    Lecture 10 Design home page wireframe for food delivery app

    Lecture 11 Design search page wireframe for food delivery app

    Lecture 12 Design single food page for food delivery app

    Lecture 13 Build cart page for food delivery app

    Lecture 14 Build order confirm popup for food delivery app

    Lecture 15 Design add to cart popup for food delivery app

    Lecture 16 Do final touch up to wireframe before convert to prototype

    Section 4: Create prototype of food delivery app

    Lecture 17 Create prototype of food delivery app - Part 01

    Lecture 18 Create prototype of food delivery app - Part 02

    Lecture 19 Test food delivery app prototype

    Section 5: First Assignment

    Lecture 20 Assignment details

    Section 6: UX Visual Design - Select Colors

    Lecture 21 Introduction to UX Visual Design

    Lecture 22 Selecting Colors Using Color Psychology

    Lecture 23 Selecting a Primary Color

    Lecture 24 The 60-30-10 Rule

    Lecture 25 Creating the Color Palette

    Lecture 26 Color Accessibility Check

    Lecture 27 Bonus Lecture - Easy Ways to Select Colors

    Section 7: UX Visual Design - Typography

    Lecture 28 Fundamentals of Typography

    Lecture 29 Message and Emotion in Typography

    Lecture 30 How to Use the Google Fonts Website

    Lecture 31 Selecting Fonts for a New Food Delivery App

    Section 8: UX Visual Design - Iconography

    Lecture 32 Iconography

    Section 9: UX Design Basics

    Lecture 33 Design System

    Lecture 34 UX Principles and Laws

    Lecture 35 Information Architecture (IA)

    Section 10: UI Design with Figma

    Lecture 36 Creating a Figma Account

    Lecture 37 Grid Layout

    Lecture 38 Auto Layout Basics

    Section 11: Brand Logo

    Lecture 39 Designing a Brand Logo

    Section 12: Hi-Fi Mockups with Figma

    Lecture 40 Sticker Sheet

    Lecture 41 Hi-Fi Mockups Introduction

    Lecture 42 Designing the Header

    Lecture 43 Improving the Header

    Lecture 44 All About Components

    Section 13: Hi-Fi Mockups Design - Homepage

    Lecture 45 Designing the Search Box

    Lecture 46 Designing the Category Section

    Lecture 47 Adding Content to Categories

    Lecture 48 Designing Popular Foods Section

    Lecture 49 Making Changes to Food Item Component

    Lecture 50 Adding Content for Food Items

    Lecture 51 Designing Recommended Foods Section

    Section 14: Hi-Fi Mockups Design - Search Page

    Lecture 52 Designing Search Page

    Lecture 53 Designing Search Results Section

    Lecture 54 Pro Tip to Improve UI Design Skills

    Section 15: Hi-Fi Mockups Design - Single Food Page

    Lecture 55 Designing Single Food Page

    Lecture 56 Designing Dollar Amount Preview and Star Rating

    Lecture 57 Creating Count Controller and Adding to Cart Button

    Lecture 58 Adding Description Section

    Lecture 59 Creating Reviews Section

    Section 16: Hi-Fi Mockups Design - Cart Page

    Lecture 60 Designing Cart Page

    Lecture 61 Changing My Cart Design

    Lecture 62 Designing Cart Items Summary Section

    Lecture 63 Adding Content to the My Cart Section

    Lecture 64 Designing Cart Page - Part 05

    Lecture 65 Designing Cart Page - Part 06

    Section 17: Fixing UI/UX Issues and design footer menu

    Lecture 66 Fixing UI/UX Issues in the Design

    Lecture 67 Designing Footer Menu

    Section 18: HI-FI Prototype

    Lecture 68 Prototype Introduction

    Lecture 69 How to Use the Prototype Tab to Make Design Interactive

    Lecture 70 Prototyping - Part 2

    Lecture 71 Making Carousel Scroll

    Lecture 72 Adding Footer Menu to Frames

    Lecture 73 Adding Connection to Popup

    Lecture 74 Adding Horizontal Scrolling to Review Section

    Lecture 75 Making the Search Box Interactive

    Lecture 76 Using Variables to Remove Cart Items

    Section 19: Second Assignment

    Lecture 77 Assignment and Thank you!

    Anyone who like to become a UI/UX designer,Anyone who wants to start using Figma in their career & get paid for their user experience design skills.,Anyone who wants to learn the basics of wireframes and low-fidelity prototypes,Anyone who wants to learn the A-Z of building high-fidelity mockups and interactive prototypes!