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    Unreal Engine 5 : Materials For Beginners Guide

    Posted By: ELK1nG
    Unreal Engine 5 : Materials For Beginners Guide

    Unreal Engine 5 : Materials For Beginners Guide
    Published 10/2023
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 3.25 GB | Duration: 4h 42m

    How to build materials and shaders using the unreal engine 5 material editor.

    What you'll learn

    High level understanding of the different workflow for creating materials inside of Unreal Engine 5

    Learn how to optimize and create efficient materials and shaders inside of Unreal Engine 5.

    Integrate your unreal engine materials into blueprints for more dynamic material control.

    Confidence that you will be able to create your own materials for your own needs after the course

    Requirements

    No prior knowledge of materials will be needed. Knowledge on how to install and setup Unreal Engine 5 before you start the course will be needed.

    Description

    Learning the material editor in Unreal Engine 5 can feel overwhelming. With numerous techniques and methods available to achieve your desired visuals, starting can seem nearly impossible. In this course, we delve into the basics of the Unreal Engine 5 Material Editor, providing you with a strong foundation to unleash your creative potential for your project or game. No longer will you be confused when striving for specific outcomes or be confused with material editor options. You will gain the confidence on how to attain a specific look or effect. This course is taught by a Senior Technical Artist with over 12 years of experience in the video game industry, you can be confident that the methods taught in this course are demonstrated in a manner expected by a professional game studio for approaching material creation. The course begins by covering the fundamentals necessary to start building your own materials. It also addresses how to construct optimized materials that are performance-oriented, and how to structure your materials for easy updates and sharing. Furthermore, the course addresses creating materials that interact with the blueprint system, enabling you to have materials that react dynamically. By the end of the course, you'll possess the confidence to craft materials for your projects and games that truly shine. Let's get started!

    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Lecture 2 Installing Project Files

    Lecture 3 How to use Project Files

    Section 2: Material Editing Fundementals

    Lecture 4 Installing Unreal Engine

    Lecture 5 Creating your first material

    Lecture 6 Material Editor UI Overview

    Lecture 7 Material Editor Nodes and Naviagation Basics

    Lecture 8 Applying Materials to Meshes

    Section 3: Core Nodes and Concepts

    Lecture 9 What do the color of Nodes mean ?

    Lecture 10 RGB is XYZ

    Lecture 11 Texture Sample Node

    Lecture 12 Texture Coordinate Node

    Lecture 13 Vectors and Constants Node

    Lecture 14 Core Math Nodes

    Lecture 15 Clamp and Saturate Nodes

    Lecture 16 Append Node

    Lecture 17 Component Mask Node

    Lecture 18 The LERP Node

    Lecture 19 The Fresnel Node

    Lecture 20 The Transform Node

    Lecture 21 The Panner Node

    Lecture 22 The Time Node

    Lecture 23 Vertex Painting Basics

    Section 4: Material Detail Panel Overview

    Lecture 24 Detail Panel High Level Overview

    Lecture 25 Material Domains

    Lecture 26 Shading Models

    Lecture 27 Blend Modes

    Lecture 28 Two Sided Materials

    Lecture 29 Material Attributes

    Section 5: Material Domain Examples

    Lecture 30 Decal Materials

    Lecture 31 Light Function Materials

    Lecture 32 Volume Materials

    Lecture 33 Post Process Materials

    Lecture 34 User Interface Materials

    Section 6: Special Case Materials

    Lecture 35 UV Tiling Basic Example

    Lecture 36 World Space Tiling

    Lecture 37 Basic Emissive Material Setup

    Lecture 38 Masked Emissive Material Setup

    Section 7: Blend Modes

    Lecture 39 Opaque Blend Mode

    Lecture 40 Translucent Blend Mode

    Lecture 41 How to use refraction in Translucent Blend Mode

    Lecture 42 Masked / Cutout Blend Mode

    Lecture 43 Additive Blend Mode

    Lecture 44 Modulate Blend Mode

    Lecture 45 Alpha Composite Blend Mode

    Lecture 46 Alpha Holdout Blend Mode

    Section 8: Material Organization

    Lecture 47 Material Parameters

    Lecture 48 Sorting Material Parameters

    Lecture 49 Material Instances

    Lecture 50 Material Functions

    Lecture 51 Material Parameter Collections

    Lecture 52 Adding Comments and Node Comments

    Lecture 53 Reroute Pins and Named Reroute Nodes

    Section 9: Master Material Scene Organization Setup

    Lecture 54 Master Material Overview

    Lecture 55 Base Color Controls

    Lecture 56 Setting up ORM options

    Lecture 57 Emissive Color Controls

    Lecture 58 Normal Maps Options

    Section 10: Summary

    Lecture 59 Course summary and congratulations!

    Beginners to Unreal Engine 5 and its Material Editor.