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    Unreal Engine 5 Materials: A Comprehensive Guide

    Posted By: ELK1nG
    Unreal Engine 5 Materials: A Comprehensive Guide

    Unreal Engine 5 Materials: A Comprehensive Guide
    Published 3/2024
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 4.80 GB | Duration: 3h 44m

    Get comfortable creating Materials in Unreal Engine 5

    What you'll learn

    Understand how Materials and Shader works in Unreal Engine

    Know best practices and efficient workflow of Material Creations

    Create a Wide Range of Different Materials in Unreal Engine 5

    Learn about PBR Materials

    Create a Master Material that can be used to create several kinds of different Materials

    Requirements

    A computer able to run Unreal Engine 5 or above

    Description

    Unlock the full potential of Unreal Engine's material system and bring your virtual worlds to life with this comprehensive course on material creation. Whether you're a beginner looking to grasp the basics or an experienced developer aiming to refine your skills, this course is designed to equip you with the knowledge and techniques necessary to create stunning materials efficiently and effectively.This course delves deep into the core principles of material creation within Unreal Engine. Through a series of concepts explanations following by hands on and exercises, you'll learn essential concepts, best practices, and techniques to craft a wide range of materials. From the creation of very basic materials to a good understanding of materials creations in an efficient and knowledgeable way.Key Highlights:Foundational Concepts: Gain a solid understanding of material creation fundamentals, including uv control, shader networks, and material instances.Efficient Workflows: Discover time-saving workflows to streamline your material creation process and boost productivity.Diverse Material Types: Explore a variety of material types, including rocks, woods, metals, emissive materials and more. Also, the concepts showed will help you to create your own PBR Materials.Challenges, Exercises and Theory: Dive into a mix of theory and challenges to help to get a better learning experience.Efficient Techniques: Master foundation techniques to material creation that can save you ton of time in your projects at the same time as you develop good quality and escalable materials.Expert Guidance: Benefit from the guidance of someone who is passionate about materials and 3D worlds with more than 6 years of experience in the CGI and Game Industry. I can provide valuable insights, tips, and tricks garnered from years of experience in the field.Lifetime Access: Enjoy lifetime access to course materials, updates, and additional resources, allowing you to revisit and reinforce your learning at your own pace.Whether you're a game developer, 3D artist, or aspiring content creator, mastering material creation in Unreal Engine is an indispensable skill that will elevate your projects to new heights. Enroll now and embark on a journey to become a proficient material artist in one of the industry's leading game engines.

    Overview

    Section 1: Unreal Engine 101

    Lecture 1 Let's learn how create Material on Unreal Engine

    Lecture 2 Nice to Meet Unreal Engine

    Lecture 3 Initial Setup

    Lecture 4 Understanding Light on UE5

    Lecture 5 Setting Up Basic Character Movement

    Lecture 6 Quixel Bridge

    Lecture 7 Maps and Modes

    Section 2: Your First Material

    Lecture 8 Create Your First Material

    Lecture 9 Using Textures

    Lecture 10 UV Control

    Section 3: Material Functions

    Lecture 11 What is a Material Function?

    Lecture 12 UV Control Material Function

    Lecture 13 Material Functions: More UV Control

    Lecture 14 Material Functions: UV Rotation

    Lecture 15 Material Functions: UV Offset

    Section 4: Master Materials and Material Instances

    Lecture 16 What are Master Materials and Material Instances?

    Lecture 17 Showcasing Master Materials and Material Instances

    Section 5: Normals

    Lecture 18 What are Normals Maps and How They Work

    Lecture 19 Creating a Normal Control Material Function

    Section 6: Ambient Occlusion and Roughness Control

    Lecture 20 Ambient Occlusion on Unreal Engine 5

    Lecture 21 What is Roughness?

    Lecture 22 Creating a Roughness Control

    Section 7: Macrovariation

    Lecture 23 What is Macrovariation?

    Lecture 24 Macrovariation Function

    Lecture 25 Enabling and Disabling Macrovariation

    Section 8: Metallic Materials

    Lecture 26 Creating Metallic Materials

    Section 9: Emissive Materials

    Lecture 27 Creating an Emissive Material

    Lecture 28 Fresnel Effect

    Section 10: Displacement

    Lecture 29 Working with Displacement in Unreal Engine 5

    Section 11: Basecolor Control

    Lecture 30 Basecolor Control

    Section 12: Organizing your Materials

    Lecture 31 Material Graph Organization

    Lecture 32 Organizing Material Functions and Material Instances

    Beginner who want to have a solid foundation about how materials works in Unreal Engine,Artists who already have some experience creating materials in other software and want to understand better how to use Unreal Engine