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    DROSIA SERENITY
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    Unreal Engine 5 For Beginners: Building A Tiny Resource Game

    Posted By: ELK1nG
    Unreal Engine 5 For Beginners: Building A Tiny Resource Game

    Unreal Engine 5 For Beginners: Building A Tiny Resource Game
    Published 7/2023
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 3.55 GB | Duration: 4h 51m

    Dive into Game Development with Unreal Engine 5 Blueprints and write your very own little Resource Gathering Game!

    What you'll learn

    Basic understanding of Unreal Engine 5

    Implement custom behavior for game object using Unreal Engine 5 blueprints

    Using object orientation concepts in Unreal Engine 5 blueprints

    Importing and using assets like meshes and animations in Unreal 5

    Collision detection, handling of user Input in Unreal 5 using the new Enhanced Input System

    Building User Interfaces in Unreal 5

    Requirements

    No previous experience in Unreal Engine or programming needed to follow along!

    Description

    In this course, we will develop a tiny resource gathering game inspired by famous series like "Anno" or "The Settlers" using Epic’s fantastic Unreal Engine in Version 5.1. No worries: All lessons have been tested on Version 5.2 as well!We will create a simple building placement system and we will have workers like lumbers and masons looking for resources, gathering them and bringing them back home for processing. The resources will be available to build more stuff and so on.At the end, we will have 3 resources: gold, wood and stone - gold will be collected in form of taxes paid by citizens living in houses, wood will be collected by lumbers and stone will be collected by masons. Resources like a tree will deplete after some harvesting and the lumber will look for the next tree nearby to continue harvesting.We will be using some nice, colorful 3D models from the permanently free section of Epic’s market place as well as animations available for free on Mixamo.All programming will be done using Unreal’s blueprint editor system. All coding will be done from scratch and we will use highly flexible approaches to have a cool and expandable base system that can easily be extended to other resources, more complex multi-step production chains, etc.There’s no prior coding or Unreal experience needed to follow and understand the lessons, some basic knowledge of programming concepts like collections, loops, if-branches and some understanding of vector math will surely help though.You should have access to a reasonable modern and fast computer (running either Windows or Mac OS) as Unreal Engine need some decent computing power to run smoothly.

    Overview

    Section 1: Einführung

    Lecture 1 Einführung

    Section 2: Installation

    Lecture 2 Install Unreal Engine on Windows

    Lecture 3 Install Unreal Engine on macOS

    Section 3: Basic setup and defintions

    Lecture 4 Create Project and first look at Editor

    Lecture 5 Object orientation and inheritance

    Lecture 6 Our first own Blueprint Class

    Lecture 7 Define Goals, Game Design, Organization

    Section 4: Camera Movement

    Lecture 8 Camera Movement I

    Lecture 9 Camera Movement II

    Lecture 10 Camera Movement III

    Section 5: Placing a Building

    Lecture 11 Placing a Building I

    Lecture 12 Placing a Building II

    Lecture 13 Placing a Building III

    Section 6: Create Lumber

    Lecture 14 Create Lumber I

    Lecture 15 Create Lumber II

    Lecture 16 Create Lumber III

    Lecture 17 Create Lumber IV

    Lecture 18 Create Lumber V

    Lecture 19 Create Lumber VI

    Section 7: Create Mason

    Lecture 20 Create Mason

    Section 8: Create Game UI

    Lecture 21 Create Build Menu

    Lecture 22 Create Resource Bar I

    Lecture 23 Create Resource Bar II

    Section 9: Hoses & Tax Payers

    Lecture 24 Create House & Tax Payers

    Section 10: Resource System

    Lecture 25 Pay for Buildings

    Lecture 26 Depleting I

    Lecture 27 Depleting II

    Section 11: Beautify & Summary

    Lecture 28 Beautify I

    Lecture 29 Beautify II

    Lecture 30 Beautify III

    Lecture 31 Sum it up

    People that always wanted to get into Game Development with Unreal Engine but don't want to write a first-person shooter game :)