Tags
Language
Tags
December 2024
Su Mo Tu We Th Fr Sa
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 24 25 26 27 28
29 30 31 1 2 3 4

Unreal Engine 5 Blueprint: Rapid Prototyping For Beginners!

Posted By: ELK1nG
Unreal Engine 5 Blueprint: Rapid Prototyping For Beginners!

Unreal Engine 5 Blueprint: Rapid Prototyping For Beginners!
Published 1/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.61 GB | Duration: 5h 3m

Create three different small game prototypes while learning the fundimentals of Unreal Engine and game development.

What you'll learn

Basics of Game Creation within Unreal Engine 5

Solid blueprint scripting prinicples used within AAA development

Scripting and Debugging practrices

File Management Skills

Basic game design logic

Pivotable File Managerment skills

Requirements

A computer powerful enough to run Unreal Engine 5.

Basic Computer Literecy

Description

Updated for Unreal Engine 5.3!Learn Unreal Engine 5 from scratch by making three different prototype games.This fast-paced course will take you from complete beginner to novice in a fun interactive way! All content within this course has been adapted from my teaching content taught in award-winning academia in England, designed to take anyone who has used a computer to prepare, teach and push them into the world of game development. This fast-paced course will be split into three prototype projects that will teach you the fundamentals and core principles of game design and scripting.Breakout:Develop a simple prototype similar to the classic retro title! You will learn concepts such Level Management, Collision, Cameras and Simple Game Logic. All done within the powerful blueprint scripting language packaged for free within Unreal Engine 5!Slot Car Racer:Remember playing with slot cars as a child? Maybe you have played a flash version in school? Well, you can make your own! Developing a local multiplayer game that only requires one keyboard! You will learn concepts such as Splines, Input Management, Events, Functions and Game LogicRock Paper Scissors:The ultimate decidor! This project might seem like a simple playground game but in fact, it holds a great lesson within some core gameplay pillars that every developer should know! You will learn concepts such as Blueprint Communication, RandomLogic, and Win&FailureStates. We can go even further with this project and turn it into a turn-based battle game! This course contains recordings from multiple teaching livestreams given. Plus: New for 2024. Access to new discord community for faster support.Access to future long lectures that expand on the three prototypes made within this course (Details within Discord)

Overview

Section 1: Introduction

Lecture 1 Introduction

Lecture 2 How to use the Udemy Video Editor

Section 2: Fundimentals

Lecture 3 How to download Unreal Engine

Lecture 4 Editor Tour

Lecture 5 What is a Actor?

Lecture 6 What is Blueprint?

Lecture 7 What is a Variable?

Lecture 8 What is a Component?

Lecture 9 What is an Input Mapping Context?

Lecture 10 What is a material?

Section 3: Breakout

Lecture 11 Section Overview

Lecture 12 Creating the project

Lecture 13 Lighting the Arena

Lecture 14 Creating a Paddle

Lecture 15 Creating a Paddle: Refining (Optional)

Lecture 16 Creating a ball

Lecture 17 Creating Blocks

Lecture 18 Failure State

Lecture 19 Win State

Lecture 20 Score Counter

Section 4: Slot Car Racer

Lecture 21 Section Overview

Lecture 22 Creating the project

Lecture 23 Creating a track

Lecture 24 GameMode and Inputs

Lecture 25 Creating a Car

Lecture 26 Lap

Lecture 27 Car momentum and decelerate

Lecture 28 Punishing the player for taking a corner to fast

Lecture 29 Adding Multiplayer

Lecture 30 Adding Colours

Lecture 31 Adding UI

Lecture 32 Win Condition

Section 5: Rock Paper Scissors

Lecture 33 Section Overview

Lecture 34 Creating the project

Lecture 35 Base Logic + Base UI

Lecture 36 Further UI Elements + Counters

Lecture 37 Modifing the CPU's choices

Lecture 38 Adding Characters (Animations)

Section 6: Extra Content

Lecture 39 Mixamo

Complete beginners looking to start their game dev journey,Those who wish to learn the basics of Unreal Engine,Those who wish to know core concepts of game design,Hobbyist Game Developers who want to learn from an active developer,Those who want to have at least three prototypes to expand