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    Unity Game Development: Beginner To Pro

    Posted By: ELK1nG
    Unity Game Development: Beginner To Pro

    Unity Game Development: Beginner To Pro
    Published 8/2023
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 3.30 GB | Duration: 5h 6m

    Learn to Create Games with Unity & C#

    What you'll learn

    Learn fundamentals of Unity with C#

    Understand the basics of C# with Unity

    Learn to create a Game Design with Unity UI

    Apply game logic in 2D, 3D games

    Create and apply 2D, 3D Animations in a game

    Create a playable 3D game in Unity

    Requirements

    No prior knowledge in Unity needed. You will learn everything you need to know to develop a game in Unity

    Description

    Unity Game Development: Beginner to Pro course as the name suggests caters to the students or professionals keen on learning Game Development with or without any prior experience and knowledge on the subject. The course is designed in such a way that any student could easily learn to create a game at the end of the course.Here is the outline of the course 'Unity Game Development: Beginner to Pro' :Introduction to the course.Introduction to Unity & installationConfigure Visual studio with Unity.Create a C# script & understand the structure of the scriptPrint 'Hello World' in the Unity consoleOperators, Data types & variables in C#Arithmetic operatorRelational operatorLogical operatorConditional operatorControl flow statementsDecision making statementsSwitch statementsLooping statementsCollections in C#ListSorted ListDictionaryQueueArraylistHashtableStackIntroduction to UI in UnityCanvasTextImageButtonScrollViewInputFieldSliderAnchorIntroduction to Unity EventsEvent functionsCustom functionsDelegates in UnitySingle - cast delegateMulti - cast delegateDelegate EventsIntroduction to Unity Input systemKeyboard InputsMouse InputsAxis InputsRigidbody & CollisionsIntroduction to RigidbodyApplying Rigidbody to the GameObjectCreating a floor in the gameMove a Sphere gameobject using Rigidbody and InputsIntroduction to Colliders & collisionsCreate a scene to detect collisions - 1Create a scene to detect collisions - 2Animations in UnityIntroduction to Animations2D Sprite Animation - part 12D Sprite Animation - part 22D Sprite Animation - part 32D Sprite Animation - part 4Animating a 3D character - part 1Animating a 3D character - part 2Animating a 3D character - part 3Create a 3D game 'Knock the Cans'Game creation - Level DesigningGame creation - Applying Logic to knock the canGame creation - Applying Logic to knock the canGame creation - Prefab creation & InstantiationGame creation - Create a win or lose system in the game

    Overview

    Section 1: Introduction to Unity & Installation

    Lecture 1 Introduction to Unity & installation

    Section 2: Unity Project creation , Visual studio & C# script creation

    Lecture 2 Create a 3D project in Unity

    Lecture 3 Configure Visual Studio with Unity

    Lecture 4 Create your first C# script in Unity

    Lecture 5 Understanding the structure of a C# script in Unity - Part 1

    Lecture 6 Understanding the structure of a C# script in Unity - Part 2

    Lecture 7 Print 'Hello code' in Unity console

    Section 3: Data types & Variables in Unity C#

    Lecture 8 Data types & Variables in Unity C#

    Section 4: Operators in Unity C#

    Lecture 9 Introduction to Operators in Unity C#

    Lecture 10 Arithmetic Operators

    Lecture 11 Relational Operators

    Lecture 12 Logical Operators

    Lecture 13 Conditional Operators

    Section 5: Control Flow Statements in Unity C#

    Lecture 14 Introduction to Control Flow Statements in Unity C#

    Lecture 15 Decision making statements - if statement

    Lecture 16 Decision making statements - if-else statement

    Lecture 17 Decision making statements - if-else-if statement

    Lecture 18 Switch-Case statements

    Lecture 19 Looping statements

    Section 6: Collections in Unity C#

    Lecture 20 Introduction to Collections

    Lecture 21 List in Unity C#

    Lecture 22 Sorted List in Unity C#

    Lecture 23 Dictionary in Unity C#

    Lecture 24 Arraylist in Unity C#

    Lecture 25 Hashtable in Unity C#

    Lecture 26 Stack in Unity C#

    Section 7: UI in Unity

    Lecture 27 UI Canvas in Unity

    Lecture 28 UI Text in Unity

    Lecture 29 UI Image in Unity

    Lecture 30 UI Button in Unity

    Lecture 31 UI ScrollView in Unity - Part 1

    Lecture 32 UI ScrollView in Unity - Part 2

    Lecture 33 UI SrollView in Unity - Part 3

    Lecture 34 UI InputField in Unity - Part 1

    Lecture 35 UI InputField in Unity - Part 2

    Lecture 36 UI Slider in Unity - Part 1

    Lecture 37 UI Slider in Unity - Part 2

    Lecture 38 Anchoring of UI Components in Unity

    Section 8: Event Functions & Custom Functions in Unity

    Lecture 39 Introduction to Event Functions in Unity

    Lecture 40 Understanding Event Functions within a C# script

    Lecture 41 Introduction to Custom Functions in Unity

    Lecture 42 Write a basic function in Unity

    Lecture 43 Write a function with return type in Unity

    Lecture 44 Write a function with parameters in Unity

    Section 9: Delegates & Events in Unity

    Lecture 45 Introduction to Delegates in Unity

    Lecture 46 Create a Single-cast Delegate in Unity

    Lecture 47 Create a Multi-cast Delegate in Unity

    Lecture 48 Introduction to Delegate-Events in Unity

    Lecture 49 Move an image to left and right using Delegate-Events in Unity

    Section 10: Unity Input System

    Lecture 50 Introduction to Input system in Unity

    Lecture 51 Keyboard Inputs in Unity

    Lecture 52 Mouse Inputs in Unity

    Lecture 53 Axis Inputs in Unity

    Section 11: Physics, Rigidbody & Collisions in Unity

    Lecture 54 Introduction to Physics Engine & Rigidbody in Unity

    Lecture 55 Create a Sphere and apply Rigidbody to the Sphere in Unity

    Lecture 56 Move the Sphere GameObject using Rigidbody - Part 1

    Lecture 57 Move the Sphere GameObject using Rigidbody - Part 2

    Lecture 58 Move the Sphere GameObject using Rigidbody - Part 3

    Lecture 59 Introduction to Collisions & Triggers in Unity

    Lecture 60 Detect Collisions in Unity - Part 1

    Lecture 61 Detect Collisions in Unity - Part 2

    Section 12: Animations in Unity

    Lecture 62 Introduction to Animations in Unity

    Lecture 63 Create a 2D animation on a Sprite - Part 1

    Lecture 64 Create a 2D animation on a Sprite - Part 2

    Lecture 65 Create a 2D animation on a Sprite - Part 3

    Lecture 66 Create a 2D animation on a Sprite - Part 4

    Lecture 67 Create a 3D animation on a humanoid character - Part 1

    Lecture 68 Create a 3D animation on a humanoid character - Part 2

    Lecture 69 Create a 3D animation on a humanoid character - Part 3

    Section 13: Create a 3D game - Knock the Cans in Unity

    Lecture 70 Create Knock the cans game - Part 1

    Lecture 71 Create Knock the cans game - Part 2

    Lecture 72 Create Knock the cans game - Part 3

    Lecture 73 Create Knock the cans game - Part 4

    Lecture 74 Create Knock the cans game - Part 5

    Students & working professionals keen on learning Game development with Unity