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    Transform Ux: Research, Testing & Sprint Strategies

    Posted By: ELK1nG
    Transform Ux: Research, Testing & Sprint Strategies

    Transform Ux: Research, Testing & Sprint Strategies
    Published 12/2024
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 483.64 MB | Duration: 1h 47m

    Elevate UX skills with research, testing, empathy mapping, and sprints to create user-centered, impactful solutions

    What you'll learn

    Identify and apply key UX research methods, including usability testing and heuristics evaluation to gather user insights

    Develop research plans tailored to specific project goals and contexts

    Create and utilize screener surveys to recruit appropriate participants for UX studies

    Conduct effective user interviews to extract meaningful insights

    Synthesize research findings using techniques such as persona creation and empathy mapping

    Develop and refine actionable insights that align with user needs and business objectives

    Write clear and concise problem statements to guide the design process

    Create detailed journey maps to visualize user interactions and pain points

    Execute design sprint methodologies to ideate, prototype, and test solutions rapidly

    Present research findings and design recommendations effectively to stakeholders

    Collaborate with cross-functional teams to align research insights with project goals

    Requirements

    Basic Understanding of UX Design Concepts

    Proficiency in Design Tools

    Basic Research Skills

    Communication and Collaboration Skills

    Critical Thinking and Problem-Solving

    Access to Required Tools

    Recording and Note-Taking Tools

    Description

    Imagine designing experiences that change how people interact with the world – and knowing you made it happen. That's the power of UX design.It's not just about making things pretty; it's about solving real problems, creating meaningful connections, and having the tools to turn user insights into impactful solutions. Picture this: you've conducted interviews, uncovered hidden user frustrations, and crafted a design so intuitive that users can't stop smiling. You present it to stakeholders, and they're blown away. The best part? That pride you feel when you say, "I did this."UX design isn't just a skill – it's a gateway to endless possibilities. We'll use tools that make your life easier, like Figma for prototyping digital whiteboards for mapping ideas. You'll learn how to test and refine your designs, present them to stakeholders, and even write problem statements that guide your team. And no, you don't need to be a tech wizard or an artist to get started. You just need curiosity, creativity, and a willingness to dive in. I've made this course for people like you, who want to learn without unnecessary complexity, who want to enjoy the process, and who are ready to make an impact. So, what are you waiting for? Start your journey today and transform how you design the world. Enroll now and see what's possible when you put you at the center of UX design.

    Overview

    Section 1: UX Research Methods

    Lecture 1 UX Research

    Lecture 2 Primary & Secondary Research

    Lecture 3 Comparative Research

    Lecture 4 Qualitative & Quantitative Research

    Lecture 5 Research Technique

    Section 2: Usability Testing

    Lecture 6 Usability Testing

    Section 3: Usability Heuristics

    Lecture 7 Usability Heuristics

    Section 4: Research Plans

    Lecture 8 Research Plans

    Section 5: Recruiting Users with Screener Surveys

    Lecture 9 Recruiting Users with Screener Surveys

    Section 6: Conducting Interviews

    Lecture 10 Conducting Interviews

    Section 7: Synthesizing Your Research

    Lecture 11 Synthesizing Your Research

    Section 8: Creating Persona

    Lecture 12 Creating Persona

    Section 9: Empathy Mapping

    Lecture 13 Empathy Mapping

    Section 10: Design Sprint Methods

    Lecture 14 Design Sprint Methods

    Section 11: Writing Problem Statements

    Lecture 15 Writing Problem Statements

    Section 12: Creating Journey Maps

    Lecture 16 Creating Journey Maps

    Section 13: Presenting Your Synthesized Research to Stakeholders

    Lecture 17 Presenting Your Synthesized Research to Stakeholders

    UX Designers and Researchers,Product Designers and Managers,Web and Mobile App Designers,Start-up Founders and Entrepreneurs,Aspiring UX Profesionals,Design Enthusiasts