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    Tekken Unity 3D Fighting Game, Martial Arts, Mortal Kombat

    Posted By: ELK1nG
    Tekken Unity 3D Fighting Game, Martial Arts, Mortal Kombat

    Tekken Unity 3D Fighting Game, Martial Arts, Mortal Kombat
    Published 5/2024
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 2.21 GB | Duration: 2h 37m

    Learn and Build 3D Fighting Game Blends Martial Arts and Technical Close-Quarters Combat using Unity Game Engine

    What you'll learn

    3d fighting game

    3d mortal kombat

    multiple player characters selection

    advanced fighting mechanics

    advanced dodge system

    and much more

    Requirements

    you must have some basic programming knowledge

    you must have some basic unity knowledge

    Description

    In this course you will learn and build Tekken fighting game just like Street Fighter, Mortal Kombat, Super Smash Bros. and Tekken using Unity Game Engine.Unity allows you to import and assemble assets, write code to interact with your objects, create or import animations for use with an advanced animation system, and much. Unity is a cross-platform game engine developed by Unity Technologies.Tekken is one of the most beloved fighting game series of all time. This 3D fighting game blends martial arts and technical close-quarters combat with cartoonishly over-the-top characters and storylines to deliver a fighting game truly unlike any other with a flow and feel all its own.Fighting games subsequently became the preeminent genre for video gaming in the early to mid-1990s, particularly in arcades. This period spawned dozens of other popular fighting games, including franchises like Street Fighter, Mortal Kombat, Super Smash Bros. and Tekken.Tekken is known for being 3D and allowing fighters to sidestep and sidewalk, meaning every single part of the arena can be walked in. Certain attacks from fighters can also be dodged by sidestepping. The introduction of the new “Heat” system also gives players many more techniques to practice and experiment with.

    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Section 2: Create and Setting up Game Map with Different Stages

    Lecture 2 Setting up project

    Lecture 3 Adding Stages

    Lecture 4 Adding Different Stages

    Section 3: Add Multiple Player Characters

    Lecture 5 Adding Characters and Animations

    Lecture 6 Add New Characters

    Section 4: Player Movement and Camera Controllers

    Lecture 7 Player Movement

    Lecture 8 Camera Controller

    Section 5: Player Fighting and Dodge System

    Lecture 9 Fighting System

    Lecture 10 Performing Dodge

    Lecture 11 Attack Effects

    Section 6: Opponent Fighting System

    Lecture 12 Opponent Fighting AI

    Lecture 13 Opponent Movement

    Lecture 14 Opponent Attack and Effects

    Lecture 15 Opponent and Player Damage each other

    Lecture 16 Hit Sound and Damage

    Lecture 17 Adding Player Characters

    Lecture 18 Adding Opponent Characters

    anyone who wants to learn game development,anyone who wants to become professional game developer