Sci Fi Character Creation : Volume 1
Published 5/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 18.25 GB | Duration: 21h 27m
Published 5/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 18.25 GB | Duration: 21h 27m
Using Maya and ZBrush to create a high-poly Sci-Fi character named Saria, a famous soldier who will stop at nothing.
What you'll learn
Female Anatomy
Hardsurface Modelling
Hardsurface Sculpting
Armor Design
Modularity
Rendering
Requirements
I expect you to have some sort of basic Maya and zbrush experience.
You should have Maya 2022 or higher, Zbrush 2022 or higher and Unreal Engine 5.
Description
Hey Guys! Are you interested in creating amazing 3D characters? Do you want to learn how to model and sculpt anatomy, armour and props? If that is the case then welcome to "Sci FI Character Creation : Volume 1"About Me:My name is Abraham, and I'm a 3D artist with over 12 years of experience in the industry and in this course i will be showing all the tools you need to create this character.By the End Of This Course, You Will Be Able To:We'll be using Maya and ZBrush to create a high-poly Sci-Fi character named Saria, a famous soldier who will stop at nothing to find justice.We'll cover everything you need to know to create this amazing character, including anatomy, hard surface modeling, hard surface sculpting, Armor design, proportions, modularity, and even rendering for a great final result of your high poly. By the end of this course, you'll have the skills you need to create, not just this character , but any 3D character you can imagine.What You Will Learn:Female AnatomyHardsurface ModellingHardsurface SculptingArmor DesignModularityRenderingCourse Project Overview:I'll guide you through the full production pipeline, starting with analysing the concept and preparing our project. We'll then jump into modeling and sculpting Saria's anatomy, making sure that every detail is in place to create a believable and realistic character.Next, we'll move on to modeling her two suits - an exploration mode and a combat mode. We'll cover everything from hard surface modeling to sculpting to ensure that both suits are production-ready and look amazing.Who is This Course For?This course is designed for intermediate-level students, so you should have a basic understanding of Maya and ZBrush before getting started. You'll need to have the latest version of Maya and ZBrush or at least 2022 for both of them. At the end I will also use Unreal Engine 5 as well to prepare some nice renders.Who is Not The Ideal Student For This Course?This course is not designed for absolute beginners.What Are The Requirements Or Prerequisites For Taking This Course?I expect you to have some sort of basic Maya and zbrush experienceYou should have Maya 2022 or higher, Zbrush 2022 or higher and Unreal Engine 5.Join Me Now:So , are you ready to take your 3D character creation skills to the next level? If that is the case then join us and become a great character artist in no time!
Overview
Section 1: Introduction
Lecture 1 Introduction
Lecture 2 Project Setup
Lecture 3 Analysing the Concept
Lecture 4 Creating the Armature
Lecture 5 Primary Forms
Lecture 6 Upper Chest Forms
Lecture 7 Hip Forms
Lecture 8 Arm Forms
Section 2: Exploration Suit
Lecture 9 Preparing the Mesh
Lecture 10 Sketching the Suit
Lecture 11 Shoulder Armor
Lecture 12 Chest Armor
Lecture 13 Back Armor
Lecture 14 Neck Armor
Lecture 15 Hip Armor
Lecture 16 Leg Armor
Lecture 17 Ankle Armor
Lecture 18 Polishing Armor
Lecture 19 Boot Block In
Lecture 20 Gloves Block In
Lecture 21 Seam Brush
Lecture 22 Arm Seams
Lecture 23 Back Seams
Lecture 24 Chest Seams
Lecture 25 Leg Seams
Lecture 26 Glove Seams
Lecture 27 Boots Remodel
Lecture 28 Crystals
Lecture 29 Crystals Placement
Lecture 30 Final Details
Section 3: Armor Setup
Lecture 31 Armor Block In
Lecture 32 Armor Sculpting
Lecture 33 Chest Armor Sketch
Lecture 34 Scale Master
Lecture 35 Chest Armor Polish
Lecture 36 Chest Armor Details
Lecture 37 Chest Armor Damage
Lecture 38 Neck Armor Modelling
Lecture 39 Neck Collar Modelling
Lecture 40 Abdomen Armor Modelling
Lecture 41 Hip Armor Modelling
Lecture 42 Lower Back Armor Modelling
Lecture 43 Side Armor Modelling
Section 4: Leg Armor
Lecture 44 Upper Leg Armor Modelling
Lecture 45 Lower Leg Armor Modelling
Lecture 46 Back Knee Modelling
Lecture 47 KneePad Modelling
Lecture 48 Leg Armor Details
Lecture 49 Boot Sculpt Block In
Lecture 50 Boot Armor Front
Lecture 51 Boot Armor Back
Lecture 52 Boot Final Modelling
Section 5: Arm Armor
Lecture 53 Arm Armor Block In
Lecture 54 Arm Armor Cleanup
Lecture 55 Hand Armor Modelling
Lecture 56 Bicep Armor Modelling
Lecture 57 ShoulderPad Armor Modelling
Lecture 58 ShoulderPad Detail Modelling
Lecture 59 Bicep Armor Sculpt
Lecture 60 Detail Pass
Lecture 61 Armor Details
Section 6: Jet Pack Armor
Lecture 62 Back Armor
Lecture 63 Neck Armor
Lecture 64 JetPack Block In
Lecture 65 Top Engine
Lecture 66 JetPack Main Frame
Lecture 67 JetPack Exhausts
Lecture 68 JetPack Boxes
Lecture 69 JetPack Lower Engine
Section 7: Props and Weapons
Lecture 70 Sword Modelling
Lecture 71 PropBooleans
Lecture 72 Turret Modelling
Lecture 73 Turret Back Armor
Section 8: Head and Hair
Lecture 74 Head Block In
Lecture 75 Eye Sculpting
Lecture 76 Mouth Sculpting
Lecture 77 Ear Sculpting
Lecture 78 Hair Block In
Lecture 79 PonyTail Block In
Lecture 80 Face Details
Lecture 81 Micro Details
Section 9: Posing and Render
Lecture 82 CleanUp
Lecture 83 Maya Render Setup
Lecture 84 Cinematic Light
Lecture 85 Posing the Character
Lecture 86 Final Render
Lecture 87 Cloth Prop
Lecture 88 Unreal Engine Final Setup
those who want to learn to create amazing 3d characters, including anatomy, hard surface modeling, hard surface sculpting, Armor design, proportions, modularity, and even rendering for a great final result of your high poly. By the end of this course, you'll have the skills you need to create, not just this character , but any 3D character you can imagine.