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    Scaling Sci-Fi - 3D Sketching From Jets To Motherships

    Posted By: ELK1nG
    Scaling Sci-Fi - 3D Sketching From Jets To Motherships

    Scaling Sci-Fi - 3D Sketching From Jets To Motherships
    Published 1/2024
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 21.21 GB | Duration: 11h 39m

    Concept designing of space ships in 3D Coat, Blender and Photoshop

    What you'll learn

    Develop proficiency in navigating through the 3D Coat workspace to efficiently execute design tasks.

    Explore and master the major tools essential for initiating and developing ship concepts in 3D Coat.

    Learn how to seamlessly integrate and texture the design in Photoshop and set up the scene in Blender for an impressive showpiece.

    Explore various design approaches, from aerodynamic space jets to alien ships.

    Requirements

    No 3D Coat knowledge is required. Basics of Blender and Photoshop would be very helpful.

    Description

    Dive in concept designing of ships from tiny jets to motherships. I will walk through the whole process and cover 3D Coat interface, main tools, and the latest features (3D Coat 2023.23 and up is necessary) I will show how to set everything up in Blender and make a great showpiece.6 ships were created, and each had a specific design challenge to tackle. Project files include all ships in one Blender file, alphas for sculpting, and one nebula background from my 10 nebula map pack.No prior knowledge of 3D Coat is required. Basic knowledge of Blender and Photoshop is very useful.The course is made of small-length videos 1-3 minutes per tool. It makes it convenient to navigate and study.Long processes are recorded in timelapses with narration.COURSE STRUCTURE:Part 1 - Interface and NavigationIntroduction to the basics of 3D Coat user interface. Part 2 - Introduction to Main ToolsThe major tools that will get you started with concepting.02 - Advanced Techniques - Industrial Ship DesignStep-by-step process of ship sculpting with angular shapes. Texturing in Photoshop and scene set up in Blender.03 - Streamline Design - Space JetStep-by-step process of jet sculpting with complex aerodynamic shapes. Texturing in 3D Coat and exporting to Blender.04 - Organic Design - Organic ShipOrganic sculpting for alien ships and re-using kitbash of already created elements. More complex texture set up in Blender05 - Round Shapes - Big CruiserProcess of making circular ship concept. Solving texturing difficulties in Photoshop.06 - Huge Scale - MothershipMore conventional greeble design sculpting and tileable texture overlay in Blender.07 - Warped Design - Space StationSolving the problem of creating complex warped shapes. Extra final tips on better shading in Blender and rendering.Happy watching!

    Overview

    Section 1: Interface and Navigation

    Lecture 1 00 Intro

    Lecture 2 01 Navigation

    Lecture 3 02 Panels

    Lecture 4 03 Shaders

    Lecture 5 04 Viewport Shading

    Lecture 6 05 Assigning Hokeys

    Lecture 7 06 Incremental Saving

    Lecture 8 07 Misc Options

    Section 2: Introduction to Main Tools

    Lecture 9 01 Voxel Layer Density

    Lecture 10 02 Blob Tool Intro

    Lecture 11 03 Clearing Layer

    Lecture 12 04 E-Menu Shapes Rounded Corners Rotation Arrays

    Lecture 13 05 Symmetry

    Lecture 14 06 Basic Design Shapes with Blob Tool

    Lecture 15 07 Split Tool

    Lecture 16 08 Layer Picking Hotkey

    Lecture 17 09 Move Rotate Objects

    Lecture 18 10 Move Tool

    Lecture 19 11 Fixing Non-Unifrom Mesh Scale

    Lecture 20 12 Pose Tool

    Lecture 21 13 Voxel Hide

    Lecture 22 14 Cut Off

    Lecture 23 15 Layer Management

    Lecture 24 16 Dublicating Layers

    Lecture 25 17 Sphere Tool

    Lecture 26 18 Through All Volumes

    Lecture 27 19 Inkscape for Custom Vector Shapes

    Section 3: Advanced Techniques - Industrial Ship Design

    Lecture 28 00 Timelapse - Cargo Hauler Original Sketch

    Lecture 29 01 Block Out

    Lecture 30 02 Blobbing Main Frame

    Lecture 31 03 Proportions Change

    Lecture 32 04 Introducing Slanted Design

    Lecture 33 05 Fixing Pose Move Mistake

    Lecture 34 06 Increasing Resolution of the Skech

    Lecture 35 07 Introducing Thing Shapes

    Lecture 36 08 Minor Detalization

    Lecture 37 09 Advanced Vox Hide Layering

    Lecture 38 10 Advanced On-Plane for Slanted Surface

    Lecture 39 11 Timelapse - Cargo Hauler

    Lecture 40 01 Photopea Free Online Clone of Photoshop

    Lecture 41 02 Quick Screen Grab

    Lecture 42 03 Rendering Out High Res Projection

    Lecture 43 04 Setting Up Photoshop Scene

    Lecture 44 05 High Pass Filter

    Lecture 45 06 Motion Blur for Leaks

    Lecture 46 07 Glowing Edges

    Lecture 47 08 Layer Blending

    Lecture 48 09 Curves Colour Correction

    Lecture 49 10 Colour Blocking

    Lecture 50 11 Creating Emissive Texture

    Lecture 51 12 Swapping Smart Object

    Lecture 52 01 Export Mesh to Blender from 3D Coat

    Lecture 53 02 Blender Addon to Import Multiple Objs

    Lecture 54 03 Import to Blender

    Lecture 55 04 Blender Decimation

    Lecture 56 05 Setting up Projection Camera

    Lecture 57 06 Emissive map with Color Overlay

    Lecture 58 07 Auto Image Reload

    Lecture 59 08 Roughness Map and Corrections

    Lecture 60 09 Color Correction

    Lecture 61 10 Separating Mesh for New Projection

    Lecture 62 11 Adding Engine Light and Project Update

    Lecture 63 12 Parenting

    Lecture 64 13 Nebula Background Set Up

    Section 4: Streamline Design - Space Jet

    Lecture 65 01 Using Move tool with Backfaces Off

    Lecture 66 02 Using Voxel Hide, Pose and Move

    Lecture 67 03 Voxel Hide to Create Shell

    Lecture 68 04 Pose Tool for Moving Cabin

    Lecture 69 05 Sphere Tool For Engine Sculpting

    Lecture 70 06 Making Thrusters

    Lecture 71 07 Surface Detaile with Sphere Tool

    Lecture 72 08 Starting to Split Sculpt

    Lecture 73 09 Extra Sculpt Segmenation with Split Tool

    Lecture 74 10 Symmetry Copy to Fix Imperfections

    Lecture 75 11 Using Blob Array for Extra Details

    Lecture 76 12 Timelapse - Jet Design Sculpting

    Lecture 77 01 Auto-Retopo, Auto-UV and Bake

    Lecture 78 02 Paint Room Intro

    Lecture 79 03 Brush Tool and Channels

    Lecture 80 04 Smudge and Power Smooth Tools

    Lecture 81 05 Curvature and Ambient Occlusion Baking

    Lecture 82 06 Smart Materials

    Lecture 83 07 Layers and Layer Blending

    Lecture 84 08 Painting Base Colors

    Lecture 85 09 Adding Smaller Black Shapes

    Lecture 86 10 Adding Roughness Pass

    Lecture 87 11 Using Clip Mask for Layers and Groups

    Lecture 88 12 Painting Emmissive

    Lecture 89 13 Smudge and Power Smooth for Layer Blending

    Lecture 90 14 Timelapse - Jet Texturing

    Lecture 91 01 Export to Blender

    Lecture 92 02 Setting Up Colour and Roughness

    Lecture 93 03 Setting up Emissive and Metalness

    Lecture 94 04 Adding Engine Lights

    Lecture 95 05 Adding Gradient to Thruster Emissive Planes

    Section 5: Organic Design - Organic Ship

    Lecture 96 01 Carving Tool For Sketching

    Lecture 97 02 Quick Blobbing

    Lecture 98 03 Fill and Pinch

    Lecture 99 04 Timelapse - Design Forming

    Lecture 100 05 Importing 3b Scene for Kitbashing

    Lecture 101 06 Timelapse - Kitbashing

    Lecture 102 07 Snake Clay for Little Hair

    Lecture 103 08 Timelapse - Extra Details

    Lecture 104 09 Doing Organic Folds

    Lecture 105 10 Timelapse - Sculpting

    Lecture 106 11 Proxy Mode for Faster Sculpting

    Lecture 107 12 Timelapse - Big Design Change

    Lecture 108 01 - Timelapse Organic Ship Texturing

    Lecture 109 02 Auto-Decimate, Auto-Bake, Auto-Export from 3D Coat

    Lecture 110 03 Import Back to 3D Coat for Extra Texturing

    Lecture 111 04 Pattern Smudging

    Lecture 112 05 Color Correction

    Section 6: Round Shapes - Big Cruiser

    Lecture 113 00 Timelapse - Cruiser Original Sketch

    Lecture 114 01 Starting with Circle

    Lecture 115 02 Finding Reference

    Lecture 116 03 Pose Tool to Create Dome Shape

    Lecture 117 04 Cutting Outsides

    Lecture 118 05 Creating Shell with Thickness

    Lecture 119 06 Further Posing for Design

    Lecture 120 07 Posing to Create Cut-In Ports

    Lecture 121 08 Timelapse - Finishing Design

    Lecture 122 01 Introducing Greeble Texture

    Lecture 123 02 Warping Greeble

    Lecture 124 03 Zoom and Radial Spin for Leaks

    Lecture 125 04 Adding Extra Elements and Masking

    Lecture 126 05 Connecting in Blender

    Lecture 127 06 Adding Force Shields

    Section 7: Huge Scale - Mothership

    Lecture 128 00 Timelapse - Mothership Original Sketch

    Lecture 129 01 Starting with Basic Shapes

    Lecture 130 02 Using Stencils for Greeble

    Lecture 131 03 Timelapse - Mothership Sculpting

    Lecture 132 04 Making Dome Engine

    Lecture 133 05 Radial Symmetry

    Lecture 134 06 Timelapse - Mothership Sculpting

    Lecture 135 01 Thrusters Texturing Technique in Photoshop

    Lecture 136 02 Mirroring Engines in Blender

    Lecture 137 03 Greeble Tiling Set Up in Blender

    Section 8: Warped Design - Space Station

    Lecture 138 01 Timelapse Station Sculpting

    Lecture 139 02 Warping Segment in Blender

    Lecture 140 03 3D Coat Re-Import

    Lecture 141 04 Cutting with Booleans in Blender

    Lecture 142 05 Texturing Overview

    Lecture 143 06 Clipping Planes to Improve Shadow Quality

    Lecture 144 07 Rendering Separately on Transparent Background

    Lecture 145 08 Fog Set Up

    This course is designed for individuals with an interest in concept designing of space ships. Who want to get a quick start doing this in 3D Coat.