Quill To Unreal Engine Pipeline – Vr Animation For 3D Artist
Published 2/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.99 GB | Duration: 1h 23m
Published 2/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.99 GB | Duration: 1h 23m
’VOODOO EYE’: A Case Study in Quill-to-Unreal Workflow Mastery
What you'll learn
You will learn how to import and refine animated Quill scenes in Unreal Engine to create a high-quality short film.
You will set up a complete Unreal Engine scene, including materials, camera setup, lighting effects, and post-processing for professional film production.
You will understand how to optimize Quill for VR animation by sorting layers, baking animations, and adjusting export settings.
You will learn how to optimize your scene for VR experiences, connect a VR headset, and interactively review your project in Unreal Engine.
Requirements
Basic knowledge of 3D software and short film production, as well as some experience with Unreal Engine and VR software like Quill, is beneficial.
Unreal Engine 5.2 or newer
Oculus Rift/Meta Quest/Quest 2/Quest 3 VR Headset or newer
Quill (Software by Smoothstep via Meta Store)
Description
Course Description:In this comprehensive tutorial, you will learn how to create an animated short film using the Quill-to-Unreal-Engine pipeline, based on the short film "Voodoo Eye", which I created during the EPIC Animation Bootcamp. Together, we will go through every essential step, from creating and animating in Quill to finalizing the scene in Unreal Engine.You will gain a deep understanding of how to optimize, export, and import Quill scenes into Unreal Engine, enhance them with materials, lighting, and post-processing, and set up cinematic cameras for professional storytelling. Additionally, you’ll learn how to manage animations in the Sequencer, adjust depth of field, refine vertex-based materials, and prepare your project for VR interaction.You’ll get insights into the best export settings, post-processing techniques, and rendering optimizations for high-quality output.This course is designed for Unreal Engine beginners with basic knowledge of 3D software and short film production. Whether you're an aspiring animator, a digital artist, or a filmmaker, this tutorial will help you develop essential skills for bringing your VR animation projects to life. By the end of this course, you will be able to create your own VR animations, refine them professionally in Unreal Engine, and even optimize them for immersive VR experiences.Additional content: You will receive the full Unreal Engine scene from "Voodoo Eye" + Materials, the original Quill file. ( English + English subtitles)
Overview
Section 1: 1. Intro
Lecture 1 Intro Quill To Unreal - "Project Entropy"
Section 2: 2. Quill (VR) Animation and export
Lecture 2 Quill Scene Setup
Lecture 3 Keyframes baking & export settings
Lecture 4 Export your animation: the correct way
Lecture 5 Frames per second (fps) & stop motion style
Section 3: 3. Unreal basics & scene setup
Lecture 6 Example Unreal scene "Voodoo Eye"
Lecture 7 Camera appearance tips
Lecture 8 Sequencer preperation for animators
Lecture 9 Overview: sorting & layout
Lecture 10 How to use "unreal levels"
Lecture 11 Vertex color import & tips
Section 4: 4. Unreal scene walkthrough
Lecture 12 Unreal: basic scene setup
Lecture 13 Create a simple material
Lecture 14 Material finetuine
Lecture 15 Postprocessing volume & save tips
Lecture 16 Timing & animation & level sequence
Lecture 17 Material addition and transparency
Lecture 18 First camera
Lecture 19 Add camera cuts & bugfixes & good to knows
Lecture 20 The renderquere-manager
Lecture 21 Settings: Focal lenght & adding manual keyframes
Lecture 22 Finetuine background material
Lecture 23 Add shadow
Lecture 24 Add style texture
Lecture 25 Second light & light effects
Lecture 26 VR Heaset connection
This course is designed for aspiring and experienced 3D artists, animators, and filmmakers who want to learn the Quill-to-Unreal-Engine workflow, as well as VR creatives and indie studios looking to create immersive animations and short films for VR or digital platforms.