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    Python For Maya: Beginner To Advanced Rigging Automation

    Posted By: ELK1nG
    Python For Maya: Beginner To Advanced Rigging Automation

    Python For Maya: Beginner To Advanced Rigging Automation
    Published 6/2023
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 13.22 GB | Duration: 24h 44m

    Master Python in Maya: Automation Techniques, Best Practices, Testing Methods, and all with Highly Efficient Code.

    What you'll learn

    Master the creation of high-level, functional Python tools using Python 2 and 3 for Maya to enhance your 3D animation projects

    Discover how to build robust Python libraries, aimed at shortening your code base and structuring your tools effectively, improving the quality and maintainabil

    Harness Python to build a robust testing suite for Maya tools and scripts

    Optimise Python with Maya for clear, well-documented code

    Develop your Python and Maya skills in PyCharm, using Maya's commands in an advanced IDE, enhancing your development efficiency and expanding your toolset

    Acquire industry-ready skills essential for any animation or game development studio

    Requirements

    Basic Autodesk Maya knowledge is beneficial but not mandatory as essentials will be covered.

    You will need to download & install Autodesk Maya. The student free version is fine. This course is compatible with Maya 2016 and onward.

    Lastly, you will need to install PyCharm Community Edition for Python development. It's free and versatile.

    Description

    Welcome to my course! 'Python for Maya: Beginner to Advanced Rigging Automation'This course is your gateway to mastering Python scripting for Maya, providing an array of skills that will enable you to work faster and smarter, automating tasks that give you more time to engage in the work you love. These skills also add significant value to your employability, helping you progress in your career.Regardless of your experience with Python, this course offers something for everyone. From beginners to experienced coders, you will journey from basic Python syntax and Maya fundamentals to advanced Python methodologies for automating Maya rigging.Here's a taste of what we'll cover:Python Basics: Syntax, data types, loops, functions, classes, and conditions.Advanced Python Techniques: Control flow, inheritance, testing, best practices.Maya Pythonic Structures: Learn how to manage your codebase and the Maya API together.Maya Rigging Automation: Use Python magic to simplify complex equations and make your code up to 20 times more functional.As your course instructor, I'm a Senior Technical Director who's written tools saving hundreds of hours in productivity. The methodologies I use are the ones I'll be sharing with you here.With each lecture, you'll have access to comprehensive code breakdowns and detailed explanations. Furthermore, our online community of fellow learners and myself are always here to help you out if you encounter difficulties.I learnt Python and Maya through hands-on, project-driven methods, and it's these same techniques that I'll employ to teach you. So, are you ready to enhance your skills and begin your journey towards Python Mastery in Maya? Let's get started!

    Overview

    Section 1: Introduction

    Lecture 1 Course Welcome!

    Lecture 2 FAQ - Frequently Asked Questions

    Section 2: Python Crash Course

    Lecture 3 Python Introduction

    Lecture 4 Syntax

    Lecture 5 Variables

    Lecture 6 Data Types

    Lecture 7 Data Types: Numbers

    Lecture 8 Data Types: Strings

    Lecture 9 Data Types: Booleans

    Lecture 10 Data Types: Lists

    Lecture 11 Data Types: Tuples

    Lecture 12 Data Types: Dictionaries

    Lecture 13 Data Types: Sets

    Lecture 14 Control Flow

    Lecture 15 Control Flow: Operators

    Lecture 16 Control Flow: Conditional Statements

    Lecture 17 Control Flow: Loops

    Lecture 18 Control Flow: Break & Continue

    Lecture 19 Control Flow: Exception Handling

    Lecture 20 Map and Filter

    Lecture 21 Object Oriented Programming (OOP)

    Lecture 22 OOP: Functions

    Lecture 23 OOP: Lambdas

    Lecture 24 OOP: Classes

    Lecture 25 OOP: Decorators

    Lecture 26 OOP: Modules

    Lecture 27 Debugging and Testing

    Lecture 28 Best Practices and PEP

    Section 3: Maya Crash Course

    Lecture 29 Maya Introduction

    Lecture 30 Maya Documentation

    Lecture 31 Navigating the Maya UI

    Lecture 32 Python 3 vs Python 2

    Lecture 33 Maya Nodes

    Lecture 34 Materials

    Lecture 35 Modelling

    Lecture 36 Rigging

    Lecture 37 Animation

    Lecture 38 Maya Sets

    Lecture 39 Maya UI Windows

    Lecture 40 Scripting in Maya

    Lecture 41 Working in VFX

    Section 4: Course Environment Setup

    Lecture 42 PyCharm Setup

    Lecture 43 Our Folder Structure

    Section 5: Dependency Node Class

    Lecture 44 Dependency Node Introduction

    Lecture 45 Dependency Node Code Setup

    Lecture 46 Dependency Node Code Testing Part 1

    Lecture 47 Dependency Node Code Testing Part 2

    Lecture 48 Dependency Node Code Testing Part 3

    Lecture 49 Dependency Node Code Example

    Section 6: DAG Node Class

    Lecture 50 DAG Node Introduction

    Lecture 51 DAG Node Code Setup

    Lecture 52 DAG Node Code Testing

    Lecture 53 DAG Node Code Example

    Section 7: Attributes Class

    Lecture 54 Attributes Class Introduction

    Lecture 55 Attributes Class Code Setup - Identity Operators and Core Functionality

    Lecture 56 Attributes Class Code Setup - Comparison Operators

    Lecture 57 Attributes Class Code Setup - Arithmetic Operators

    Lecture 58 Attributes Class Code Testing

    Lecture 59 Attributes Class Code Example

    Section 8: Object Dimension Class

    Lecture 60 Object Dimension Class Introduction

    Lecture 61 Object Dimension Code Setup

    Lecture 62 Object Dimension Code Testing

    Lecture 63 Object Dimension Code Example

    Section 9: Mesh Class

    Lecture 64 Mesh Class Introduction

    Lecture 65 Mesh Class Code Setup

    Lecture 66 Mesh Class Code Testing

    Lecture 67 Mesh Class Code Example

    Section 10: Curve Node Class Challenge

    Lecture 68 Curve Node Class Challenge

    This course is tailored to cater to a broad audience. Beginners will find it an accessible introduction to Python development for Maya, learning best practices from the ground up. Simultaneously, seasoned Python developers will find it invaluable to refine their existing knowledge, discover new techniques, and familiarise themselves with more efficient ways to use Python with Maya. It's a comprehensive learning experience for all levels of proficiency.