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    Modeling A Game Asset Castle In Blender

    Posted By: ELK1nG
    Modeling A Game Asset Castle In Blender

    Modeling A Game Asset Castle In Blender
    Published 2/2023
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 5.41 GB | Duration: 5h 13m

    This is an extensive Modeling guide to create any stylized house, castle and low-poly game assets

    What you'll learn

    Use Blender and understand it's interface

    Project files is included

    Modeling and create different low-poly assets

    A lot of cool shortcuts and techniques of modeling

    Stylized game assets

    Requirements

    Mac or PC capable of Running Blender Version 3.1 or above

    You will learn all of the tools that will be needed for this course.

    Description

    This is an extensive video guide for those who want to learn ins and outs of Modeling in blender to create any stylized house or castle and as well low-poly assets for games.From a time, game never have been stopped. People and companies are producing new video games every day and there is a lot of clients that searching after good artists to hire them with good salary and benefits.  So, while modeling is a good opportunity to make money and make contact with other side of the world, why not start learn it today?With free blender you can create any cool game assets, special low-poly modeling which is another our goal in this course.I believe in this course is a list of techniques that must be known and if you use more or some of the boxes in this list, it will immediately improve the result of creating Stylized low-poly assets. And fortunately, everyone can learn this quickly.Welcome to Modeling a stylized castle in blender a premium course that offers a step-by-step guide to modeling assets and props that can be used in games.all the models and blender scenes that are needed for following along the videos or just checking the final result, come along with the course and will be available for downloading.As for the difficulty answering the question is this course for me? I tried to teach everything step by step, special in the first chapter.I already created the second part of this course which in that course I am going to teach you the texturing and cinematic lighting in Blender to make every scene look professional and as well cinematic! So, take a look at that!If you get stuck, I am here to help you to get unstuck. If you have any questions, feel free to reach out to me by email. And really any questions or any constructive criticism to help me to improv my instructions, which is going to help you to understand my intensions while I’m teaching you, is always appreciated! At the end I am open to work. Thank you so much and welcome

    Overview

    Section 1: Introduction

    Lecture 1 01-01 - The Blender 3.4 interface

    Lecture 2 01-02 - Viewport overview & overlays

    Lecture 3 01-03 - Edit Mode

    Lecture 4 01-04 - Pie menu & 3D Cursor

    Section 2: Blocking Stage

    Lecture 5 02-05 - Intro to image reference

    Lecture 6 02-06 - Modeling Blocking stage Modeling the basic shape

    Lecture 7 02-07 - Blocking p 2

    Lecture 8 02-08 - Modeling the basic shape of house

    Section 3: Modeling Stones Assets

    Lecture 9 03-09 Modeling the stones

    Lecture 10 03-10 Separating object

    Lecture 11 03-11 Modeling the holder stone

    Lecture 12 03-12 Modeling the stones

    Lecture 13 03-13 Modeling the stone without subdivision

    Lecture 14 03-14 Replacing the stones

    Section 4: Modeling wooden assets

    Lecture 15 04-15 Modeling the wooden door

    Lecture 16 04-16 Modeling the wooden window

    Lecture 17 04-17 Modeling the Shield & Sword

    Lecture 18 04-18 Adding pillar and apply scale

    Lecture 19 04-19 Modeling the canopy & window

    Lecture 20 04-20-01 Modeling roof pillars

    Lecture 21 04-20-02 Modeling the roof tiles

    Lecture 22 04-20-03 Working extra on chimney

    Lecture 23 04-21 Modeling the Warehouse

    Section 5: Modeling Metal Assets

    Lecture 24 05-22 Modeling the metal Door

    Lecture 25 05-23 Modeling the chalkboard P1

    Lecture 26 05-24 Modeling the Chimney P2

    Lecture 27 05-25 manipulating the chalkboard and Chimney

    Lecture 28 05-26 Fish Eye in Viewport

    Section 6: Modeling Filling Assets

    Lecture 29 06-27 Modeling the curtain

    Lecture 30 06-28 Modeling curtain finish

    Lecture 31 06-29 Modeling the wood planks

    Lecture 32 06-30-01 Modeling the bench

    Lecture 33 06-31 Modeling the cup and saucer

    Lecture 34 06-32 Modeling book & straw

    Lecture 35 06-33 Order of modifiers

    Lecture 36 06-34 Create Collections

    Game Developers who wish to expand their Skill Set.,People who are curious about the world of 3D modeling and animation.,This course is from beginners to better Blender users