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    SpicyMags.xyz

    Megascans Scene - Lost Road

    Posted By: ELK1nG
    Megascans Scene - Lost Road

    Megascans Scene - Lost Road
    Published 5/2025
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 9.86 GB | Duration: 4h 34m

    Learn step-by-step how to create a destroyed road environment.

    What you'll learn

    Advanced Terrain Creation with Landmass Plugin

    Fully customizable PCG tools for Trees, Decals and Spline Decals (all included)

    Drawing a road with Nanite Tessellation

    Painting Vertex on Nanite Assets

    Using Nanite/Megascans assets

    Add details such as decals for dead leaves and debris.

    Add Volumetric Clouds

    Automatic Foliage Setup with Landscape Grass Types

    Create a realistic and natural lighting

    Requirements

    Owning a computer with Windows 10 or Windows 11

    Winrar or 7zip to decompress files

    The basics on Unreal Engine (Camera movements, working with material instances…)

    Description

    Here is the second Megascans course! The goal is to get straight to the point and focus on composition and lighting only thanks to Megascans assets, provided shaders and tree packs.What I will learn?In Unreal Engine 5.4.1:Advanced Terrain Creation with Landmass PluginFully customizable PCG tools for Trees, Decals and Spline Decals (all included)Drawing a road with Nanite TessellationPainting Vertex on Nanite AssetsUsing Nanite/Megascans assetsAdd details such as decals for dead leaves and debris.Add Volumetric CloudsAutomatic Foliage Setup with Landscape Grass TypesCreate a realistic and natural lightingWorking with Quixel Bridge plugin natively available in UE5What I will get?~4h30 of step-by-step video tutorial~55 videos1080/30fps resolutionSoftware Used:Unreal Engine 5.4.1Level:Anyone who wants to learn, improve or fix their skills in environment creation.Prerequisite:Owning a computer with Windows 10 (64Bits) / Not tested on Windows 11Winrar or 7zip to decompress filesThe basics on Unreal Engine (Camera movements, working with material instances…)Important note : This course was created in version 5.4.1 and it is STRONGLY RECOMMENDED to use THE SAME version! If you choose to use another version, be aware that you may encounter possible errors not covered in this course.About copyrights:All you can find in this course are for personal usage only. You cannot share it, sell it or make it available for free on any platform.

    Overview

    Section 1: Introduction

    Lecture 1 Introduction & Provided Project Overview

    Section 2: Landscape

    Lecture 2 Add Terrain

    Lecture 3 Increase Resolution

    Lecture 4 Set Textures for First Layer

    Lecture 5 Road - Add First Road Segment

    Lecture 6 Road - Drawing Road Spline

    Lecture 7 Road - Set up Road Edge Falloff

    Lecture 8 Road - Paint Terrain

    Section 3: Add Mountains (Landmass Plugin)

    Lecture 9 Add First Mountain

    Lecture 10 Set First Mountain Details

    Lecture 11 Add Left Mountains

    Lecture 12 Add Right Mountains

    Lecture 13 Add Rock Texture on Slopes

    Lecture 14 Fix Sharp Slopes

    Section 4: Play with PCGs

    Lecture 15 Add Big Trees

    Lecture 16 How Editor Parameters Work

    Lecture 17 Add Medium Trees

    Lecture 18 Add Small and Sapling Trees

    Lecture 19 Optimizing Sapling Trees

    Lecture 20 Add Road PCG Blocker

    Lecture 21 Convert Sapling Trees as Nanite

    Lecture 22 Add Seedling Trees

    Section 5: Automatic Foliage (Landcape Grass Type / LGT)

    Lecture 23 Add Grass

    Lecture 24 Add Purple Flowers

    Lecture 25 Add Dry Plants

    Lecture 26 Add Yellow Flowers

    Section 6: Road Enhancement

    Lecture 27 Add Gravel Decals

    Lecture 28 Set Edges with the Decals Spline Tool

    Lecture 29 Merge Road - Convert Segments as One Static Mesh

    Lecture 30 Merge Road - Weld Extra Vertices

    Lecture 31 Merge Road - Enable Nanite

    Lecture 32 Set Vertex Textures in Material Instance

    Lecture 33 Set Middle Potholes

    Lecture 34 Set Center Potholes

    Lecture 35 Fix Landscape Holes

    Lecture 36 Add Puddles

    Lecture 37 Better Transition between Textures

    Lecture 38 Add Foliage on Edges with the Foliage Tool

    Section 7: Add Details

    Lecture 39 Import Decal Textures

    Lecture 40 Play with PCG Decals Tool

    Lecture 41 Add Small Stones

    Section 8: Lighting

    Lecture 42 Set Sun Position

    Lecture 43 Add Volumetric Fog

    Lecture 44 Set up Sky Atmosphere

    Lecture 45 Set up Post Process Volume

    Lecture 46 Get a better Lighting (Local Exposure)

    Lecture 47 Randomize Tree Placement & Set up Road Specular

    Lecture 48 Set up Decals Specular & Improve Blending with Road

    Lecture 49 Add Some PCG Blockers

    Lecture 50 Fix Dark Shadows

    Lecture 51 Things to know about Renderings

    Lecture 52 New Random PCG Placement

    Lecture 53 Improve Fog & Sun Position

    Lecture 54 Add Volumetric Clouds

    Lecture 55 Set up Volumetric Clouds

    Lecture 56 Improve Water Reflection

    Lecture 57 Set Leaves Specular & Outro

    Anyone who wants to learn, improve or fix their skills in environment creation.