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    Mastering 3D Vtol Creation & Unreal Engine Integration

    Posted By: ELK1nG
    Mastering 3D Vtol Creation & Unreal Engine Integration

    Mastering 3D Vtol Creation & Unreal Engine Integration
    Published 2/2025
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 38.19 GB | Duration: 40h 16m

    Learn to Design, Texture, and Render a VTOL in Unreal Engine for Game Enthusiasts

    What you'll learn

    Mastering 3D Modeling: Students will learn to create a detailed mid-poly version of a VTOL from scratch using 3ds Max

    Advanced Unwrapping and Texturing Techniques: Learners will acquire the skills needed to unwrap UVs using Rizom UV and master the art of texturing in Painter

    nreal Engine Integration: Students will understand how to seamlessly integrate their meticulously crafted VTOL into Unreal Engine

    ame Development Skills: By the end of this course, learners will have gained valuable insights into game development processes through practical experience

    Requirements

    Proficiency in 3D modeling software such as 3ds Max.

    Familiarity with UV unwrapping and texturing techniques using software like Rizom UV, Substance Painter, and Photoshop.

    Basic understanding of game engines, particularly Unreal Engine. Basic understanding of game engines, particularly Unreal Engine.

    Access to a computer with the necessary software installed (3ds Max, Rizom UV, Substance Painter, Photoshop, Unreal Engine).

    Description

    Delve into the world of 3D modeling and game development with our comprehensive course on creating a VTOL (Vertical Take-Off and Landing) aircraft. Whether you're an avid Call of Duty player or simply passionate about digital art and game design, this tutorial will equip you with the skills needed to bring your virtual creations to life.This 18.5-hour tutorial covers every aspect of the process, starting from the meticulous modeling phase using 3ds Max. With over 16 hours dedicated to modeling alone, you'll gain valuable insights into creating a mid-poly version of a VTOL from scratch. Following this, you'll learn essential unwrapping techniques in Rizom UV and delve into texturing using Substance Painter and Photoshop – all specifically tailored for large-scale complex shapes like those found in VTOL designs.In addition to mastering these fundamental stages, we also provide detailed guidance on preparing and rendering your meticulously crafted VTOL within Unreal Engine. You'll learn how to set up blueprint actors, apply basic materials, utilize masking workflows effectively, enhance lighting techniques for optimal results—crucial elements for any aspiring game developer or digital artist.Software Used:- 3DsMax- Rizom UV- Photoshop- Substance Painter- Unreal EngineLevel:IntermediatePrerequisite:Basic knowledge of the software used is required—the ability to navigate through primary functions within each program is recommended.Please note that while we do not provide final model project files as part of this course offering due to licensing limitations; however, rest assured that all necessary steps are thoroughly demonstrated throughout each segment so that learners can fully grasp the techniques involved.Kindly be aware that all videos are unnarrated; there are no voice-over videos or subtitles included in this tutorial series.

    Overview

    Section 1: Modeling

    Lecture 1 01 MK_Tutorial CODM VTOL Modeling Part01

    Lecture 2 02 MK_Tutorial CODM VTOL Modeling Part02

    Lecture 3 03 MK_Tutorial CODM VTOL Modeling Part03

    Lecture 4 04 MK_Tutorial CODM VTOL Modeling Part04

    Lecture 5 05 MK_Tutorial CODM VTOL Modeling Part05

    Lecture 6 06 MK_Tutorial CODM VTOL Modeling Part06

    Lecture 7 07 MK_Tutorial CODM VTOL Modeling Part07

    Lecture 8 08 MK_Tutorial CODM VTOL Modeling Part08

    Lecture 9 09 MK_Tutorial CODM VTOL Modeling Part09

    Lecture 10 10 MK_Tutorial CODM VTOL Modeling Part10

    Lecture 11 11 MK_Tutorial CODM VTOL Modeling Part11

    Lecture 12 12 MK_Tutorial CODM VTOL Modeling Part12

    Lecture 13 13 MK_Tutorial CODM VTOL Modeling Part13

    Lecture 14 14 MK_Tutorial CODM VTOL Modeling Part14

    Lecture 15 15 MK_Tutorial CODM VTOL Modeling Part15

    Lecture 16 16 MK_Tutorial CODM VTOL Modeling Part16

    Lecture 17 17 MK_Tutorial CODM VTOL Modeling Part17

    Lecture 18 18 MK_Tutorial CODM VTOL Modeling Part18

    Lecture 19 19 MK_Tutorial CODM VTOL Modeling Part19

    Lecture 20 20 MK_Tutorial CODM VTOL Modeling Part20

    Lecture 21 21 MK_Tutorial CODM VTOL Modeling Part21

    Lecture 22 22 MK_Tutorial CODM VTOL Modeling Part22

    Lecture 23 23 MK_Tutorial CODM VTOL Modeling Part23

    Lecture 24 24 MK_Tutorial CODM VTOL Modeling Part24

    Lecture 25 25 MK_Tutorial CODM VTOL Modeling Part25

    Lecture 26 26 MK_Tutorial CODM VTOL Modeling Part26

    Lecture 27 27 MK_Tutorial CODM VTOL Modeling Part27

    Lecture 28 28 MK_Tutorial CODM VTOL Modeling Part28

    Section 2: Unwrapping

    Lecture 29 29 MK_Tutorial CODM VTOL Unwrapping Part01

    Lecture 30 30 MK_Tutorial CODM VTOL Unwrapping Part02

    Lecture 31 31 MK_Tutorial CODM VTOL Unwrapping Part03

    Lecture 32 32 MK_Tutorial CODM VTOL Unwrapping Part04

    Lecture 33 33 MK_Tutorial CODM VTOL Unwrapping Part05

    Lecture 34 34 MK_Tutorial CODM VTOL Unwrapping Part06

    Lecture 35 35 MK_Tutorial CODM VTOL Unwrapping Part07

    Lecture 36 36 MK_Tutorial CODM VTOL Unwrapping Part08

    Lecture 37 37 MK_Tutorial CODM VTOL Unwrapping Part09

    Lecture 38 38 MK_Tutorial CODM VTOL Unwrapping Part10

    Section 3: Texturing

    Lecture 39 39 MK_Tutorial CODM VTOL Texturing Part01

    Lecture 40 40 MK_Tutorial CODM VTOL Texturing Part02

    Lecture 41 41 MK_Tutorial CODM VTOL Texturing Part03

    Lecture 42 42 MK_Tutorial CODM VTOL Texturing Part04

    Lecture 43 43 MK_Tutorial CODM VTOL Texturing Part05

    Lecture 44 44 MK_Tutorial CODM VTOL Texturing Part06

    Lecture 45 45 MK_Tutorial CODM VTOL Texturing Part07

    Lecture 46 46 MK_Tutorial CODM VTOL Texturing Part08

    Lecture 47 47 MK_Tutorial CODM VTOL Texturing Part09

    Lecture 48 48 MK_Tutorial CODM VTOL Texturing Part10

    Lecture 49 49 MK_Tutorial CODM VTOL Texturing Part11

    Lecture 50 50 MK_Tutorial CODM VTOL Texturing Part12

    Lecture 51 51 MK_Tutorial CODM VTOL Texturing Part13

    Lecture 52 52 MK_Tutorial CODM VTOL Texturing Part14

    Lecture 53 53 MK_Tutorial CODM VTOL Texturing Part15

    Lecture 54 54 MK_Tutorial CODM VTOL Texturing Part16

    Lecture 55 55 MK_Tutorial CODM VTOL Texturing Part17

    Lecture 56 56 MK_Tutorial CODM VTOL Texturing Part18

    Lecture 57 57 MK_Tutorial CODM VTOL Texturing Part19

    Lecture 58 58 MK_Tutorial CODM VTOL Texturing Part20

    Section 4: Texturing

    Lecture 59 59 MK_Tutorial CODM VTOL Texturing Part21

    Lecture 60 60 MK_Tutorial CODM VTOL Texturing Part22

    Lecture 61 61 MK_Tutorial CODM VTOL Texturing Part23

    Lecture 62 62 MK_Tutorial CODM VTOL Texturing Part24

    Lecture 63 63 MK_Tutorial CODM VTOL Texturing Part25

    Section 5: Rendering

    Lecture 64 64 MK_Tutorial CODM VTOL Rendering Part01

    Lecture 65 65 MK_Tutorial CODM VTOL Rendering Part02

    Lecture 66 66 MK_Tutorial CODM VTOL Rendering Part03

    Lecture 67 67 MK_Tutorial CODM VTOL Rendering Part04

    Lecture 68 68 MK_Tutorial CODM VTOL Rendering Part05

    This course is designed for 3D modelers, game developers, and enthusiasts looking to expand their skills in creating detailed VTOL (vertical take-off and landing) aircraft models for game environments. Whether you are a beginner with a passion for 3D modeling or an intermediate-level user seeking to enhance your knowledge, this course provides comprehensive guidance on utilizing tools such as 3ds Max, Rizom UV, Substance Painter, Photoshop, and Unreal Engine to create realistic and visually stunning VTOL aircraft models. If you have a keen interest in game development and want to elevate your abilities in 3D modeling specifically tailored for game design, this course is ideal for you.