Mastering 3D Vtol Creation & Unreal Engine Integration
Published 2/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 38.19 GB | Duration: 40h 16m
Published 2/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 38.19 GB | Duration: 40h 16m
Learn to Design, Texture, and Render a VTOL in Unreal Engine for Game Enthusiasts
What you'll learn
Mastering 3D Modeling: Students will learn to create a detailed mid-poly version of a VTOL from scratch using 3ds Max
Advanced Unwrapping and Texturing Techniques: Learners will acquire the skills needed to unwrap UVs using Rizom UV and master the art of texturing in Painter
nreal Engine Integration: Students will understand how to seamlessly integrate their meticulously crafted VTOL into Unreal Engine
ame Development Skills: By the end of this course, learners will have gained valuable insights into game development processes through practical experience
Requirements
Proficiency in 3D modeling software such as 3ds Max.
Familiarity with UV unwrapping and texturing techniques using software like Rizom UV, Substance Painter, and Photoshop.
Basic understanding of game engines, particularly Unreal Engine. Basic understanding of game engines, particularly Unreal Engine.
Access to a computer with the necessary software installed (3ds Max, Rizom UV, Substance Painter, Photoshop, Unreal Engine).
Description
Delve into the world of 3D modeling and game development with our comprehensive course on creating a VTOL (Vertical Take-Off and Landing) aircraft. Whether you're an avid Call of Duty player or simply passionate about digital art and game design, this tutorial will equip you with the skills needed to bring your virtual creations to life.This 18.5-hour tutorial covers every aspect of the process, starting from the meticulous modeling phase using 3ds Max. With over 16 hours dedicated to modeling alone, you'll gain valuable insights into creating a mid-poly version of a VTOL from scratch. Following this, you'll learn essential unwrapping techniques in Rizom UV and delve into texturing using Substance Painter and Photoshop – all specifically tailored for large-scale complex shapes like those found in VTOL designs.In addition to mastering these fundamental stages, we also provide detailed guidance on preparing and rendering your meticulously crafted VTOL within Unreal Engine. You'll learn how to set up blueprint actors, apply basic materials, utilize masking workflows effectively, enhance lighting techniques for optimal results—crucial elements for any aspiring game developer or digital artist.Software Used:- 3DsMax- Rizom UV- Photoshop- Substance Painter- Unreal EngineLevel:IntermediatePrerequisite:Basic knowledge of the software used is required—the ability to navigate through primary functions within each program is recommended.Please note that while we do not provide final model project files as part of this course offering due to licensing limitations; however, rest assured that all necessary steps are thoroughly demonstrated throughout each segment so that learners can fully grasp the techniques involved.Kindly be aware that all videos are unnarrated; there are no voice-over videos or subtitles included in this tutorial series.
Overview
Section 1: Modeling
Lecture 1 01 MK_Tutorial CODM VTOL Modeling Part01
Lecture 2 02 MK_Tutorial CODM VTOL Modeling Part02
Lecture 3 03 MK_Tutorial CODM VTOL Modeling Part03
Lecture 4 04 MK_Tutorial CODM VTOL Modeling Part04
Lecture 5 05 MK_Tutorial CODM VTOL Modeling Part05
Lecture 6 06 MK_Tutorial CODM VTOL Modeling Part06
Lecture 7 07 MK_Tutorial CODM VTOL Modeling Part07
Lecture 8 08 MK_Tutorial CODM VTOL Modeling Part08
Lecture 9 09 MK_Tutorial CODM VTOL Modeling Part09
Lecture 10 10 MK_Tutorial CODM VTOL Modeling Part10
Lecture 11 11 MK_Tutorial CODM VTOL Modeling Part11
Lecture 12 12 MK_Tutorial CODM VTOL Modeling Part12
Lecture 13 13 MK_Tutorial CODM VTOL Modeling Part13
Lecture 14 14 MK_Tutorial CODM VTOL Modeling Part14
Lecture 15 15 MK_Tutorial CODM VTOL Modeling Part15
Lecture 16 16 MK_Tutorial CODM VTOL Modeling Part16
Lecture 17 17 MK_Tutorial CODM VTOL Modeling Part17
Lecture 18 18 MK_Tutorial CODM VTOL Modeling Part18
Lecture 19 19 MK_Tutorial CODM VTOL Modeling Part19
Lecture 20 20 MK_Tutorial CODM VTOL Modeling Part20
Lecture 21 21 MK_Tutorial CODM VTOL Modeling Part21
Lecture 22 22 MK_Tutorial CODM VTOL Modeling Part22
Lecture 23 23 MK_Tutorial CODM VTOL Modeling Part23
Lecture 24 24 MK_Tutorial CODM VTOL Modeling Part24
Lecture 25 25 MK_Tutorial CODM VTOL Modeling Part25
Lecture 26 26 MK_Tutorial CODM VTOL Modeling Part26
Lecture 27 27 MK_Tutorial CODM VTOL Modeling Part27
Lecture 28 28 MK_Tutorial CODM VTOL Modeling Part28
Section 2: Unwrapping
Lecture 29 29 MK_Tutorial CODM VTOL Unwrapping Part01
Lecture 30 30 MK_Tutorial CODM VTOL Unwrapping Part02
Lecture 31 31 MK_Tutorial CODM VTOL Unwrapping Part03
Lecture 32 32 MK_Tutorial CODM VTOL Unwrapping Part04
Lecture 33 33 MK_Tutorial CODM VTOL Unwrapping Part05
Lecture 34 34 MK_Tutorial CODM VTOL Unwrapping Part06
Lecture 35 35 MK_Tutorial CODM VTOL Unwrapping Part07
Lecture 36 36 MK_Tutorial CODM VTOL Unwrapping Part08
Lecture 37 37 MK_Tutorial CODM VTOL Unwrapping Part09
Lecture 38 38 MK_Tutorial CODM VTOL Unwrapping Part10
Section 3: Texturing
Lecture 39 39 MK_Tutorial CODM VTOL Texturing Part01
Lecture 40 40 MK_Tutorial CODM VTOL Texturing Part02
Lecture 41 41 MK_Tutorial CODM VTOL Texturing Part03
Lecture 42 42 MK_Tutorial CODM VTOL Texturing Part04
Lecture 43 43 MK_Tutorial CODM VTOL Texturing Part05
Lecture 44 44 MK_Tutorial CODM VTOL Texturing Part06
Lecture 45 45 MK_Tutorial CODM VTOL Texturing Part07
Lecture 46 46 MK_Tutorial CODM VTOL Texturing Part08
Lecture 47 47 MK_Tutorial CODM VTOL Texturing Part09
Lecture 48 48 MK_Tutorial CODM VTOL Texturing Part10
Lecture 49 49 MK_Tutorial CODM VTOL Texturing Part11
Lecture 50 50 MK_Tutorial CODM VTOL Texturing Part12
Lecture 51 51 MK_Tutorial CODM VTOL Texturing Part13
Lecture 52 52 MK_Tutorial CODM VTOL Texturing Part14
Lecture 53 53 MK_Tutorial CODM VTOL Texturing Part15
Lecture 54 54 MK_Tutorial CODM VTOL Texturing Part16
Lecture 55 55 MK_Tutorial CODM VTOL Texturing Part17
Lecture 56 56 MK_Tutorial CODM VTOL Texturing Part18
Lecture 57 57 MK_Tutorial CODM VTOL Texturing Part19
Lecture 58 58 MK_Tutorial CODM VTOL Texturing Part20
Section 4: Texturing
Lecture 59 59 MK_Tutorial CODM VTOL Texturing Part21
Lecture 60 60 MK_Tutorial CODM VTOL Texturing Part22
Lecture 61 61 MK_Tutorial CODM VTOL Texturing Part23
Lecture 62 62 MK_Tutorial CODM VTOL Texturing Part24
Lecture 63 63 MK_Tutorial CODM VTOL Texturing Part25
Section 5: Rendering
Lecture 64 64 MK_Tutorial CODM VTOL Rendering Part01
Lecture 65 65 MK_Tutorial CODM VTOL Rendering Part02
Lecture 66 66 MK_Tutorial CODM VTOL Rendering Part03
Lecture 67 67 MK_Tutorial CODM VTOL Rendering Part04
Lecture 68 68 MK_Tutorial CODM VTOL Rendering Part05
This course is designed for 3D modelers, game developers, and enthusiasts looking to expand their skills in creating detailed VTOL (vertical take-off and landing) aircraft models for game environments. Whether you are a beginner with a passion for 3D modeling or an intermediate-level user seeking to enhance your knowledge, this course provides comprehensive guidance on utilizing tools such as 3ds Max, Rizom UV, Substance Painter, Photoshop, and Unreal Engine to create realistic and visually stunning VTOL aircraft models. If you have a keen interest in game development and want to elevate your abilities in 3D modeling specifically tailored for game design, this course is ideal for you.