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    Make A Multiplayer Game In Unity

    Posted By: ELK1nG
    Make A Multiplayer Game In Unity

    Make A Multiplayer Game In Unity
    Published 9/2023
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 6.29 GB | Duration: 10h 26m

    Professional game design

    What you'll learn

    Create a multiplayer game in Unity

    Connect to Photon Unity Network

    Learn networking scripting

    Spawn players over a network

    Create multiple levels

    Display key stats across the network

    leave rooms and remove data

    Requirements

    A computer capable of running Unity 2022

    An interest in gaming and C# scripting

    Description

    Have you ever wanted to make a multiplayer game in Unity? Well in this course I'm going to show you how.I'm providing you with a 3D level that I created and I'm going to be taking you through the design step by step meaning you don't need to have any previous experienceWe will cover character setup, changing weapons, 3rd person camera follow and gun aimingI will be using Photon Unity Networking - Pun, which is completely free. I will be explaining the coding for networking in detail so that you can incorporate it into nay of your own projects as well.We will be looking at how  to synchronize data across the network, killing characters and have healthbars update on everyone's screen, displaying key stats such as killcounts and displaying winners across the network.We will also create a main menu and lobby menu for three different game typesI will show you how to leave a game and return to the lobby, so that the player data is also removedWe will also be covering team battle games, in this case red and green teams as well as having a no respawn game mode, so if you are killed you return to the lobby. Last player standing then wins.By the end of this course you will have developed skills upto an intermediate level in multiplayer game design. So why not join today and I look forward to seeing you in my course.Music from free-stock-musicfsm-team racing, fsm-team craft and time-rider

    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Section 2: Setting up a Character

    Lecture 2 Install Unity

    Lecture 3 Create a new project

    Lecture 4 Import level asset

    Lecture 5 Moving the character

    Lecture 6 Rotating the character

    Lecture 7 Character animations

    Lecture 8 Character jump

    Lecture 9 Lining up the weapons

    Lecture 10 Animation rigging

    Lecture 11 Gripping weapons

    Lecture 12 Weapon change script

    Lecture 13 Weapon change intermediate code

    Lecture 14 Cinemachine

    Lecture 15 Aim At

    Lecture 16 Crosshair

    Lecture 17 Character aim

    Lecture 18 Fixing the thumb

    Lecture 19 Fixing the jump

    Section 3: Connecting to a Server

    Lecture 20 Photon

    Lecture 21 Server settings

    Lecture 22 Photon scripting

    Lecture 23 Connecting to the server

    Lecture 24 Spawning in players

    Lecture 25 Camera follows our player

    Lecture 26 Only controlling our character

    Lecture 27 Update positions and animations

    Lecture 28 Setting up pickups

    Lecture 29 Spawning weapons

    Lecture 30 Picking up weapons

    Lecture 31 Pickup other weapons

    Lecture 32 Changing weapons across the server

    Lecture 33 Fixing the handgrip

    Section 4: Menus and User Interface

    Lecture 34 Setup the main menu

    Lecture 35 Script for the main menu

    Lecture 36 Lobby scene

    Lecture 37 Lobby script

    Lecture 38 Choose a color

    Lecture 39 Set color script

    Lecture 40 Nicknames

    Lecture 41 Show names of current players

    Lecture 42 Timer

    Lecture 43 Display weapon icon

    Lecture 44 Display Killcount

    Lecture 45 Wait for all players

    Lecture 46 Add enter button

    Lecture 47 Exiting a room

    Lecture 48 Exit wait screen

    Lecture 49 Finishing the lobby scene

    Section 5: Gameplay

    Lecture 50 Muzzle flash

    Lecture 51 Gun sounds

    Lecture 52 Shooting characters

    Lecture 53 Healthbar damage

    Lecture 54 Fixing issues

    Lecture 55 Death animations

    Lecture 56 Message display

    Lecture 57 Update killcounts

    Lecture 58 Fix issues

    Lecture 59 Respawning

    Lecture 60 Respawn text

    Lecture 61 Ammo amounts

    Lecture 62 Winner panel

    Section 6: Game Modes

    Lecture 63 Team battle colors

    Lecture 64 Team battle kill count

    Lecture 65 No respawn

    Lecture 66 Last one standing

    Lecture 67 Exporting the game

    This course is for anyone wanting to make their own Unity multiplayer games