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    https://sophisticatedspectra.com/article/drosia-serenity-a-modern-oasis-in-the-heart-of-larnaca.2521391.html

    DROSIA SERENITY
    A Premium Residential Project in the Heart of Drosia, Larnaca

    ONLY TWO FLATS REMAIN!

    Modern and impressive architectural design with high-quality finishes Spacious 2-bedroom apartments with two verandas and smart layouts Penthouse units with private rooftop gardens of up to 63 m² Private covered parking for each apartment Exceptionally quiet location just 5–8 minutes from the marina, Finikoudes Beach, Metropolis Mall, and city center Quick access to all major routes and the highway Boutique-style building with only 8 apartments High-spec technical features including A/C provisions, solar water heater, and photovoltaic system setup.
    Drosia Serenity is not only an architectural gem but also a highly attractive investment opportunity. Located in the desirable residential area of Drosia, Larnaca, this modern development offers 5–7% annual rental yield, making it an ideal choice for investors seeking stable and lucrative returns in Cyprus' dynamic real estate market. Feel free to check the location on Google Maps.
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    M6 Archviz Masterclass In 3Ds Max & Corona Render

    Posted By: ELK1nG
    M6 Archviz Masterclass In 3Ds Max & Corona Render

    M6 Archviz Masterclass In 3Ds Max & Corona Render
    Published 10/2024
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 23.65 GB | Duration: 26h 0m

    Learn a proper workflow to create stunning renders from scratch

    What you'll learn

    Learn How to Create clean model for architecture, interior and landscape.

    Manage vegetation and landscape distribution, and control big scenes.

    Understand how to create and mix different lighting moods.

    Be able to create great camera compositions and photographic renders.

    Understand the behavior of materials and how to create, mix and blend any kind of material.

    Control files settings to get the maximum quality.

    Requirements

    very basic knowledge of 3ds max, at least software interface.

    Description

    In this Masterclass, you will learn our process and workflow in studio m6 for creating amazing renders. We have already helped 600+ students to shortcut their visualization journey, enhance their skills, get paid more, and reach great results in a short time. Our comprehensive curriculum covers all the necessary techniques and tools step by step to create stunning renders. Starting from modeling architecture, interior, and landscape, you will master framing with camera composition and photographic effects, explore different lighting moods and scenarios, delve into materials creation and layering techniques, and optimize render settings for the best outcomes. You'll refine your artistic vision and develop a signature style that sets you apart in the competitive world of architectural visualization. Whether you're a beginner looking to enter the field or a seasoned professional aiming to refine your craft, this Masterclass equips you with the knowledge and practical experience to excel in creating compelling visualizations that resonate with clients and audiences alike.By the end of this course, you will have the confidence and skills to produce professional-grade renders that captivate and impress, ensuring your work stands out in the industry and attracts lucrative opportunities. Let's start this journey together as soon as you can.

    Overview

    Section 1: 00_INTRODUCTION

    Lecture 1 00_Intro

    Lecture 2 Introduction

    Lecture 3 00_Workflow

    Lecture 4 01_Refrerences

    Lecture 5 02_Starting point

    Lecture 6 03_Connection & details analysis

    Section 2: MOST USED TOOLS

    Lecture 7 01_Align

    Lecture 8 02_Snap

    Lecture 9 03_FFD

    Lecture 10 04_Chamfer

    Lecture 11 05_Enable Shapes in render

    Lecture 12 06_Sweep

    Lecture 13 07_Lattice

    Lecture 14 08_Edit poly

    Lecture 15 09_Slices

    Lecture 16 10_Arch openings

    Section 3: TBH / INTERIOR MODELING

    Lecture 17 00_TBH Analysis

    Lecture 18 01_Autocad units

    Lecture 19 02_Autocad Cleaning

    Lecture 20 03_Importing Autocad file

    Lecture 21 04_Extruding Walls

    Lecture 22 05_Floor & Ceiling

    Lecture 23 06_Floor Generator & Skirting

    Lecture 24 07_False Ceiling

    Lecture 25 08_Main Camera

    Lecture 26 09_Windows

    Lecture 27 10_Doors & Relink Bitmaps

    Lecture 28 11_Base model refinement

    Lecture 29 12_Furniture & Accessories

    Lecture 30 00_Importing Autocad

    Lecture 31 01_Walls, Floor & Ceiling

    Lecture 32 02_Openings

    Lecture 33 03_Main Cameras

    Lecture 34 04_Windows

    Lecture 35 05_Frames On Wall

    Lecture 36 06_Doorway Frames

    Lecture 37 07_Wall Design

    Lecture 38 08_Ceiling & Flooring

    Lecture 39 09_Furniture & Accessories

    Section 4: PENTHOUSE / INTERIOR MODELING

    Lecture 40 01_Importing Autocad

    Lecture 41 02_Flooring & Ceiling

    Lecture 42 03_Stairs

    Lecture 43 04_Random Floor Pattern

    Lecture 44 05_Wall Tiles

    Lecture 45 06_Main Door

    Lecture 46 07_Curtain Wall & Reference Camera

    Lecture 47 08_Glass Handrail

    Lecture 48 09_Fireplace

    Lecture 49 10_Pins Wall

    Lecture 50 11_Spotlights

    Lecture 51 12_Furniture & Accessories

    Section 5: CONCEPT SPACE / INTERIOR MODELING

    Lecture 52 01_Main Space

    Lecture 53 02_Openings

    Lecture 54 03_Furniture & Accessories

    Section 6: BEACH HOUSE / EXTERIOR MODELING

    Lecture 55 00_Exterior Project

    Lecture 56 01_Importing Ground Floor

    Lecture 57 02_Ground Floor Walls

    Lecture 58 03_Columns & Partitions

    Lecture 59 04_Define Gf Openings

    Lecture 60 05_Stairs

    Lecture 61 06_Flooring & Entrance Levels

    Lecture 62 07_Outdoor Levels

    Lecture 63 08_Border & Ground

    Lecture 64 09_Pool Area

    Lecture 65 10_Steps Inside Pool

    Lecture 66 11_Outdoor Partitions & Tv Wall

    Lecture 67 12_Ground Floor Ceiling

    Lecture 68 13_First Floor Walls

    Lecture 69 14_First Floor Adjustments

    Lecture 70 15_Roof Level

    Lecture 71 16_Sliding Windows & Doors

    Lecture 72 17_Fixed Windows

    Lecture 73 18_Details For The House

    Lecture 74 19_Entrance Area

    Lecture 75 20_Platform FloorGen

    Lecture 76 21_Furniture & Accessories

    Section 7: ENVIRONMENT / LANDSCAPE

    Lecture 77 01_Pool Modeling

    Lecture 78 02_Ground Layers

    Lecture 79 03_Noise Deformation

    Lecture 80 04_Displace Deformation

    Lecture 81 05_Paint Deformation

    Lecture 82 06_Soft Selection Deformation

    Lecture 83 07_Quixel Overview

    Lecture 84 08_Export From Quixel

    Lecture 85 09_Corona VFB Overview

    Lecture 86 10_Corona Converter

    Lecture 87 11_Corona Proxy

    Section 8: SCATTERING TOOLS / FOREST PACK / CORONA SCATTER

    Lecture 88 01_Apply ForestPack

    Lecture 89 02_Forest Pack Geometry

    Lecture 90 03_Forest Pack Distribution

    Lecture 91 04_Forest Pack Camera

    Lecture 92 05_Forest Pack Surfaces

    Lecture 93 06_Forest Pack Transform

    Lecture 94 07_Forest Pack Exclude Areas

    Lecture 95 08_Forest Pack Adding Layers

    Lecture 96 09_Forest Pack Add Spline Projection

    Lecture 97 10_Forest Pack Adding Details

    Lecture 98 11_FP Test Render

    Lecture 99 12_FP On Spline

    Lecture 100 13_FP Items Editor

    Lecture 101 14_FP Along Path

    Lecture 102 15_FP Built in Library

    Lecture 103 16_FP Green Walls

    Section 9: FRAMING / CAMERA

    Lecture 104 01_Add Main Camera

    Lecture 105 02_Camera Movements

    Lecture 106 03_Adjust Verticality

    Lecture 107 04_Clear View

    Lecture 108 05_Image Ratio

    Lecture 109 06_Composition

    Lecture 110 07_References

    Lecture 111 08_Natural & Artificial Framing

    Lecture 112 09_Frame Sides

    Lecture 113 10_Image Composition Helper

    Lecture 114 11_Camera Object Visibility

    Lecture 115 12_Visible to Camera

    Lecture 116 13_Close Ups

    Lecture 117 14_Depth Of Field

    Lecture 118 15_Motion Blur

    Lecture 119 16_2D Pan Zoom Mode

    Section 10: LIGHTING

    Lecture 120 01_LIGHTING KEYWORDS

    Lecture 121 02_START WITH NATURAL LIGHT

    Lecture 122 03_OVERCAST MOOD

    Lecture 123 04_BALANCE BETWEEN NATURAL & ARTIFICIAL LIGHT

    Lecture 124 05_SUNLIGHT MOOD

    Lecture 125 06_SUNSET MOOD

    Lecture 126 07_BLUE HOUR MOOD

    Lecture 127 08_WHY OVERRIDE MATERIAL

    Lecture 128 09_ALL CORONA LIGHTS

    Lecture 129 10_CORONA SUN & SKY SUNLIGHT MOOD

    Lecture 130 11_OVER EXPOSED AREAS

    Lecture 131 12_CORONA SKY OPTIONS

    Lecture 132 13_LIGHTMIX

    Lecture 133 14_CORONA SKY OVERCAST MOOD

    Lecture 134 15_SELECT FROM LIGHTMIX & LOCK RENDER TO VIEW

    Lecture 135 16_CORONA SUN OPTIONS

    Lecture 136 17_BLOOM & GLARE

    Lecture 137 18_BACKGROUND ON CORONA LIGHT MATERIAL

    Lecture 138 19_CORONA POST

    Lecture 139 20_ 4 MOODS USING SUN & SKY

    Lecture 140 21_HDRI LIGHTING & DAY LIGHT

    Lecture 141 22_HDRI LIGHTING & SUNSET MOOD

    Lecture 142 23_HDRI LIGHTING & BLUE HOUR MOOD

    Lecture 143 24_HDRI LIGHTING & OVERCAST MOOD

    Lecture 144 25_MULTIPLE HDRIS

    Lecture 145 26_ARTIFICIAL CORONA LIGHTS OPTIONS

    Lecture 146 27_RECTANGLE LIGHT & DIRECTIONALITY

    Lecture 147 28_DISK LIGHT & IES

    Lecture 148 29_SPOTLIGHTS BLOOM & GLARE

    Lecture 149 30_FLOOR LAMP & DIRECTIONALITY

    Lecture 150 31_PENDANT LIGHT & FAKE IES

    Lecture 151 32_ADD DETAILED HIGHLIGHTS

    Lecture 152 33_NATUARAL & ARTIFICIAL BALANCE

    Lecture 153 34_SAVE & LOAD LIGHTMIX CONFIGRATIONS

    Lecture 154 35_CREATE DIFFERENT MOODS FROM 1 HDRI

    Lecture 155 36_LIGHTING ANALYSIS

    Lecture 156 37_LIGHTING PATTERN

    Lecture 157 38_FOG EFFECT

    Section 11: MATERIALS

    Lecture 158 01_MATERIAL EDITOR OVERVIEW

    Lecture 159 02_MATERIALS BASIC OPTIONS

    Lecture 160 03_GLOSSINESS & IOR VALUE

    Lecture 161 04_METAL MATERIAL

    Lecture 162 05_MIX IN BUMP

    Lecture 163 06_MIX FOR WALL TEXTURE

    Lecture 164 07_COMPOSITE MAP

    Lecture 165 08_IMPORT POLIIGON MATERIAL

    Lecture 166 09_ADJUSTMENTS ON A READY TO USE MATERIALS

    Lecture 167 10_ADD COMPOSITE ON CONCRETE MATERIAL

    Lecture 168 11_ADD COLORED TEXTURE USING COMPOSITE

    Lecture 169 12_CHANGE ANY MATERIAL COLOR

    Lecture 170 13_INTERIOR HDRI FOR TEST

    Lecture 171 14_MIRROR MATERIAL

    Lecture 172 15_CLEAR GLASS MATERIAL

    Lecture 173 16_TINTED GLASS MATERIAL

    Lecture 174 17_CORONA LAYERED STREET X WATER

    Lecture 175 18_ADD MORE LAYERS TO CORONA LAYERED MATERIAL

    Lecture 176 19_QUIXEL DECALS

    Lecture 177 20_UVW RANDOMIZER AND MULTIMAP OVERVIEW

    Lecture 178 21_UVW RANDOMIZER ON SEPARATE OBJECTS

    Lecture 179 22_CORONA MULTIMAP ON SEPARATE OBJECTS

    Lecture 180 23_UVW RANDOMIZER ON FLOOR GENERATOR

    Lecture 181 24_MULTIMAP ON FLOOR GENERATOR

    Lecture 182 25_ADD MORE TEXTURE IN ONE FLOOR USING MULTIMAP

    Lecture 183 26_CORONA AO

    Lecture 184 27_CORONA ROUND EDGES

    Lecture 185 28_NOISE TO DEFORM WALL MATERIALS

    Lecture 186 29_POOL WATER MATERIAL WITHOUT TILES

    Lecture 187 30_POOL WATER MATERIAL WITH TILES

    Lecture 188 31_WATER CAUSTICS EFFECT

    Section 12: RENDERING / Render Settings

    Lecture 189 01_Resolution & Quality

    Lecture 190 02_Test Render

    Lecture 191 03_Stop & Cancel Render

    Lecture 192 04_Resume Last Render

    Lecture 193 05_Resume File

    Lecture 194 06_Region Render

    Lecture 195 07_Render Hidden Lights

    Lecture 196 08_Render Selected

    Lecture 197 09_Default Options

    Lecture 198 10_Distributed Rendering

    Lecture 199 11_Render Elements

    Lecture 200 12_Saving Formats

    Lecture 201 13_Cxr & Exr

    Lecture 202 14_Automatic Saved Cxr

    Lecture 203 15_Batch Render

    Section 13: QUIXEL BRIDGE SETUP

    Lecture 204 Quixel Bridge Setup

    Beginner architects, interior designers who wants to take their visualization skills to a professional level and shortcut years of trial and error