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    Learn To Make Helicopter Dust In Houdini From Scratch

    Posted By: ELK1nG
    Learn To Make Helicopter Dust In Houdini From Scratch

    Learn To Make Helicopter Dust In Houdini From Scratch
    Published 2/2024
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 1.02 GB | Duration: 1h 12m

    Learn to make Helicopter Dust in Houdini, Learn abour Emission sources, DOP network, Lighting and Rendering

    What you'll learn

    By the end of the course, learners will be proficient in building emission sources within Houdini.

    Participants will gain advanced knowledge and practical skills in utilizing the Sparse Smoke solver in Houdini to simulate complex particle interactions.

    Students will develop a thorough understanding of the principles of velocities, microsolvers, and other physical forces within Houdini's simulation environment

    Upon completion of the course, learners will be equipped with the ability to translate real-world concepts of helicopter rotor dust into dynamic 3D simulations

    Requirements

    Basic knowledge of Houdini

    Description

    I am Sachin Singh, with over 7 years of experience in Arts, Animation, VFX, and Design. I've contributed to various projects including "Masters of Air" (HBO, Apple TV+), "Pinocchio" (Netflix), "PS1" (Amazon Prime), "Adipurush" (Netflix and other OTTs), "Demeter of Voyage," and collaborations with Lego, among others.Welcome to this tutorial where we'll delve into creating Helicopter Rotor Dust using the Sparse Smoke solver in Houdini.Starting from the ground up, we'll construct our emission source and proceed to simulate particles to achieve the desired Helicopter Dust effect.We willl be focusing on 1 . Basics of Houdini 2 . Understanding about SOPs in Houdini3 . How to make emission source and creating a particle system4 . Understanding about DOPs in Houdini 5 . Lighting, Rendering and Composting the sceneOur journey begins at the SOP level, crafting our emission source. Moving forward, we'll develop a customized particle system within a POP network. Venturing into the DOP level, we'll explore volume sources, pyrosolvers, and fine-tune parameters such as gravity, buoyancy, and dissipation to shape our Helicopter Dust.We'll delve into the intricacies of velocities, microsolvers, and other forces essential for achieving our desired outcome.The overarching goal is to comprehend the essence of Helicopter Dust in the real world and replicate it within the realm of 3D space.

    Overview

    Section 1: Houdini Helicopter Dust

    Lecture 1 Trailer

    Section 2: Making of Houdini Helicopter Dust

    Lecture 2 Setting Up The Project

    Lecture 3 Refrences

    Lecture 4 Making the Emission Source

    Lecture 5 Particles Simulation

    Lecture 6 Dust Simulation A

    Lecture 7 Dust Simulation B

    Lecture 8 Shading, Lighting and Comp

    For beginners in Houdini who are curious about visual effects: