Learn To Make A 3D Platformer Game With Unity & C#
Published 2/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.31 GB | Duration: 5h 55m
Published 2/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.31 GB | Duration: 5h 55m
3D Unity Game Development for Absolute Beginners 2024 ,Learn to make 3D Platformer game
What you'll learn
Understand the basics of the Unity game development environment
Dive into level design principles, including obstacles, and challenges to provide an engaging and dynamic gameplay experience.
Enemy AI: Develop basic enemy AI for detecting and engaging the player.
UI and Menus: Create UI elements for health, score, and menus.
Camera Control: Master camera movements to enhance gameplay and provide better views.
Sound and Music: Implement audio features to enhance the game's atmosphere.
Requirements
Mac or PC capable of running Unity 3D
A copy of Unity 2021 or newer
Description
In this comprehensive Unity course for beginners, you will embark on a thrilling journey into the world of 3D platformer game development. Designed for aspiring game developers with little to no prior experience, this course will equip you with the fundamental skills needed to create your own 3D platformer game from scratch.You will start by learning the basics of Unity and how to set up a 3D environment. From there, you will dive into player movement mechanics, designing and implementing various obstacles, and creating engaging levels with checkpoints. You will also explore enemy AI development, UI design, and integrating sound and music into your game to enhance the player experience.Throughout the course, you will receive step-by-step guidance and hands-on practice, ensuring that you understand each concept thoroughly. By the end of the course, you will have a complete 3D platformer game that you can customize and share with others.Whether you aspire to become a professional game developer or simply want to create games as a hobby, this course will provide you with the skills and knowledge needed to bring your game ideas to life. Join us on this exciting adventure and start creating your own 3D platformer game today!Learning Objectives:Player Movement: Students will learn how to create responsive and smooth player movement mechanics, including basic controls like running, jumping, and crouching.Obstacle Interaction: Learners will understand how to design and implement various types of obstacles, such as static platforms, moving platforms, and hazards, and how the player can interact with them.Enemy AI: Students will be able to develop simple enemy AI that can detect the player, follow them, and engage in basic interactions, such as attacking or patrolling.Level Design: Participants will learn the principles of effective level design, including creating challenging but fair levels, using checkpoints, and balancing difficulty progression.UI and Menus: Learners will be able to create a user interface (UI) for displaying important game information, such as health and score, and design menus for starting the game, accessing settings, and more. And Lot More
Overview
Section 1: Introduction
Lecture 1 Setup
Section 2: Player
Lecture 2 Player Movement
Lecture 3 Jumping
Lecture 4 fix jumping
Lecture 5 Changing directions
Lecture 6 setting up animations
Lecture 7 Animations
Section 3: Camera
Lecture 8 Cinemachine
Section 4: Health
Lecture 9 Setting up health
Lecture 10 Health Mechanics
Lecture 11 Health UI
Lecture 12 Health System
Lecture 13 Damage Effect
Section 5: Scoring system
Lecture 14 Setting up scoring
Lecture 15 Scoring UI
Section 6: Environment
Lecture 16 Designing
Lecture 17 Skybox
Section 7: Enemies
Lecture 18 Adding enemy
Lecture 19 Detecting player
Lecture 20 Chasing player
Lecture 21 Damaging player
Lecture 22 Player Attack animation
Lecture 23 Detecting enemies
Lecture 24 Destroying enemies
Lecture 25 Impact Effect
Section 8: Menu
Lecture 26 Mainmenu
Lecture 27 Pause menu
Lecture 28 Fix bug
Section 9: Audio
Lecture 29 Adding sounds
Lecture 30 Background music
Section 10: Levels
Lecture 31 Adding levels
Lecture 32 Level Transition
Section 11: Dialogue System
Lecture 33 Dialogue UI
Lecture 34 Dialogue system
Lecture 35 Adding Button
Lecture 36 Fix bug
Section 12: Final Touches
Lecture 37 Quest System
Lecture 38 Restart Level
Lecture 39 Building game
Those who have little to no experience in game development but are enthusiastic about learning the fundamentals.,Individuals who want to explore Unity as a game development platform and understand its features and capabilities.,Programmers with a background in languages like C# who want to apply their skills to game development.,Students or hobbyists who have a passion for gaming and want to turn that passion into practical skills by building a complete game project.,Individuals who prefer self-paced learning and online courses as a means of acquiring new skills and knowledge.