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    Learn How To Create A 2D Action Game With Unity

    Posted By: ELK1nG
    Learn How To Create A 2D Action Game With Unity

    Learn How To Create A 2D Action Game With Unity
    Published 11/2023
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 14.12 GB | Duration: 17h 55m

    Learn video game development by creating a cool 2D Action Game like Soul Knight in Unity

    What you'll learn

    Learn C#, a modern versatile programming language.

    Learn clean code and how to design scalable systems

    Gain an excellent general knowledge of video game programming.

    Learn how object oriented programming works in practice.

    Build a combat system with multiple weapons

    Beginner to Intermediate C# fundamentals

    Requirements

    PC or Mac capable of running Unity 2021 or later

    Basic C# knowledge

    Description

    Welcome to the exciting world of game development with Unity! In this comprehensive Udemy course, you will delve into the process of creating a Soul Knight-style game using the powerful Unity development platform. Throughout this learning journey, you will discover how to create an action-packed game filled with action elements and exciting challenges, similar to the popular game Soul Knight.Our unique approach focuses on making the complex game development process accessible to all skill levels. From beginners to more experienced developers, this course is designed so that anyone interested in game development can dive in and learn effectively. The clarity of instructions and the logical structure of the course ensure that you can easily understand and apply the presented concepts.Below, we present a brief introduction to the main topics that we will address throughout the course:State-based AI System (FSM)Master Scriptable ObjectsDesign a Weapon SystemCreate custom Dungeons uCreate EnemiesCreate BossCreate PlayersDesign UI Use TilemapsGood Programming Practices By the end of this course, you will gain a deep understanding of Unity's fundamental principles and learn how to implement them effectively. Whether you're a novice or an experienced game developer, this course will equip you with valuable insights and practical skills that will empower you to create your own captivating game experiences. Get ready to embark on a thrilling journey of game development and unlock your potential in the world of Unity!

    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Lecture 2 Join our Discord Server

    Lecture 3 Discord Server Link

    Lecture 4 Download Assets

    Section 2: Player

    Lecture 5 Introduction

    Lecture 6 Create Project

    Lecture 7 Player Movement

    Lecture 8 Player Dash

    Lecture 9 Add Rotation

    Lecture 10 Animations

    Lecture 11 Challenge: Complete Animations

    Lecture 12 Section 2 Project

    Section 3: Player Configuration

    Lecture 13 Introduction

    Lecture 14 Player Scriptable Object

    Lecture 15 Player Health

    Lecture 16 Player Energy

    Lecture 17 Player UI

    Lecture 18 UI Manager

    Lecture 19 Section 3 Project

    Section 4: Create Dungeons

    Lecture 20 Introduction

    Lecture 21 Structure Dungeon

    Lecture 22 Create Rooms

    Lecture 23 Create 2C Rooms

    Lecture 24 Complete Rooms

    Lecture 25 Create Corridors

    Lecture 26 Build Dungeon

    Lecture 27 Create Doors

    Lecture 28 Add Props

    Lecture 29 Section 4 Project

    Section 5: Generate Dungeons

    Lecture 30 Introduction

    Lecture 31 Review Templates

    Lecture 32 Store Templates

    Lecture 33 Get Tiles

    Lecture 34 Load Templates

    Lecture 35 Add Doors

    Lecture 36 Challenge: Complete Rooms

    Lecture 37 Close Doors

    Lecture 38 Instantiate Dungeons

    Lecture 39 Load Dungeons

    Lecture 40 Position Player

    Lecture 41 Add Fade

    Lecture 42 Section 5 Project

    Section 6: Weapons

    Lecture 43 Introduction

    Lecture 44 Configure Weapons

    Lecture 45 Create Weapons

    Lecture 46 Add Animations

    Lecture 47 Equip and Rotate Weapon

    Lecture 48 Shoot Gun

    Lecture 49 Use Energy

    Lecture 50 Melee Weapon

    Lecture 51 ITakeDamage Interface

    Lecture 52 Section 6 Project

    Section 7: Pick Items

    Lecture 53 Introduction

    Lecture 54 Create Chest

    Lecture 55 Pickable Items

    Lecture 56 Pick Up Weapons

    Lecture 57 Change Weapons

    Lecture 58 Show Item Name

    Lecture 59 Show Weapon Name

    Lecture 60 Chest Items

    Lecture 61 Game Manager

    Lecture 62 Singleton Pattern

    Lecture 63 Section 7 Project

    Section 8: Main Scene

    Lecture 64 Introduction

    Lecture 65 Create Main Scene

    Lecture 66 Create Selectable Players

    Lecture 67 Instantiate Players

    Lecture 68 Player Selection UI

    Lecture 69 Load Player Config

    Lecture 70 Select Player

    Lecture 71 Coin and Upgrade

    Lecture 72 Update Bars

    Lecture 73 Load Dungeon

    Lecture 74 UI Manager

    Lecture 75 Section 8 Project

    Section 9: Cinemachine

    Lecture 76 Add Cinemachine

    Lecture 77 Follow Player

    Lecture 78 Section 9 Project

    Section 10: Enemies

    Lecture 79 Introduction

    Lecture 80 Create Enemy Prefabs

    Lecture 81 Enemy Health

    Lecture 82 Detect Enemy

    Lecture 83 Enemy in Line of Sight

    Lecture 84 Create AI System

    Lecture 85 Random Wander

    Lecture 86 Detect Obstacles

    Lecture 87 Instantiate Enemies

    Lecture 88 Tile Wander

    Lecture 89 Detect Player

    Lecture 90 Decision Player in Sight

    Lecture 91 Refactor Player Weapon

    Lecture 92 Enemy Weapon

    Lecture 93 Attack Player

    Lecture 94 Deal Damage

    Lecture 95 Rotate Weapon

    Lecture 96 Sword Weapon

    Lecture 97 Section 10 Project

    Section 11: Complete Rooms

    Lecture 98 Introduction

    Lecture 99 Enemy Killed Event

    Lecture 100 Create Chest in Room

    Lecture 101 Weapon UI

    Lecture 102 Health and Mana Potions

    Lecture 103 Base Bonus

    Lecture 104 Energy and Coin Bonus

    Lecture 105 Damage Text

    Lecture 106 Defeat Player

    Lecture 107 Section 11 Project

    Section 12: Boss

    Lecture 108 Create Boss

    Lecture 109 Boss Circle Pattern

    Lecture 110 Boss Random Pattern

    Lecture 111 Create Portal

    Lecture 112 Expand your Game

    Section 13: Final Project

    Lecture 113 Complete Project

    Section 14: Extra

    Lecture 114 Courses

    Anyone who wishes how to learn how to create their own Soul Knight-style game using Unity.,Anyone who wants to make their own 2D games.,People who want to create and publish their own games.,Beginners with an interest in learning game development.,Aspiring indie game developers looking to enhance their game development skills