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    Learn 3Ds Max 2024 From Scratch : A Step-By-Step Course

    Posted By: ELK1nG
    Learn 3Ds Max 2024 From Scratch : A Step-By-Step Course

    Learn 3Ds Max 2024 From Scratch : A Step-By-Step Course
    Published 12/2023
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 10.18 GB | Duration: 9h 43m

    Master 3Ds Max in Step-by-Step Course Learn 3D Modeling, Animation, Tyflow Simulations, V-Ray & Arnold Rendering.

    What you'll learn

    Create 3D projects and generate high-quality renders from scratch.

    Master diverse workspaces for a thorough understanding of the user interface (UI).

    Fully leverage 3Ds Max tools, from Array to Panorama Exporter, for comprehensive exploration and utilization.

    Craft 3D models for games and visualization, then monetize by selling them.

    Master precise and complex 3D modeling using splines, modifiers, and blueprints.

    Master realistic 3D rendering with high-quality materials and maps.

    Master creating effective photometric lights to enhance your 3D projects' visual impact.

    Unlock the full potential of your 3D projects by learning a range of animations, progressing from fundamentals to advanced techniques.

    Master Tyflow simulations for high-quality dynamic particle effects, enhancing realism in your scenes.

    Requirements

    None

    Description

    "Embark on a comprehensive journey to master 3Ds Max with our step-by-step course that covers the entire spectrum of 3D design and visualization. Whether you're a beginner or an intermediate user, this course is tailored to elevate your skills and unleash your creativity.Key Features:1. 3D Modeling Mastery: Start from the basics and progress to advanced techniques as you learn to create stunning 3D models. From simple objects to intricate environments, we guide you through every step, ensuring a solid foundation in 3D modeling.2. Tyflow Simulations: Dive into the world of dynamic simulations with Tyflow. Understand particle systems, fluid dynamics, and soft-body simulations to bring your scenes to life. Explore the limitless possibilities of Tyflow and unleash your creativity.3. Rendering with V-Ray & Arnold: Learn the art of realistic rendering with industry-standard engines, V-Ray and Arnold. Master lighting, materials, and rendering settings to achieve photorealistic results. Elevate your projects with the power of professional-grade rendering.4. Texturing and Materials: Delve into the intricacies of texturing and materials to add depth and realism to your creations. Explore various material types, texture mapping, and UV unwrapping techniques to enhance the visual appeal of your models.5. Animation Techniques: Unleash the power of animation in 3Ds Max. From basic keyframing to advanced animation techniques, discover how to breathe life into your designs. Create captivating visuals through seamless and engaging animations.6. Industry Insights and Best Practices: Benefit from industry insights and best practices shared by experienced professionals. Understand the workflows and techniques employed in real-world projects, giving you a competitive edge in the field of 3D design.7. Project-Based Learning: Apply your knowledge through hands-on, project-based learning. Work on practical exercises and real-world projects that reinforce your skills and build a robust portfolio.8. Lifetime Access and Updates: Enjoy lifetime access to the course material, including updates and additional content. Stay abreast of the latest advancements in 3Ds Max and continually refine your skills.Whether you aspire to become a 3D artist, architect, or game developer, our comprehensive course equips you with the expertise needed to excel in the world of 3D design. Join us and unlock the full potential of 3Ds Max!"

    Overview

    Section 1: Module 1 - Introduction to 3Ds Max

    Lecture 1 1. Downloading 3Ds Max

    Lecture 2 2. Understanding Welcome Screen

    Lecture 3 3D Studio Max

    Section 2: Module 2 - Understanding User Interface and more

    Lecture 4 1. Introduction To Interface of 3Ds Max

    Lecture 5 2. Changing Theme of 3Ds Max

    Lecture 6 3. Understanding Units Setup

    Lecture 7 4. Understanding Nevigation of Viewport

    Lecture 8 5. Understanding Command Panel

    Lecture 9 6 . Managing Workspaces

    Section 3: Module 3 - Working with Tool Bars

    Lecture 10 1. Understanding Transform Tool

    Lecture 11 2.Understanding Rotation Tool

    Lecture 12 3. Understanding Scale Tool

    Lecture 13 4. Understanding Select and Place Tool

    Lecture 14 5. Working with AutoGrid

    Section 4: Module 4 - Working with Command Panel

    Lecture 15 1. Creating Table with Objects

    Lecture 16 2. Creating Stairs

    Lecture 17 3. Resetting a Scene

    Lecture 18 4. Introduction to Modify Panel

    Section 5: Module 5 - Working with Different Tools

    Lecture 19 1. Creating Clones and Understanding The Difference

    Lecture 20 2. Understanding Angle Snap Toogle

    Lecture 21 3. Understanding Snap Tool

    Lecture 22 4. Understanding Array Tool

    Lecture 23 5. Understanding Pivots

    Lecture 24 6. Working with Align Tool

    Lecture 25 7. Create Text and Use Mirror Tool

    Section 6: Module 6 - Working with Modifiers

    Lecture 26 1. Working With Splines

    Lecture 27 2. Understanding Noise Modifier

    Lecture 28 3. Creating Cloth Simulations

    Lecture 29 4. Understanding Displace Modifier

    Lecture 30 5. Understanding Sweep Modifer

    Lecture 31 6. Spline Modelling with Modifiers

    Lecture 32 7. Understanding Chamfer Modifier

    Section 7: Module 7 - Working with Explorers

    Lecture 33 1. Working with Scene Explorer

    Lecture 34 2. Working With Layer Explorer

    Lecture 35 3. Working Light Explorer

    Section 8: Module 8 - Understanding Selections Techniques and more

    Lecture 36 1. Understanding Groups

    Lecture 37 2. Working with Spacewraps

    Lecture 38 3. Understanding Refrence Coordinate System

    Lecture 39 4 .Understanding Selection FIlter

    Lecture 40 5. Understanding Selection Set

    Lecture 41 6. Understanding Types of Selection

    Section 9: Module 9 - Basics of 3D Modelling

    Lecture 42 1. Introduction To 3D Modelling

    Lecture 43 2. 3D Modelling with Modifers

    Section 10: Module 10 - Working with Compound Onjects

    Lecture 44 1. Understanding Boolean Operations

    Lecture 45 2. Understanding Morpher Tool

    Lecture 46 3. Understanding Scatter Tool

    Lecture 47 4. Understanding Loft Tool

    Section 11: Module 11- Next Level 3D Modelling

    Lecture 48 1. Creating a 3D Model of Helicopter

    Lecture 49 2. Recap

    Lecture 50 3. Understanding SoftSelection

    Lecture 51 4. Creating Multiple Objects

    Lecture 52 5. Modelling a Table

    Lecture 53 6. Modelling of Background Drop

    Lecture 54 7. Creating a Book and Render it

    Section 12: Module 12 - Creating Renders

    Lecture 55 1. Introduction to Materials

    Lecture 56 2. Creating a Render

    Lecture 57 3. Understanding Different Lights

    Lecture 58 4. Understanding More Lights

    Lecture 59 5. Useage of BackDrop

    Lecture 60 6. Understanding Active Shade

    Lecture 61 7. Creating Depth of Field

    Lecture 62 8.Understanding Exposure Controls

    Section 13: Module 13 - Working with Materials

    Lecture 63 1. Materials in 3Ds Max

    Lecture 64 2. Understanding Materials

    Lecture 65 3. Understanding More Materials

    Lecture 66 4. Understanding Bump Map

    Lecture 67 5. Mapping Modifier

    Lecture 68 6. Creating Previous Version Files

    Section 14: Module 14 - Next Level 3D Modelling

    Lecture 69 1. Improving Helicopter

    Lecture 70 2. Importing Blueprints

    Lecture 71 3. Creating the 3D Model with Blueprint

    Lecture 72 4. Modelling a Lamp

    Lecture 73 5. Modelling of Chess Pieces

    Section 15: Module 15 - Painting and UVWs

    Lecture 74 1. Understanding Vertex Paint

    Lecture 75 2. Understanding UVW Map

    Lecture 76 3. Understanding Unwrap UVW

    Section 16: Module 16 - Introduction to Animations

    Lecture 77 1. Animations in 3Ds Max

    Lecture 78 2. Creating Animations

    Lecture 79 3. Creating Animation of Lamp

    Lecture 80 4. 3D Model of Aeroplane

    Lecture 81 5. Understanding Path Follow

    Lecture 82 6. Rendering a Sequence

    Lecture 83 7. Rendering a Video

    Section 17: Module 17 - Next Level Animations

    Lecture 84 1. Understanding Animation Curves

    Lecture 85 2. Animation of Lights

    Lecture 86 3. Understanding Look At Constraint

    Lecture 87 4. Understanding Animations for Cameras

    Lecture 88 5. Creating Random Animation

    Lecture 89 6. Animation with Modifiers

    Section 18: Module 18 - Understanding Remaining Tool

    Lecture 90 1. Understanding Object Paint

    Lecture 91 2. Understanding Push and Pull

    Lecture 92 3. Understanding Bones

    Lecture 93 4. Understanding Branch Tool

    Lecture 94 5. Understanding Populate

    Lecture 95 6. Understanding GIZMOS

    Lecture 96 7. Creating a Panorama Exporter

    Section 19: Module 19 - Understanding Basics of Vray Render

    Lecture 97 1. Online 3D Models

    Lecture 98 2. Settings of Vray

    Lecture 99 3. Understanding Render Elements

    Lecture 100 4. Zdepth with After Effects

    Lecture 101 5.Understanding Chaos Scatter

    Lecture 102 6. Understanding Chaos Scatter Presets

    Lecture 103 7. Example

    Lecture 104 8. Understanding Vray Denoiser

    Lecture 105 9. Exporting Render Elements

    Lecture 106 10. Infinite Plane and Wall

    Lecture 107 11. Lock Selection

    Section 20: Module 20 - Working with Vray Tools

    Lecture 108 1.Understanding Vray Lights

    Lecture 109 2. Understanding The Environment

    Lecture 110 3. Vray Sun and Sea

    Lecture 111 4. 3Ds Max Fur

    Lecture 112 5. Vray Fur

    Lecture 113 6. Creating Vray Decals

    Lecture 114 7. Working wiht HDRI in Vray

    Lecture 115 8. Understanding Vray Fog Light

    Section 21: Module 21 - Tyflow Fundamentals

    Lecture 116 1. Downloading Tyflow

    Lecture 117 2. Understanding Tyflow

    Lecture 118 3. Working with Physics

    Lecture 119 4. Collision with Objects

    Lecture 120 5. Creating Voxel Simulations

    Lecture 121 6. Understanding Surface Test

    Lecture 122 7. Understanding Particles Physics

    Lecture 123 8. Creating Falling Leaves

    Section 22: Module 22 - Tips & Tricks

    Lecture 124 1. Tips & Tricks

    Section 23: Module 23 - Working with a Project

    Lecture 125 Mixing Everything That we have learned

    Lecture 126 Custom Destrutions with Car Animations

    Beginner 3D Enthusiasts,Intermediate 3D Artists,Game Developers,Architectural Visualization Professionals,Film and Media Professionals,Creative Professionals Seeking Diversification