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    Java Game Development Masterclass

    Posted By: ELK1nG
    Java Game Development Masterclass

    Java Game Development Masterclass
    Published 11/2023
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 6.39 GB | Duration: 13h 13m

    Learn to Build Classic Games from Scratch Using Java

    What you'll learn

    Achieve mastery in the realm of 2D game development using Java, enabling you to create engaging and interactive gaming experiences.

    Gain a practical understanding of how Object-Oriented Programming (OOP) is effectively applied in the context of real-world programming projects.

    Create Classical Games like Snake, Pac-Man and Brick Breaker from scratch

    Develop a broad skill set encompassing game design, graphics rendering, user input handling, collision detection, and game flow management.

    Complete each module with fully functional game projects, showcasing your ability to apply Java programming concepts to create engaging and interactive games.

    Hone your problem-solving skills by addressing common challenges in game development and troubleshooting errors effectively.

    Unleash your creativity in game design by customizing and enhancing the provided game templates, allowing you to express your unique style.

    Learn how to enhance the gaming experience by integrating sound effects and music into your projects, creating a more immersive environment.

    Requirements

    Enthusiasm for Game Development

    Internet Connection

    Commitment to Practice

    Open Mindset and Willingness to Explore

    Description

    Embark on a comprehensive journey into Java game development with this masterclass! In this course, you will delve into the world of programming fundamentals while creating engaging games. From the basics of variables and data types to advanced concepts like class design and game mechanics, each module is designed to enhance your programming skills while building exciting games. Explore the realms of classic game development, including the creation of timeless favourites like Brick Breaker, Snake, Pac-Man, Tetris, and more. Through step-by-step tutorials, you'll gain hands-on experience in setting up game projects, designing game elements, implementing functionality, and refining gameplay. Whether you're a beginner or an intermediate programmer, this course will empower you to unleash your creativity and bring your game development ideas to life. Pacman Game: This iconic game needs no introduction, and now you have the power to craft it from scratch. By the end of this masterclass, you'll not only have a deep understanding of Java programming but also a portfolio of fully functional games that showcase your newly acquired skills. Join us on this thrilling journey and become a proficient Java game developer! Elevate your coding prowess and open doors to a world where creativity meets technical expertise.

    Overview

    Section 1: Java Installation and EclipseSet-Up

    Lecture 1 Install Java

    Lecture 2 MacOS Java & Eclipse Installation

    Lecture 3 Linux Java & Eclipse Installation

    Section 2: Java Programming Fundamentals

    Lecture 4 Introduction to Java

    Lecture 5 Variables and Data Types

    Lecture 6 Arrays and Strings

    Lecture 7 Flow Control

    Lecture 8 Classes, Objects and Methods

    Section 3: Brick Breaker Game Development Tutorial

    Lecture 9 Brick Breaker Game Development

    Lecture 10 Main Class Development

    Lecture 11 Ball and Pedal Display

    Lecture 12 Ball and Pedal Functionality

    Lecture 13 Displaying Bricks Map

    Lecture 14 Bricks Functionality

    Lecture 15 Game Restarting and Score Display

    Section 4: Snake Game Development Tutorial

    Lecture 16 Introduction and Set-Up

    Lecture 17 Developing the Main Class

    Lecture 18 Set the Game Play

    Lecture 19 Displaying the Snake

    Lecture 20 Snake Functionality

    Lecture 21 Interaction Snake vs Fruit

    Lecture 22 Set Score and Restart Message

    Section 5: Pac-Man Game Development Tutorial

    Lecture 23 Packman Game Development

    Lecture 24 Developing the Main Class

    Lecture 25 Set Key Variables

    Lecture 26 Background Initialization

    Lecture 27 Drawing the Maze - Part 1

    Lecture 28 Drawing the Maze - Part 2

    Lecture 29 Drawing the Maze - Part 3

    Lecture 30 Import Images

    Lecture 31 Draw Pacman

    Lecture 32 Pacman Functionality - Part 1

    Lecture 33 Pacman Functionality - Part 2

    Lecture 34 Pacman Animation

    Lecture 35 Draw Enemy

    Lecture 36 Move Enemy

    Lecture 37 Dying Functionality

    Lecture 38 Winning Functionality

    Lecture 39 Drawing the Score

    Lecture 40 Display Intro Screen

    Lecture 41 Pause and Stop the Game

    Lecture 42 Play Music

    Section 6: Java Puzzle Game Development Tutorial

    Lecture 43 Puzzle Game Using Frame: Part 1

    Lecture 44 Puzzle Game Using Frame: Part 2

    Lecture 45 Puzzle Game Using JFrame: Part 1

    Lecture 46 Puzzle Game Using JFrame: Part 2

    Section 7: Tetris Game Development Tutorial

    Lecture 47 Set Up Tetris Game Project

    Lecture 48 Game Frame and Main Class

    Lecture 49 Design Object Shape: Part 1

    Lecture 50 Design Object Shape: Part 2

    Lecture 51 Board Set Up

    Lecture 52 Game Start and Pause

    Lecture 53 Drawing Brick Shapes

    Lecture 54 Draw Squares

    Lecture 55 Remove Full Lines

    Lecture 56 Game Cycle and Key Controls

    Section 8: "Move the Balls" Game Development Tutorial

    Lecture 57 Move the Balls Game Set Up

    Lecture 58 Wall Class

    Lecture 59 Main Class

    Lecture 60 Area and Baggage Class

    Lecture 61 Actor Class

    Lecture 62 Board Class Set Up

    Lecture 63 World Initialization

    Lecture 64 Build Game Control

    Lecture 65 Take User Input Controls

    Lecture 66 Check Wall Collision

    Lecture 67 Check Bag Collision

    Lecture 68 Check if the Game is Completed

    Section 9: "Starship Defender" Game Development Tutorial

    Lecture 69 Starship Game Set Up

    Lecture 70 Alien Class

    Lecture 71 Shot Class

    Lecture 72 Set Objects Location and Display

    Lecture 73 Create Main Game Parameters

    Lecture 74 The Player Class

    Lecture 75 Main Class

    Lecture 76 Board Parameters and Game Initialization

    Lecture 77 Draw Game Characters

    Lecture 78 Paint Game Characters

    Lecture 79 Move the Starship

    Lecture 80 Enable Starship Shooting

    Lecture 81 Move Aliens

    Lecture 82 Enable Aliens to Shoot Back

    Lecture 83 Game Over Functionality

    Individuals with little or no programming experience looking to start their journey into the world of coding through the exciting avenue of game development.,Those interested in mastering Java or expanding their Java programming skills specifically within the context of game development.,Individuals with a passion for games who aspire to create their own interactive and engaging game projects using Java.,Self-taught programmers seeking a structured and comprehensive course to enhance their skills and gain practical experience in game development.