Interactive Visualization In Unreal Engine 5.2 For Archviz
Published 5/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 9.80 GB | Duration: 9h 12m
Published 5/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 9.80 GB | Duration: 9h 12m
Interactive Visualization, Cinematic Animation for Architecture and Interior Design Unreal Enine 5, UE 5.2
What you'll learn
Preparation of a 3D Model of Project
Draw Calls and Geometry Optimization in Unreal Engine
Realistic interior and exterior light settings
Problem solving with Lumen Light. Surface Cache
Realistic Procedural and HDRI sky and Clouds
Geometry Optimization and Editing in with Unreal Engine tools
Efficient Copying, Merging and Placing Assets in the scene
Post Process Volum, Sun Light and Fog settings
Solving the problem with Light Artifacts
Creation Materials for Exterior and Interior
Static Mesh and Procedural Grass for Envariment
Foliage and Plants with Megascans
Post Process Volume settings for different parts of the project
Optimization for Interior and Exterior Artificial light
Final Project Improvements
Blueprint. Project Optimization. Creation of Interactive Project features
Final Project Setup. Problem Solving
Packaging Project for distribution
Photorealistic Architecture Cinematic Rendering and Animation
Final Video Editing. DaVinci Resolve
Requirements
System with the recommended requirements: Windows 10 build 1909.1350 and newer with DirectX 12 support Windows 10 version 1909 — The revision number should exceed or be equal to .1350. One of the following graphics cards: NVIDIA RTX-2000 series or newer AMD RX-6000 series or newer Intel® Arc™ A-Series Graphics Cards or newer
Basic skills of working with Unreal Engine 5
Description
Take to the next level and start using the Power of Unreal Engine in Architectural Visualization. My course will help you create impressive interactive and photorealistic visualization of architectural projects. Unreal Engine is no longer the future but the present of rendering and presentation of projects. The skills to create amazing interactive projects will help you gain a competitive edge over other industry professionals. I will share with you my experience of working on a real project and show you all the stages of work.You will gain the following skills:-Preparation of a 3D Model of Project-Draw Calls and Geometry Optimization in Unreal Engine-Realistic interior and exterior light settings-Problem solving with Lumen Light. Surface Cache-Realistic Procedural and HDRI sky and Clouds-Geometry Optimization and Editing in with Unreal Engine tools-Efficient Copying, Merging and Placing Assets in the scene-Post Process Volum, Sun Light and Fog settings-Solving the problem with Light Artifacts-Creation Materials for Exterior and Interior-Static Mesh and Procedural Grass for Envariment-Foliage and Plants with Megascans-Post Process Volume settings for different parts of the project-Optimization for Interior and Exterior Artificial light-Final Project Improvements-Blueprint. Project Optimization. Creation of Interactive Project features-Final Project Setup. Problem Solving-Packaging Project for distribution-Photorealistic Architecture Cinematic Rendering and Animation-Final Video Editing. DaVinci Resolve
Overview
Section 1: Beginning
Lecture 1 Software Installation
Lecture 2 Preparation of 3D Model
Lecture 3 Draw Calls and Geometry Optimization
Lecture 4 Datasmith. Scene export to Unreal Engine
Section 2: Unreal Engine
Lecture 5 Initial setting of exterior light
Lecture 6 Interior light. Glass material setting
Lecture 7 Lumen Surface Cache. Problem solving
Lecture 8 Procedural and HDRI Clouds
Section 3: Working with geometry in Unreal Engine
Lecture 9 Geometry Optimization in Unreal Engine
Lecture 10 Geometry Editing in Unreal Engine
Lecture 11 Copying, Merging and Placing Assets in the scene
Lecture 12 Post Process Volum. Interior Sun Light. Fog
Lecture 13 Solving the problem with Light Artifacts
Section 4: Materials, Static Mesh and Procedural Grass
Lecture 14 Exterior Materials - Part 1 -
Lecture 15 Exterior Materials - Part 2 -
Lecture 16 Static Mesh and Procedural Grass
Lecture 17 Interior Materials - Part 1 -
Lecture 18 Interior Materials. Two-sided Materials - Part 2 -
Lecture 19 Interior Materials - Part 3 -
Lecture 20 Interior Materials - Part 4 -
Lecture 21 Interior Materials. Recessed Lighting Material - Part 5 -
Section 5: Environment and Post Process Volume Final settings
Lecture 22 Foliage and Plants. Megascans
Lecture 23 Post Process Volume. Final settings
Section 6: Final Light settings. Fire in fireplace. Final Project Improvements.
Lecture 24 Interior Artificial light Settings
Lecture 25 Fire in the Fireplace
Lecture 26 Exterior Artificial light Settings
Lecture 27 Final Project Improvements
Section 7: Blueprints. Creating Interactive Project Features
Lecture 28 Getting started with Blueprints. Character and Collision
Lecture 29 Blueprint Doors Opening
Lecture 30 Scene Optimization with Levels
Lecture 31 Changing a Position of the Sun with Blueprint
Lecture 32 Foliage Optimization with Blueprint
Lecture 33 Interactive Furniture Replacement
Lecture 34 Camera Zoom with Blueprint
Lecture 35 Main Menu
Lecture 36 Preloading Screen
Lecture 37 High Resolution Screenshot
Lecture 38 Reminder Bar and Quit the Project
Lecture 39 Project Icon
Lecture 40 Packaging Project
Lecture 41 Final Project Setup. Problem Solving
Section 8: Сinematic rendering and Animation
Lecture 42 Architecture Cinematic Rendering and Animation
Lecture 43 Video Editing. DaVinci Resolve
Architects,Designers,Interior Designers,3D Visualizers,CG Artists,3D Artist