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    Interactive Visualization In Unreal Engine 5.2 For Archviz

    Posted By: ELK1nG
    Interactive Visualization In Unreal Engine 5.2 For Archviz

    Interactive Visualization In Unreal Engine 5.2 For Archviz
    Published 5/2023
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 9.80 GB | Duration: 9h 12m

    Interactive Visualization, Cinematic Animation for Architecture and Interior Design Unreal Enine 5, UE 5.2

    What you'll learn

    Preparation of a 3D Model of Project

    Draw Calls and Geometry Optimization in Unreal Engine

    Realistic interior and exterior light settings

    Problem solving with Lumen Light. Surface Cache

    Realistic Procedural and HDRI sky and Clouds

    Geometry Optimization and Editing in with Unreal Engine tools

    Efficient Copying, Merging and Placing Assets in the scene

    Post Process Volum, Sun Light and Fog settings

    Solving the problem with Light Artifacts

    Creation Materials for Exterior and Interior

    Static Mesh and Procedural Grass for Envariment

    Foliage and Plants with Megascans

    Post Process Volume settings for different parts of the project

    Optimization for Interior and Exterior Artificial light

    Final Project Improvements

    Blueprint. Project Optimization. Creation of Interactive Project features

    Final Project Setup. Problem Solving

    Packaging Project for distribution

    Photorealistic Architecture Cinematic Rendering and Animation

    Final Video Editing. DaVinci Resolve

    Requirements

    System with the recommended requirements: Windows 10 build 1909.1350 and newer with DirectX 12 support Windows 10 version 1909 — The revision number should exceed or be equal to .1350. One of the following graphics cards: NVIDIA RTX-2000 series or newer AMD RX-6000 series or newer Intel® Arc™ A-Series Graphics Cards or newer

    Basic skills of working with Unreal Engine 5

    Description

    Take to the next level and start using the Power of Unreal Engine in Architectural Visualization. My course will help you create impressive interactive and photorealistic visualization of architectural projects. Unreal Engine is no longer the future but the present of rendering and presentation of projects. The skills to create amazing interactive projects will help you gain a competitive edge over other industry professionals. I will share with you my experience of working on a real project and show you all the stages of work.You will gain the following skills:-Preparation of a 3D Model of Project-Draw Calls and Geometry Optimization in Unreal Engine-Realistic interior and exterior light settings-Problem solving with Lumen Light. Surface Cache-Realistic Procedural and HDRI sky and Clouds-Geometry Optimization and Editing in with Unreal Engine tools-Efficient Copying, Merging and Placing Assets in the scene-Post Process Volum, Sun Light and Fog settings-Solving the problem with Light Artifacts-Creation Materials for Exterior and Interior-Static Mesh and Procedural Grass for Envariment-Foliage and Plants with Megascans-Post Process Volume settings for different parts of the project-Optimization for Interior and Exterior Artificial light-Final Project Improvements-Blueprint. Project Optimization. Creation of Interactive Project features-Final Project Setup. Problem Solving-Packaging Project for distribution-Photorealistic Architecture Cinematic Rendering and Animation-Final Video Editing. DaVinci Resolve

    Overview

    Section 1: Beginning

    Lecture 1 Software Installation

    Lecture 2 Preparation of 3D Model

    Lecture 3 Draw Calls and Geometry Optimization

    Lecture 4 Datasmith. Scene export to Unreal Engine

    Section 2: Unreal Engine

    Lecture 5 Initial setting of exterior light

    Lecture 6 Interior light. Glass material setting

    Lecture 7 Lumen Surface Cache. Problem solving

    Lecture 8 Procedural and HDRI Clouds

    Section 3: Working with geometry in Unreal Engine

    Lecture 9 Geometry Optimization in Unreal Engine

    Lecture 10 Geometry Editing in Unreal Engine

    Lecture 11 Copying, Merging and Placing Assets in the scene

    Lecture 12 Post Process Volum. Interior Sun Light. Fog

    Lecture 13 Solving the problem with Light Artifacts

    Section 4: Materials, Static Mesh and Procedural Grass

    Lecture 14 Exterior Materials - Part 1 -

    Lecture 15 Exterior Materials - Part 2 -

    Lecture 16 Static Mesh and Procedural Grass

    Lecture 17 Interior Materials - Part 1 -

    Lecture 18 Interior Materials. Two-sided Materials - Part 2 -

    Lecture 19 Interior Materials - Part 3 -

    Lecture 20 Interior Materials - Part 4 -

    Lecture 21 Interior Materials. Recessed Lighting Material - Part 5 -

    Section 5: Environment and Post Process Volume Final settings

    Lecture 22 Foliage and Plants. Megascans

    Lecture 23 Post Process Volume. Final settings

    Section 6: Final Light settings. Fire in fireplace. Final Project Improvements.

    Lecture 24 Interior Artificial light Settings

    Lecture 25 Fire in the Fireplace

    Lecture 26 Exterior Artificial light Settings

    Lecture 27 Final Project Improvements

    Section 7: Blueprints. Creating Interactive Project Features

    Lecture 28 Getting started with Blueprints. Character and Collision

    Lecture 29 Blueprint Doors Opening

    Lecture 30 Scene Optimization with Levels

    Lecture 31 Changing a Position of the Sun with Blueprint

    Lecture 32 Foliage Optimization with Blueprint

    Lecture 33 Interactive Furniture Replacement

    Lecture 34 Camera Zoom with Blueprint

    Lecture 35 Main Menu

    Lecture 36 Preloading Screen

    Lecture 37 High Resolution Screenshot

    Lecture 38 Reminder Bar and Quit the Project

    Lecture 39 Project Icon

    Lecture 40 Packaging Project

    Lecture 41 Final Project Setup. Problem Solving

    Section 8: Сinematic rendering and Animation

    Lecture 42 Architecture Cinematic Rendering and Animation

    Lecture 43 Video Editing. DaVinci Resolve

    Architects,Designers,Interior Designers,3D Visualizers,CG Artists,3D Artist