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Instructional Design Strategies & Use Cases For Metaverse

Posted By: ELK1nG
Instructional Design Strategies & Use Cases For Metaverse

Instructional Design Strategies & Use Cases For Metaverse
Published 6/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 910.22 MB | Duration: 1h 49m

Strategies for teaching with Virtual Reality (VR)

What you'll learn

Define what is Metaverse and Virtual Reality (VR)

Apply popular Instructional Design Theories and Models for designing training for the Metaverse or VR

Examine and evaluate various applications of learning in the Metaverse or VR

Describe the advantages that the Metaverse or VR learning experiences offer

Explain how learning experiences may evolve in the Metaverse or VR

Design learning experiences for the Metaverse or VR

Requirements

Basics of Instructional Design, eLearning, and related concepts.

Description

Unlock the Potential of Metaverse or Virtual Reality Learning: Comprehensive Course for Instructional Design ProfessionalsDiscover the exciting world of Metaverse Learning and Instructional Design with our unique course! Designed for instructional design professionals, eLearning experts, teachers, and education technology enthusiasts, this comprehensive program empowers you to harness the power of the Metaverse in education.In Section 1, delve into the fundamentals of the Metaverse and explore its implications for education. Learn about instructional design theories and models tailored for the Metaverse, including Merrill's Principles of Instructions, Sociocultural Learning Model, ADDIE Model, and Kirkpatrick's Evaluation Model.Section 2 focuses on designing immersive Metaverse experiences. Explore key considerations and tools for creating engaging user experiences. Discover how to customize learner avatars and ensure safety measures.Section 3 explores practical applications of Metaverse learning. From academic excursions to emergency situations, case studies, skill development, and policy training discover how the Metaverse enhances learning outcomes.Section 4 looks at the future of instructional design strategies in the Metaverse. Explore emerging trends and discuss how instructional design can adapt to leverage advancements effectively.By course completion, you'll be equipped with the skills to design impactful learning experiences in the Metaverse. Reinforce your understanding with quizzes and handouts.Enroll in our Metaverse Learning and Instructional Design course today to be at the forefront of educational innovation. Shape the future of education in the Metaverse!The course addresses explicitly the Instructional Strategies and Considerations for developing training in Virtual Reality (VR) and Augmented Reality (AR). In this course, we use the term "Metaverse" to refer to Virtual Reality, which is currently the most widely adopted platform. However, the teachings of this course extend beyond the Metaverse. These strategies can be adapted to any emerging Virtual Reality platform. The course doesn't demonstrate the use of any tool as the focus is on the application of Instructional Strategies and concepts in VR. The concepts covered in this course are tool agnostic.

Overview

Section 1: Introduction to Instructional Design Strategies and Use Cases for the Metaverse

Lecture 1 Introduction

Lecture 2 Introduction to Metaverse

Section 2: Metaverse for Learning and Development

Lecture 3 Evolution to the Metaverse

Lecture 4 Learning in the Metaverse

Lecture 5 Instructional Design Theories and Models in the Metaverse

Lecture 6 Merrill's Principles of Instructions in the Metaverse

Lecture 7 Sociocultural Learning Theory in the Metaverse

Lecture 8 ADDIE Model in the Metaverse

Lecture 9 Demonstration of the Test Case Template

Lecture 10 Using Kirkpatrick’s Evaluation Model in the Metaverse

Lecture 11 Evaluating Learners’ Performance in the Metaverse

Lecture 12 Summary: Metaverse for Learning and Development

Section 3: Designing the Metaverse Experience

Lecture 13 The Designing Considerations

Lecture 14 Key Considerations

Lecture 15 The Key Tools

Lecture 16 Customizing Learner’s Avatar

Lecture 17 Getting Started in the Metaverse

Lecture 18 User Experience in the Metaverse

Lecture 19 Safety Measures in Metaverse

Lecture 20 Summary: Designing the Metaverse Experience

Section 4: Experiences in the Metaverse

Lecture 21 Overview of Different Learning Experiences you can Offer in the Metaverse

Lecture 22 Academic Excursions

Lecture 23 Case Studies

Lecture 24 Emergency Simulations

Lecture 25 Skill Development

Lecture 26 Policy and Compliance Training

Lecture 27 Summary: Experiences in the Metaverse

Section 5: Interactions and Engagement Ideas for the Metvaverse

Lecture 28 Practice Design Document: Designing a Learning Experience for the Metaverse

Section 6: What’s Next for Instructional Design Strategies in the Metaverse

Lecture 29 Course Summary and Future of the Metaverse

Instructional Designers,eLearning Professionals,Online Teachers,Freelance Online Teachers