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    How To Scatter Sine Waves Onto Any Object In Houdini

    Posted By: ELK1nG
    How To Scatter Sine Waves Onto Any Object In Houdini

    How To Scatter Sine Waves Onto Any Object In Houdini
    Published 3/2025
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 876.85 MB | Duration: 0h 58m

    Master VEX and procedural animation techniques to create dynamic looping effects in Houdini

    What you'll learn

    Houdini procedural workflows

    The Vex Scripting Language

    How to use the sine and cosine functions in VEX

    Lighting and rendering in Solaris/Karma

    Requirements

    Basic interface knowledge of Houdini

    Some VEX experience will help but not necessary

    Description

    Procedural Looping Animations in Houdini: A VEX-Based ProjectThis course is designed to help you build a fully procedural looping animation in Houdini using VEX scripting. Through a structured, hands-on project, you will learn how to scatter sine waves onto any object, develop procedural controls, and create a polished final animation that you can customize, refine, or share with confidence. You'll also gain insights into best practices for procedural workflows used in professional VFX and motion design.What You’ll Learn:VEX scripting fundamentals for procedural animationSine wave scattering techniques to drive motion and variationLooping animation workflows for seamless playback and exportBest practices for optimizing procedural setups in HoudiniHow to complete a fully functional project ready for editing, rendering, or publishingWho This Course Is For:Houdini users looking to apply VEX in real projectsMotion designers and VFX artists interested in procedural animation techniquesAnyone who wants to create, customize, and share looping/procedural animations for personal or professional useBy the end of this course, you will have a fully procedural looping animation and a deeper understanding of VEX-driven workflows, enabling you to build and modify complex animations with confidence and efficiency. Whether you're a beginner or an experienced artist, this course will enhance your procedural skills.Enrol today and start building your own procedural animations in Houdini.

    Overview

    Section 1: Introduction

    Lecture 1 Course Overview

    Section 2: Building the Effect

    Lecture 2 Creating a single sine wave on a grid

    Lecture 3 Scattering multiple sine waves onto a grid

    Lecture 4 Creating the growing double helixes

    Section 3: Scene Assembly and Rendering

    Lecture 5 Assigning the effect to an apple

    Lecture 6 Animation, lighting, shading and rendering

    Section 4: Project Files

    Lecture 7 Download Project Files

    Intermediate Houdini Users