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How To Create A First Person Shooter In Unreal Engine 5

Posted By: ELK1nG
How To Create A First Person Shooter In Unreal Engine 5

How To Create A First Person Shooter In Unreal Engine 5
Published 10/2023
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 5.53 GB | Duration: 4h 46m

Master the Art of FPS Game Development in Unreal Engine: Building Your Own Action-Packed Adventure

What you'll learn

Comprehensive Step-by-Step Tutorials: The course offers a series of well-structured and easy-to-follow tutorials

Level Design Techniques: Discover how to design a level using assets from Quixel Bridge

Enemy AI: Dive into the world of enemy AI and learn how to design and implement enemy behaviors.

Learn how to create a dynamic weapon system, so you can easily customise the settings of each weapon you make

Create weapon pick up and switching system

Requirements

Have a basic understanding of Unreal Engine. Know how to move around the viewport and how to create blueprint classes.

Description

Course in a Nutshell: Learn How to Create a First Person Shooter in Unreal EngineIn this course, you will embark on an exciting journey into the world of game development as you learn how to create your very own First Person Shooter (FPS) game using the powerful Unreal Engine. Whether you're a beginner looking to dive into game development or an experienced developer seeking to expand your skills, this course has something to offer for everyone.Course Overview:This comprehensive course is designed to guide you step-by-step through the process of building a First Person Shooter in Unreal Engine. Starting with the basics, you will be introduced to the Unreal Engine interface, where you'll learn how to set up a new project and navigate the game development environment.Next, you will delve into the core mechanics of an FPS game. You'll master the art of creating a first-person camera perspective, implementing player movement and controls, and setting up a dynamic weapon system.What's InsideCourse Modules :IntroductionCreating A Weapon SystemCreating A Zombie EnemyCreating World ItemsDesigning The LevelCreating The GameFinal TouchesWhat Will You Learn In this Course:At the end of this course, you will have acquired a diverse range of skills and knowledge that will empower you to create a fully functional and polished First Person Shooter game in Unreal Engine. Here's a summary of what you'll have learned:Unreal Engine Fundamentals: You'll gain a solid understanding of the Unreal Engine interface, how to set up a project, and how to navigate the various tools and features.FPS Mechanics: Learn how to implement first-person camera controls, player movement, and shooting mechanics to create a seamless FPS experience.Weapon Systems: Master the art of designing and implementing realistic weapon mechanics, including reloading, aiming, and weapon swapping.Level Design: Develop captivating environments with interactive elements, using assets from Quixel Megascans.So, are you ready to embark on your journey to becoming an FPS game developer in Unreal Engine? Enroll now and let's start building your dream game together.

Overview

Section 1: Introduction

Lecture 1 Creating The Project

Lecture 2 Setting Up Player Input

Lecture 3 Adding Look Input

Lecture 4 Adding Jump Input

Lecture 5 Adding The Player Animations

Section 2: Creating Weapon Assets

Lecture 6 FPS Assets

Lecture 7 Creating A FPS Weapon System

Lecture 8 Creating A Pistol Weapon

Lecture 9 Creating The Assault Rifle

Lecture 10 Creating A Weapon Animation System

Lecture 11 Adding Recoil Animations

Lecture 12 Creating A Hud To Display The Amount Of Ammo

Lecture 13 Creating An Ammo System

Lecture 14 Creating A Reload System

Lecture 15 Creating An IronSights

Lecture 16 Adding Bullet Hole Impacts

Lecture 17 Adding A Cross Hair

Lecture 18 Creating A Shotgun

Lecture 19 Creating Weapon Swapping System

Lecture 20 Creating An Interaction System

Lecture 21 Creating A Weapon Pick Up System Pt 1

Lecture 22 Creating A Weapon Pick Up System Pt 2

Lecture 23 Camera Shake

Lecture 24 Commenting

Section 3: Creating A Zombie Enemy

Lecture 25 Creating A Zombie A.I.

Lecture 26 Adding The Zombie Model

Lecture 27 Making The Zombie Get Damaged

Lecture 28 Adding Particle Effects

Lecture 29 Adding Zombie Hit React Animations

Lecture 30 Giving The Player A Health Bar

Lecture 31 Adding A Hurt Screen

Lecture 32 Giving The Zombie An Attack

Lecture 33 Enemy Hearing

Section 4: Creating World Items

Lecture 34 Creating An Explosive Barrel

Lecture 35 Creating A Health Pack

Lecture 36 Creating An Intercation HUD

Lecture 37 Creating Ammo Pick Up

Lecture 38 Creating Custom Ammo Pick Ups

Lecture 39 Creating A Headshot System

Lecture 40 Making Enemys Drop Loot

Lecture 41 Creating A Sprint System

Section 5: Designing The Level

Lecture 42 Creating A Spooky Forest Environment

Lecture 43 Collision

Section 6: Creating The Game

Lecture 44 Setting Up A Game Mode

Lecture 45 Creating A Zombie Counter

Lecture 46 Designing The Level

Lecture 47 Creating A Win Screen

Lecture 48 Creating A Game Over

Lecture 49 Creating A Main menu

Section 7: Final Touches

Lecture 50 Updating The UI

Lecture 51 Adding Sound Effects

Lecture 52 Polishing The Reload System

Lecture 53 How To Create More Weapons

Lecture 54 Level Bounds Volume

Lecture 55 Custom Font

Lecture 56 Removing Shadows

Lecture 57 Giving The Zombies Glowing Eyes

Lecture 58 How To Export Your Game

Section 8: What To Do Next

Lecture 59 Bonus Lecture

A beginner or intermediate game developer who is interested in learning how to make an FPS In Unreal Engine