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    How To Create A First Person Shooter In Unreal Engine 5

    Posted By: ELK1nG
    How To Create A First Person Shooter In Unreal Engine 5

    How To Create A First Person Shooter In Unreal Engine 5
    Published 10/2023
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 5.53 GB | Duration: 4h 46m

    Master the Art of FPS Game Development in Unreal Engine: Building Your Own Action-Packed Adventure

    What you'll learn

    Comprehensive Step-by-Step Tutorials: The course offers a series of well-structured and easy-to-follow tutorials

    Level Design Techniques: Discover how to design a level using assets from Quixel Bridge

    Enemy AI: Dive into the world of enemy AI and learn how to design and implement enemy behaviors.

    Learn how to create a dynamic weapon system, so you can easily customise the settings of each weapon you make

    Create weapon pick up and switching system

    Requirements

    Have a basic understanding of Unreal Engine. Know how to move around the viewport and how to create blueprint classes.

    Description

    Course in a Nutshell: Learn How to Create a First Person Shooter in Unreal EngineIn this course, you will embark on an exciting journey into the world of game development as you learn how to create your very own First Person Shooter (FPS) game using the powerful Unreal Engine. Whether you're a beginner looking to dive into game development or an experienced developer seeking to expand your skills, this course has something to offer for everyone.Course Overview:This comprehensive course is designed to guide you step-by-step through the process of building a First Person Shooter in Unreal Engine. Starting with the basics, you will be introduced to the Unreal Engine interface, where you'll learn how to set up a new project and navigate the game development environment.Next, you will delve into the core mechanics of an FPS game. You'll master the art of creating a first-person camera perspective, implementing player movement and controls, and setting up a dynamic weapon system.What's InsideCourse Modules :IntroductionCreating A Weapon SystemCreating A Zombie EnemyCreating World ItemsDesigning The LevelCreating The GameFinal TouchesWhat Will You Learn In this Course:At the end of this course, you will have acquired a diverse range of skills and knowledge that will empower you to create a fully functional and polished First Person Shooter game in Unreal Engine. Here's a summary of what you'll have learned:Unreal Engine Fundamentals: You'll gain a solid understanding of the Unreal Engine interface, how to set up a project, and how to navigate the various tools and features.FPS Mechanics: Learn how to implement first-person camera controls, player movement, and shooting mechanics to create a seamless FPS experience.Weapon Systems: Master the art of designing and implementing realistic weapon mechanics, including reloading, aiming, and weapon swapping.Level Design: Develop captivating environments with interactive elements, using assets from Quixel Megascans.So, are you ready to embark on your journey to becoming an FPS game developer in Unreal Engine? Enroll now and let's start building your dream game together.

    Overview

    Section 1: Introduction

    Lecture 1 Creating The Project

    Lecture 2 Setting Up Player Input

    Lecture 3 Adding Look Input

    Lecture 4 Adding Jump Input

    Lecture 5 Adding The Player Animations

    Section 2: Creating Weapon Assets

    Lecture 6 FPS Assets

    Lecture 7 Creating A FPS Weapon System

    Lecture 8 Creating A Pistol Weapon

    Lecture 9 Creating The Assault Rifle

    Lecture 10 Creating A Weapon Animation System

    Lecture 11 Adding Recoil Animations

    Lecture 12 Creating A Hud To Display The Amount Of Ammo

    Lecture 13 Creating An Ammo System

    Lecture 14 Creating A Reload System

    Lecture 15 Creating An IronSights

    Lecture 16 Adding Bullet Hole Impacts

    Lecture 17 Adding A Cross Hair

    Lecture 18 Creating A Shotgun

    Lecture 19 Creating Weapon Swapping System

    Lecture 20 Creating An Interaction System

    Lecture 21 Creating A Weapon Pick Up System Pt 1

    Lecture 22 Creating A Weapon Pick Up System Pt 2

    Lecture 23 Camera Shake

    Lecture 24 Commenting

    Section 3: Creating A Zombie Enemy

    Lecture 25 Creating A Zombie A.I.

    Lecture 26 Adding The Zombie Model

    Lecture 27 Making The Zombie Get Damaged

    Lecture 28 Adding Particle Effects

    Lecture 29 Adding Zombie Hit React Animations

    Lecture 30 Giving The Player A Health Bar

    Lecture 31 Adding A Hurt Screen

    Lecture 32 Giving The Zombie An Attack

    Lecture 33 Enemy Hearing

    Section 4: Creating World Items

    Lecture 34 Creating An Explosive Barrel

    Lecture 35 Creating A Health Pack

    Lecture 36 Creating An Intercation HUD

    Lecture 37 Creating Ammo Pick Up

    Lecture 38 Creating Custom Ammo Pick Ups

    Lecture 39 Creating A Headshot System

    Lecture 40 Making Enemys Drop Loot

    Lecture 41 Creating A Sprint System

    Section 5: Designing The Level

    Lecture 42 Creating A Spooky Forest Environment

    Lecture 43 Collision

    Section 6: Creating The Game

    Lecture 44 Setting Up A Game Mode

    Lecture 45 Creating A Zombie Counter

    Lecture 46 Designing The Level

    Lecture 47 Creating A Win Screen

    Lecture 48 Creating A Game Over

    Lecture 49 Creating A Main menu

    Section 7: Final Touches

    Lecture 50 Updating The UI

    Lecture 51 Adding Sound Effects

    Lecture 52 Polishing The Reload System

    Lecture 53 How To Create More Weapons

    Lecture 54 Level Bounds Volume

    Lecture 55 Custom Font

    Lecture 56 Removing Shadows

    Lecture 57 Giving The Zombies Glowing Eyes

    Lecture 58 How To Export Your Game

    Section 8: What To Do Next

    Lecture 59 Bonus Lecture

    A beginner or intermediate game developer who is interested in learning how to make an FPS In Unreal Engine