Tags
Language
Tags
June 2025
Su Mo Tu We Th Fr Sa
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 24 25 26 27 28
29 30 1 2 3 4 5
    Attention❗ To save your time, in order to download anything on this site, you must be registered 👉 HERE. If you do not have a registration yet, it is better to do it right away. ✌

    ( • )( • ) ( ͡⚆ ͜ʖ ͡⚆ ) (‿ˠ‿)
    SpicyMags.xyz

    Hard-Surface Modeling In Blender

    Posted By: ELK1nG
    Hard-Surface Modeling In Blender

    Hard-Surface Modeling In Blender
    Published 5/2025
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 26.77 GB | Duration: 17h 37m

    Hard Surface Modeling a Luger P08 pistol in Blender

    What you'll learn

    Building a 3D model from scratch

    Creating models based on drawings and references

    Basic modeling tools in Blender

    Working with basic modifiers

    Model blocking

    Hard Surface retopology of any complexity

    Requirements

    It is enough to know the basics of the program

    Several weeks of work in Blender

    Description

    Hard Surface Modeling a Luger P08 in Blender — Step-by-Step CourseThis course is dedicated to creating a realistic hard surface model of a handgun using Blender — one of the most powerful and accessible 3D tools available. Designed for beginners and intermediate users alike, the course focuses on mastering essential hard surface techniques through a practical, hands-on project.You will learn how to approach technical modeling with confidence by working directly from real-world references and blueprints. From blocking out the initial shapes to adding fine mechanical details, every step is explained clearly and logically.Throughout the course, you will:Learn how to find, import, and align technical drawings and blueprints for accurate modeling;Understand the fundamentals of shape blocking and proportion building;Use powerful Blender modifiers like Subdivision Surface, Boolean, Shrinkwrap and Mirror to create clean, non-destructive geometry;Gain insight into proper topology practices for hard surface modeling with the help of n-gons;Learn techniques for maintaining edge sharpness and controlling surface flow.Each lesson is focused on a specific part of the handgun, making the workflow easy to follow and apply to other mechanical models. By the end of the course, you'll have a complete, high-quality 3D model suitable for your portfolio or further texturing and animation.If you're looking to strengthen your hard surface modeling skills and build a solid foundation in Blender, this course is the perfect starting point.

    Overview

    Section 1: Blocking

    Lecture 1 Setting up references

    Lecture 2 Let's start blocking

    Lecture 3 Blocking with Boolean modifier

    Lecture 4 Blocking lower part of the handle

    Lecture 5 Additional cutouts on the side

    Lecture 6 Spin tool and top elements

    Lecture 7 Cutout on the top cylinder and small details

    Lecture 8 Side and top elements

    Lecture 9 Multiple cutouts on top parts

    Lecture 10 Working with the handle and Shrinkwrap modifier

    Lecture 11 Small elements around the perimeter

    Lecture 12 Additional cutouts and magazine base

    Lecture 13 Front sight and trigger

    Lecture 14 Minor improvements and elements

    Lecture 15 Inner cutout of the top part and bolts

    Lecture 16 Modeling the bullet and cutting out the barrel

    Lecture 17 Magazine modeling

    Lecture 18 Upper part of the magazine and trigger spring

    Section 2: Retopology

    Lecture 19 Preparing for retopology and first steps

    Lecture 20 Retopology of the rear part of the pistol

    Lecture 21 Lower part of the handle and trigger

    Lecture 22 The interior of the magazine and minor improvements

    Lecture 23 Front and rear parts modifications

    Lecture 24 Working out cylindrical cutouts

    Lecture 25 Retopology of small elements in the rear part of the pistol

    Lecture 26 Connections of the rear element to the pistol grip and alignment

    Lecture 27 Re-creating the cutouts on the right side of the gun

    Lecture 28 Retopology of the trigger area and newly created cutouts

    Lecture 29 Alignment with Loop Tools addon and Shrinkwrap modifier

    Lecture 30 Retopology of the cutout for the screw

    Lecture 31 Retopology of the pistol barrel and front sight

    Lecture 32 Start of retopology of the larger upper part

    Lecture 33 We continue retopology of the larger upper part

    Lecture 34 Aligning the top and connecting the cylinders to the base at the back

    Lecture 35 Additional cutouts and alignments at the back

    Lecture 36 Small cutout and its retopology

    Lecture 37 Retopology of a large detail on the left side of the gun

    Lecture 38 Creating many small details

    Lecture 39 Retopology of the pistol handle

    Lecture 40 Refinement of the pistol handle and small cutouts

    Lecture 41 Refinement before retopology of the upper element in the rear part of the pistol

    Lecture 42 Retopology of the upper complex part (part 1)

    Lecture 43 Retopology of the upper complex part (part 2)

    Lecture 44 Retopology of the upper middle part

    Lecture 45 Retopology of the upper front part

    Lecture 46 Reworking a couple of small details and creating two additional cutouts

    Lecture 47 Retopology of the bolt and the bottom of the magazine

    Lecture 48 Magazine retopology

    Lecture 49 Trigger retopology (part 1)

    Lecture 50 Trigger retopology (part 2)

    Lecture 51 Final touches, improvements and completion of the pistol retopology

    For those who want to create models of any complexity,Hard Surface artists,Anyone who wants to improve their level of modeling