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    Godot 2D Academy: Master 2D Games With Godot 4 And Gdscript

    Posted By: ELK1nG
    Godot 2D Academy: Master 2D Games With Godot 4 And Gdscript

    Godot 2D Academy: Master 2D Games With Godot 4 And Gdscript
    Published 3/2025
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 8.96 GB | Duration: 21h 25m

    Master 2D Game Development with the Latest Version of Godot and GDScript

    What you'll learn

    Master the latest version of Godot and its interface to create 2D video games from scratch.

    Write and understand code in GDScript, Godot's native programming language.

    Create four complete games, applying advanced mechanics and professional design techniques.

    Implement particle systems, visual effects, and optimizations to enhance the gaming experience.

    Develop movement and physics systems, including platforms, collisions, and dynamic behaviors.

    Work with animations and visual effects, using AnimationPlayer, particles, and shaders.

    Apply sound and music to improve game immersion.

    Requirements

    It is recommended to have a computer capable of running Godot 4.4 and internet access to download resources.

    A proactive attitude and a passion for learning and creating.

    No prior game development experience is required; the course is designed for beginners.

    Description

    Master 2D Game Development with Godot 4 and GDScriptDo you want to learn how to create 2D games from scratch with Godot 4.4 and GDScript? This course is for you! Whether you're a beginner or have experience in game development, here you'll find everything you need to master Godot, one of the most powerful and growing tools in the industry.What will you learn in this course?Godot Fundamentals: Installation, setup, and use of the engine.GDScript from Scratch: Variables, conditionals, loops, functions, and more.Creation of 4 Complete Games with Cool Mechanics:Flappy Bird Clone – Physics, collisions, and scoring.Idle Tycoon – Resource management and upgrades.2D Platformer – Smooth movement, obstacles, and enemies.Topdown Shooter – Shooting, spawners, and visual effects.Visual Effects and Particles to bring your games to life.Collision Systems, Physics, and Event Detection.Structured Programming with Nodes and Inheritance.Optimization and Best Practices in Godot.Additionally, you'll get access to:All assets and resources used in the course.Source code for each game to download and compare.Godot is growing by leaps and bounds, and now is the best time to learn it. Become a professional game developer and create your own projects with Godot 4 and GDScript.Enroll now and take your passion for game development to the next level!

    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Lecture 2 Important Notes

    Section 2: Getting to Know Godot

    Lecture 3 Godot Home Page

    Lecture 4 Godot Versions

    Lecture 5 Install Godot

    Lecture 6 Launcher Overview

    Lecture 7 Godot UI Overview

    Lecture 8 Configure Editor

    Lecture 9 Configure Theme

    Section 3: GDScript: Variables and Operations

    Lecture 10 Creating Classes

    Lecture 11 Variables and Operators

    Lecture 12 Indentation and Scope

    Lecture 13 Working with Strings

    Lecture 14 Integrated Documentation

    Lecture 15 Working with Booleans

    Lecture 16 Static Typing

    Lecture 17 Using Export

    Section 4: GDScript: Conditionals and Loops

    Lecture 18 Conditional If

    Lecture 19 Else Structure

    Lecture 20 Ternary Operator

    Lecture 21 Match

    Lecture 22 Operator AND

    Lecture 23 Operator OR

    Lecture 24 Operator NOT

    Lecture 25 ELIF

    Lecture 26 Nested If Conditional

    Lecture 27 While Loop

    Lecture 28 For Loop

    Lecture 29 For Loop Exercise

    Section 5: GDScript: Arrays, Dictionaries, and Methods

    Lecture 30 Creating Arrays

    Lecture 31 Iterating Over Arrays with For

    Lecture 32 Exercise With Arrays

    Lecture 33 Working with Dictionaries

    Lecture 34 Methods

    Lecture 35 Methods with Parameters

    Lecture 36 Methods That Return Values

    Section 6: Flappy Bird Clone

    Lecture 37 Game Introduction

    Lecture 38 Game Assets

    Lecture 39 Create Project

    Lecture 40 Create Player

    Lecture 41 Delta and Physics Interpolation

    Lecture 42 Create Main Scene

    Lecture 43 Add Obstacles

    Lecture 44 Obstacle Spawner

    Lecture 45 Detect Collisions

    Lecture 46 Apply Floor Scroll

    Lecture 47 Add Score

    Lecture 48 Create Game Over UI

    Lecture 49 Save Score

    Lecture 50 Add Sounds

    Lecture 51 Section 7 Project

    Section 7: Idle Tycoon Game

    Lecture 52 Game Introduction

    Lecture 53 Game Assets

    Lecture 54 Create Project

    Lecture 55 Create Cashier

    Lecture 56 Create Customers

    Lecture 57 Instantiate Customers

    Lecture 58 Items using Resources

    Lecture 59 Move Customer to Counter

    Lecture 60 Serve Customers

    Lecture 61 Prepare Orders

    Lecture 62 Complete Orders

    Lecture 63 Add Particle Effects

    Lecture 64 Sound Manager

    Lecture 65 Create Upgrade Panel

    Lecture 66 Show Upgrade Panel

    Lecture 67 Upgrade Items

    Lecture 68 Create Store Panel

    Lecture 69 Buy in Store

    Lecture 70 Apply Currency Format

    Lecture 71 Create Options Panel

    Lecture 72 Section 8 Project

    Section 8: Platformer Game

    Lecture 73 Game Introduction

    Lecture 74 Game Assets

    Lecture 75 Create Project

    Lecture 76 Create Player

    Lecture 77 Move Player

    Lecture 78 Create Level

    Lecture 79 Using Layers

    Lecture 80 Create First Obstacle

    Lecture 81 Add Score with Fruits

    Lecture 82 Challenge: Create More Fruits

    Lecture 83 Add Floors

    Lecture 84 Create First Enemy

    Lecture 85 New Trap

    Lecture 86 Checkpoint

    Lecture 87 Add New Trap

    Lecture 88 Creating Rhino Enemy

    Lecture 89 Creating Platform Enemy

    Lecture 90 Add Final Checkpoint

    Lecture 91 Create Sound Manager

    Lecture 92 Add UI

    Lecture 93 Section 9 Project

    Section 9: Top-down Game

    Lecture 94 Game Introduction

    Lecture 95 Game Assets

    Lecture 96 Create Project

    Lecture 97 Create Player

    Lecture 98 Add Crosshair and Camera

    Lecture 99 Create Weapons

    Lecture 100 Equip Weapons

    Lecture 101 Pickup Weapons

    Lecture 102 Create Projectiles

    Lecture 103 Projectile Shotgun

    Lecture 104 Shooting Effects

    Lecture 105 Add Enemies

    Lecture 106 Challenge: Add More Enemies

    Lecture 107 Health Component

    Lecture 108 Enemy Spawner

    Lecture 109 Add Coins

    Lecture 110 Waves of Enemies

    Lecture 111 Apply Damage Material

    Lecture 112 Damage Text

    Lecture 113 Health Bar

    Lecture 114 Camera Shake

    Lecture 115 Vignette Effect & Point Light

    Lecture 116 Section 10 Project

    Section 10: Extra

    Lecture 117 Continue Learning and Discord Server

    Anyone interested in 2D game development who wants to learn how to use Godot 4 and GDScript.,Developers with experience in other engines who want to expand their skills and explore the capabilities of Godot.,Programming and design students looking to apply their knowledge to practical and creative projects.,Video game enthusiasts who want to understand the creation process and develop their own games.