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    Gamemaker 2D Rpg: Craft Your Adventure From Code To Combat

    Posted By: ELK1nG
    Gamemaker 2D Rpg: Craft Your Adventure From Code To Combat

    Gamemaker 2D Rpg: Craft Your Adventure From Code To Combat
    Published 3/2024
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 1.94 GB | Duration: 5h 12m

    Master GameMaker: From coding fundamentals and sprite art to AI, combat, UI design and more in your own RPG

    What you'll learn

    Master the fundamentals of GameMaker Studios 2's coding language (GML) for dynamic game development.

    Gain a solid understanding of GameMaker’s Sprite Editor to bring your characters and worlds to life.

    Learn the process of importing sprite sheets effectively to enhance the visual appeal of your game.

    Develop skills in creating fluid player movement that enriches the gaming experience.

    Discover techniques for basic object animation and sprite importing to animate your game world.

    Implement simple enemy A.I. and combat mechanics, making your game challenging and engaging.

    Design intuitive user interfaces (UI) and pausing systems that ensure a seamless player interaction.

    Translate your game ideas into playable realities, from concept to completion, with practical, step-by-step guidance.

    Requirements

    While this course is a beginner friendly, a basic understanding of coding would be helpful. But mainly you just need a passion to learn!

    Description

    Ever dreamt of creating your own RPG and mastering GameMaker?Welcome to our GameMaker Top-down 2D RPG course, where you’ll unlock the full potential of GameMaker Studios 2.Dive deep into the world of GML (GameMaker Language), master the Sprite Editor, and become a sprite sheet importing wizard. But it’s not just about coding—it’s about bringing your visions to life.You’ll learn to create fluid player movement, animate objects, and import sprites with ease. Tackle enemy AI and combat, turning complex challenges into captivating quests. Plus, we'll guide you through designing intuitive UI and pausing systems to ensure your game is as enjoyable to navigate as it is to play.This course is perfectly tailored for beginners. If you’ve sketched out game ideas in your notebooks, wondering how to breathe life into them, this is your moment. All you need is a basic understanding of coding and a boundless passion for game development.Advanced developers looking to publish on Steam or consoles will find invaluable insights too. Your instructor, Reece, has walked this path, launching a successful commercial 2D pixel game. Learn from someone who’s already turned their dream into reality!Embark on this journey not just to learn, but to create. Turn your fantastic ideas into playable realities. It'll be challenging, enlightening, and, above all, a bunch of fun. Let’s build something extraordinary together.Why us? Because we make the daunting doable. From crafting user-friendly UI and pausing systems to creating worlds players will never want to leave, we’re your cheat code to game development.You’ll get full lifetime access for a single one-off fee. The creators are qualified and experienced with modelling and coding, so are able to explain complex concepts clearly, as well as entertain along the way.And you’ll get access to our active Q&A where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.Ready to start your epic RPG coding adventure? Join us now and begin building your dream game in GameMaker today!

    Overview

    Section 1: Introduction & Setup

    Lecture 1 Welcome to the Course

    Lecture 2 Download Gamemaker

    Lecture 3 Exploring the Editor

    Lecture 4 Your First Line Of Code

    Lecture 5 Setting Up Our Player

    Section 2: Gamemaker Fundamentals

    Lecture 6 Section Intro - Gamemaker Fundamentals

    Lecture 7 Making Your First Sprite

    Lecture 8 What Are Objects?

    Lecture 9 Your First Line Of Code

    Lecture 10 Setting Up Our Player

    Lecture 11 Creating Your First Room

    Lecture 12 Import Sprites & Assets

    Section 3: Player Movement

    Lecture 13 Section Intro - Player Movement

    Lecture 14 Moving Our Player

    Lecture 15 Animating Objects

    Lecture 16 Creating Collisions

    Lecture 17 Implementing Sprinting

    Lecture 18 Adding Dodge Rolling

    Lecture 19 Stamina & Exhaustion

    Section 4: Combat & Enemies

    Lecture 20 Section Intro - Combat & Enemies

    Lecture 21 Creating Attacks

    Lecture 22 Attacking Animation

    Lecture 23 Designing A Health System

    Lecture 24 Damage & Death

    Lecture 25 Enemy Creation: Bats

    Lecture 26 Enemy Creation: Slimes

    Lecture 27 Enemy Collisions

    Lecture 28 Enemy Customization

    Lecture 29 Attacking Enemies

    Section 5: Interactions

    Lecture 30 Section Intro - Interactions

    Lecture 31 Creating Depth

    Lecture 32 Items & Inventories

    Lecture 33 Treasure Chests & Loot

    Lecture 34 Using Items & Doors

    Section 6: Stages

    Lecture 35 Section Intro - Stages

    Lecture 36 Rooms & Transitions

    Lecture 37 Stat Persistence

    Lecture 38 Setting Up Tilesets

    Lecture 39 Decorating Your Levels

    Section 7: UI & Menus

    Lecture 40 Section Intro - UI & Menus

    Lecture 41 Adding Custom Fonts

    Lecture 42 Dialogue & Signs

    Lecture 43 Creating a Pause Screen

    Lecture 44 Exporting Your Games!

    If you're new to game development, or simply new to GameMaker, then this course is a great place to start!,If you're an advanced developer looking to publish on Steam or consoles, you'll find invaluable insights