Five Nights At Ghost House Game In Unity 3D
Published 7/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 4.21 GB | Duration: 7h 4m
Published 7/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 4.21 GB | Duration: 7h 4m
Complete Game Development - Advance Your Game
What you'll learn
How to program from scratch
Learn C#, a modern versatile programming language.
Advanced Unity Techniques
Build assets with performance and games in mind
Requirements
PC or Mac capable of running Unity 2022 or later
Basics of C# will be helpful, but not required.
Passion to Game Development
Description
Welcome to the first installment of the Complete Game Development Series.In this intensive course, students will learn how to create a mobile project and set up a test environment. Designed to guide you through the process stepbystep, this course is perfect even if you have no prior experience in game development.Although having some familiarity with C is beneficial, don’t worry if you lack this experience, as I will cover everything you need to know. Course Overview Game ConceptThe game, Five Nights At Ghost House, spans five nights. Each night begins at midnight (12 AM) and ends at 6 AM. Each ingame hour lasts for one minute, so a full night is six minutes long. The player's objective is to guard the main room diligently to prevent zombies from entering; failure to do so will result in the game ending.Zombies move between rooms in the house, requiring close monitoring to ensure they do not reach the main room. What You Will LearnIn this course, we will: Create a game in Unity from scratch. Start with an empty project and build it into a complete fivenight game.By the end of this course, you will have the skills to create your own unique game.Thank you, and I look forward to your comments and suggestions.
Overview
Section 1: Introduction
Lecture 1 Introduction
Lecture 2 Nights
Section 2: Basics of Unity
Lecture 3 Install Unity and Visual Studio
Section 3: Collect Assets
Lecture 4 Elements of the Environment and Modular
Lecture 5 Environment - Create Room Two
Lecture 6 Environment - Create Room Three
Lecture 7 Environment - Create Room Four
Lecture 8 Environment - Create Room Five
Lecture 9 Environment - Create Room Sixs
Lecture 10 Environment - Create Room Seven
Lecture 11 Environment - Lights
Section 4: Zombie Character Animation
Lecture 12 Getting Character
Lecture 13 Creating the Locomotion
Section 5: Fundamental Control of Touch and Movement
Lecture 14 Moving the Room Door
Lecture 15 Flash Light Room
Lecture 16 Move Camera Position
Lecture 17 Room Buttons Control
Lecture 18 Use Time Power
Lecture 19 Create Canvas User Interface
Lecture 20 AI Zombie Controller
Lecture 21 Settings AI Zombie
Lecture 22 Settings End Level
Lecture 23 Create UI Mobile
Lecture 24 Main menu
Lecture 25 Audio
Section 6: Create Levels Nights
Lecture 26 Create Level Second Night
Lecture 27 Create Level Three Night
Lecture 28 Create Level Four Night
Lecture 29 Create Level Five Night
Section 7: The End
Lecture 30 Build your game
Anyone who wants to make horror games,People who want to create and publish their own games.,Game Designers and developers who want to learn the basics of building a simple game in Unity,Enthusiasts eager for a deep dive into game mechanics and Unity's potential.