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    Design And Build Your Own Paper Model

    Posted By: ELK1nG
    Design And Build Your Own Paper Model

    Design And Build Your Own Paper Model
    Published 4/2023
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 6.75 GB | Duration: 9h 50m

    Design and build your own paper models (also known as papercraft or cardstock models) using Blender and Inkscape..

    What you'll learn

    Make low poly 3D models using Blender

    Lay out 3D models as paper models using Blender and Inkscape

    Generate UV maps for 3D models using Blender

    Build paper models using paper modeling tools and techniques

    Paint 3D model textures using Inkscape

    Requirements

    You should have a desire to learn about 2D/3D computer graphics and their application in the real world. You only need basic desktop or laptop computer skills. Other than that, this course assumes no prior knowledge of Blender or Inkscape. You should have some basic skills: ability to cut out paper shapes with a hobby knife and/or scissors and gluing paper pieces together.

    Description

    This course will teach you how to design and build your own paper models (also known as papercraft or cardstock models) using the free and open source software applications Blender and Inkscape. This course is for all skill levels. You do not need to know anything about Blender or Inkscape to take this course. All you need is the interest and desire to learn, a desktop or laptop computer with basic graphics capability, a color inkjet printer (or at least access to one) and the necessary materials for the course: 110lb. cardstock, white PVA glue, hobby knife, scissors, tweezers, a surface to cut on like a piece of corrugated cardboard or cutting mat and a variety of colored markers.Researching and learning all of this on your own can be really time consuming and difficult. That's where this course can really help you! This course makes it easy to learn everything you need to know to start designing and building your own paper models from scratch using the most inexpensive means possible. It really is quite satisfying to go from nothing to something you can hold in your hand! In other words, it's an amazing experience to create something in the digital world of the computer and bring it into the physical world!

    Overview

    Section 1: Blender Basics

    Lecture 1 Blender Basics Introduction

    Lecture 2 Blender Preferences

    Lecture 3 The Blender Interface

    Lecture 4 Adding and Deleting Objects

    Lecture 5 Navigating the 3D Viewport

    Lecture 6 3D Transformations

    Lecture 7 Constraining to a Plane

    Lecture 8 Applying 3D Transformations

    Lecture 9 More Complicated Selections

    Lecture 10 Using Toolbar Tools

    Lecture 11 The Navigation Gizmo

    Lecture 12 How to Edit Objects

    Lecture 13 Duplicating Objects and Geometry

    Lecture 14 Basic Modeling Operations, Part 1

    Lecture 15 Basic Modeling Operations, Part 2

    Lecture 16 Basic Modeling Operations, Part 3

    Lecture 17 Edge and Face Loop Selection

    Lecture 18 Miscellaneous Topics

    Lecture 19 Scaling Tricks

    Lecture 20 Using Basic Modifiers

    Lecture 21 Getting Ready to Render

    Lecture 22 Lighting and Rendering

    Lecture 23 Setting Up and Using Basic Materials

    Lecture 24 Blender Basics Summation

    Section 2: A Simple Paper Model

    Lecture 25 A Simple Paper Model Introduction

    Lecture 26 Attempt to Generate a Cube Paper Model

    Lecture 27 Marking and Clearing Seams

    Lecture 28 Node Wrangler and Noodle Curve Preferences

    Lecture 29 Create Texture and Unwrap Cube

    Lecture 30 Paint the Cube Texture

    Lecture 31 Export Paper Model from Cube

    Lecture 32 Adjust Paper Model and Export as PDF

    Lecture 33 Cube Build

    Lecture 34 A Simple Paper Model Summation

    Section 3: Let's Build a House

    Lecture 35 Let's Build a House Introduction

    Lecture 36 Model a House

    Lecture 37 Model the Steps

    Lecture 38 Model the Flower Boxes

    Lecture 39 Prepare Model for Unwrapping

    Lecture 40 Section 3 Homework Assignment 1

    Lecture 41 Section 3 Homework Assignment 1 Solution, Part 1

    Lecture 42 Section 3 Homework Assignment 1 Solution, Part 2

    Lecture 43 Model Chimney and Export UV Map

    Lecture 44 How to Make a Chimney Brick

    Lecture 45 How to Make a Foundation Brick

    Lecture 46 How to Make a Shingle

    Lecture 47 How to Make Tileable Textures, Part 1

    Lecture 48 How to Make Tileable Textures, Part 2

    Lecture 49 How to Make a Window

    Lecture 50 How to Make a Door, Part 1

    Lecture 51 How to Make a Door, Part 2

    Lecture 52 How to Make a Door, Part 3

    Lecture 53 How to Make a Door, Part 4

    Lecture 54 How to Make Siding

    Lecture 55 Homework Assignment 2

    Lecture 56 Putting It All Together, Part 1

    Lecture 57 Putting It All Together, Part 2

    Lecture 58 Putting It All Together, Part 3

    Lecture 59 Putting It All Together, Part 4

    Lecture 60 Exporting the Texture

    Lecture 61 Apply the Texture and Adjust

    Lecture 62 Export the House as a Paper Model

    Lecture 63 Arrange Parts and Export as PDF

    Section 4: House Build Videos

    Lecture 64 House Build, Part 1

    Lecture 65 House Build, Part 2

    Lecture 66 House Build, Part 3

    Lecture 67 House Build, Part 4

    Lecture 68 House Build, Part 5

    Lecture 69 Let's Build A House Summation

    Section 5: Course Summation

    Lecture 70 Course Summation

    This course is suitable for anyone with an interest in 2D/3D computer grahics that has a desire to bring their creations into the physical world as a real world object. My content is for gamers, artists, crafters, model railroaders and possibly people involved with theatre set design, architectural visualization and manufacturing or anyone else who has similar interests.