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    Creative Sci-Fi Vehicle Design

    Posted By: ELK1nG
    Creative Sci-Fi Vehicle Design

    Creative Sci-Fi Vehicle Design
    Published 8/2025
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 26.60 GB | Duration: 19h 19m

    3D sci-fi vehicle design course covering fast modeling and rendering for creative futuristic vehicles, all levels

    What you'll learn

    Learn to design and model creative sci-fi vehicles using 3DS Max and Plasticity, from initial sketches to refined 3D forms ready for rendering.

    Explore concept development and hard-surface modeling techniques to create futuristic designs like an orca jet, hover car, truck, and more.

    Master essential material creation and detailing workflows that bring originality, function, and realism to imaginative sci-fi vehicle designs.

    Build a versatile portfolio of unique 3D vehicles that demonstrate both technical skill and artistic vision in futuristic vehicle creation.

    Requirements

    Access to Max, Blender, Plasticity, and a basic knowledge of how these programs work.

    Description

    Dive into the world of futuristic science fiction design with this comprehensive 3D course focused on creating imaginative sci-fi vehicles from start to finish. Using industry-standard programs like 3DS Max, V-Ray and Plasticity, you’ll learn how to take your ideas from rough ideas to fully realized 3D models, ready for rendering or integration into larger projects. The course explores a wide range of design principles and workflows, covering everything from concept development, hard-surface modeling, and refining details, to applying procedural materials and presenting your creations in a visually striking way. You’ll tackle projects inspired by unique and playful ideas, including an Orca stealth jet that fuses natural forms with high-tech aesthetics, an Akira Toriyama-inspired hover car with a whimsical yet functional style, a sci-fi truck built with a focus on scale and realism, and additional designs that push the limits of creativity. Along the way, you’ll develop essential skills for building both grounded and imaginative vehicles, balancing technical precision with artistic vision. Whether you’re a beginner aiming to strengthen your foundation or an experienced artist looking to expand your portfolio with bold, inventive work, this course provides the tools and inspiration to design vehicles that feel both futuristic and believable.

    Overview

    Section 1: Akira Toriyama Hover Car

    Lecture 1 1. Toriyama Hover Car - References

    Lecture 2 2. Toriyama Hover Car - Blockout

    Lecture 3 3. Toriyama Hover Car - Modeling - Part 1

    Lecture 4 4. Toriyama Hover Car - Modeling - Part 2

    Lecture 5 5. Toriyama Hover Car - Modeling - Part 3

    Section 2: Street Car

    Lecture 6 1. Street Car - Blockout - Part 1

    Lecture 7 2. Street Car - Blockout - Part 2

    Lecture 8 3. Street Car - Modeling - Part 1

    Lecture 9 4. Street Car - Modeling - Part 2

    Lecture 10 5. Street Car - Modeling - Part 3

    Lecture 11 6. Street Car - Modeling - Part 4

    Lecture 12 7. Street Car - Detailing - Part 1

    Section 3: Orca Stealth Jet

    Lecture 13 1. Orca Stealth Jet - References - Part 1

    Lecture 14 2. Orca Stealth Jet - References - Part 2

    Lecture 15 3. Orca Stealth Jet - Blockout - Part 1

    Lecture 16 4. Orca Stealth Jet - Blockout - Part 2

    Lecture 17 5. Orca Stealth Jet - Cleanup and Export to CAD

    Lecture 18 6. Orca Stealth Jet - Intro to Plasticity and NURBS Workflow

    Lecture 19 7. Orca Stealth Jet - NURBS - Part 1

    Lecture 20 8. Orca Stealth Jet - NURBS - Part 2

    Lecture 21 9. Orca Stealth Jet - NURBS Detailing - Part 1

    Lecture 22 10. Orca Stealth Jet - NURBS Detailing - Part 2

    Section 4: Truck

    Lecture 23 1. Truck - Blockout - Part 1

    Lecture 24 2. Truck - Modeling - Part 1

    Lecture 25 3. Truck - Modeling - Part 2

    Lecture 26 4. Truck - Modeling - Part 3

    Lecture 27 5. Truck - Modeling - Part 4

    Section 5: Hoverbike

    Lecture 28 1. Hoverbike - References

    Lecture 29 2. Hoverbike - Posing Character

    Lecture 30 3. Hoverbike - Blockout - Part 1

    Lecture 31 4. Hoverbike - Blockout - Part 2

    Lecture 32 5. Hoverbike - Modeling - Part 1

    Section 6: APC

    Lecture 33 1. APC - References

    Lecture 34 2. APC - Blockout - Part 1

    Lecture 35 3. APC - Blockout - Part 2

    This course is designed for aspiring and intermediate 3D artists, concept designers, and hobbyists who want to expand their skills in creating imaginative, futuristic vehicles.