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    Creating Realistic Eyes In Blender: Rigged And Animated

    Posted By: ELK1nG
    Creating Realistic Eyes In Blender: Rigged And Animated

    Creating Realistic Eyes In Blender: Rigged And Animated
    Published 10/2024
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 1.44 GB | Duration: 1h 32m

    Master the art of crafting, texturing, and animating lifelike eyes in Blender, from anatomy to final rigging!

    What you'll learn

    Understand eye anatomy

    Model the cornea and iris

    UV unwrap and texture their models

    Set up lighting and materials

    Animate eyes using shape keys

    Rig models for animation

    Requirements

    Basic knowledge of Blender interface

    Description

    Are you ready to create stunningly realistic eyes in Blender? This course will guide you through each step of the process, from understanding the anatomy of the human eye to building and animating a fully rigged model. Whether you’re a beginner or an advanced Blender user, this comprehensive course will equip you with the skills needed to bring your creations to life.Starting with the fundamental anatomy of the eye, you’ll learn how to craft key elements like the cornea, iris, and second iris. Next, we’ll delve into UV unwrapping and advanced texturing techniques to add depth and realism to your models. Once the foundation is built, you’ll discover how to enhance your scenes with lighting, materials, and HDRI setups for a professional finish that impresses viewers and clients alike.We’ll go even further by animating the eyes using shape keys, mirroring them in Blender, and completing the rigging process. By the end of this course, you’ll have all the tools and knowledge you need to create breathtakingly realistic and fully rigged eyes, perfect for any 3D project or animation.Join me for this in-depth, hands-on course, and take your Blender skills to the next level in exciting and creative ways!

    Overview

    Section 1: Introduction & Eye Anatomy

    Lecture 1 intro

    Lecture 2 Human Eye Anatomy

    Section 2: Modeling & UV Unwrapping

    Lecture 3 Cornea

    Lecture 4 Iris

    Lecture 5 Second Iris

    Lecture 6 Eyeball and UV Unwrapping

    Lecture 7 UV Unwrapping Irises and Cornea

    Section 3: Texturing

    Lecture 8 Normal Map Irises

    Lecture 9 Texturing the Eyeball: Adding Textures to the Iris

    Lecture 10 Texturing Iris: Adding Textures to the Second Iris

    Lecture 11 Texturing the Eyeball

    Lecture 12 Fixing the Eyeball and Exporting Textures

    Section 4: Lighting & Materials

    Lecture 13 Light and Materials

    Lecture 14 HDRI

    Lecture 15 Export Eyeball Maps: Normal Map the Eyeball

    Lecture 16 Refraction

    Lecture 17 HDRI Nodes

    Section 5: Composition & Final Fixes

    Lecture 18 Composition

    Lecture 19 Fixing the Eyeball Mesh

    Section 6: Rigging & Animation

    Lecture 20 Shape Keys

    Lecture 21 Mirror

    Lecture 22 Rigging

    Section 7: Conclusion

    Lecture 23 Outro

    Lecture 24 Project File

    Anyone passionate about creating realistic 3D models