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    Creating A Hall Clock In Blender And Substance Painter

    Posted By: ELK1nG
    Creating A Hall Clock In Blender And Substance Painter

    Creating A Hall Clock In Blender And Substance Painter
    Published 12/2023
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 2.42 GB | Duration: 3h 54m

    Create Hall-Clock in Blender 3D and Substance Painter, Learn 3D modelling, 3D texturing in Blender and Substance Painter

    What you'll learn

    Learn to create Highly Realistic Models using Blender and Substance

    Learn 3D Modelling in Blender

    Learn to create realistic textures in Substance Painter

    Learn to create a prop from Start to Finish

    Learn to use Smart Materials and Masks in Substance Painter

    Learn to work with Reference Images and use them to create 3D models from 2D images

    Learn to use HDRIs to light up your Blender Scene

    Learn Different Modifiers in Blender

    Requirements

    A computer and basic understanding of Blender and Substance Painter

    Blender (Free)

    Substance Painter (30 day trial or get the Student License version for Free)

    Description

    Hello everyone and welcome to this new course. In this course, we will go over the entire process of Creating a Hall Clock using Blender and Substance Painter.What you will get:· 12 FHD videos with over 4 hours of content· All the resources files required to complete the course including the Models, Substance Painter Files, Textures, Alphas etcWe will go over the complete pipeline of creating a high-quality realistic prop, starting with modelling the prop in blender, texturing in Substance Painter and finally lighting and rendering a portfolio piece in blender.This course will help you improve your 3D prop modelling and texturing skills massively as we go through each step together and learn many different techniques. After finishing the course, you would easily be able to create the renders shown in the trailer and create high quality props of your own.This course has 4 hours of content! (All the videos have audio commentary)We will go over every step in this course together and nothing will be skipped. The course does not have any kind of time-lapse so that you can follow every step easily.We will start by modelling the prop in Blender, and learn various modelling techniques and also learn a lot about different modifiers. After finishing the modelling, we will apply all the modifiers and UV unwrap our model for export.We will import our model into Substance Painter to start with the texturing process; we will start by baking the mesh maps for our model. We will learn to create high quality and realistic materials and the key features of Substance Painter like Smart Masks, generators, smart materials etc.At last, we will take our models back to Blender and render them. We will set up the material, lighting, and the camera and learn how to use HDRIs to light our scenes. We will finish the course by taking a portfolio ready render and a little bit of Photoshop editing.This course is for everyone who has a basic understanding of Blender and Substance Painter and wants to upgrade their skills.

    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Section 2: Creating a Hall Clock in Blender and Substance Painter

    Lecture 2 Creating the Base Shape

    Lecture 3 Adding Details

    Lecture 4 Adding Some More Details

    Lecture 5 Creating the Wood Designs

    Lecture 6 Creating Remaining Wood Designs

    Lecture 7 Creating the Inside Piece

    Lecture 8 UV Unwrapping and Texturing

    Lecture 9 Creating the Wood Material

    Lecture 10 Creating Some More Materials

    Lecture 11 Creating the Clock Material

    Lecture 12 Glass Material and Exporting Textures

    Lecture 13 Lighting and Rendering

    Any type of Blender/Substance user who wants to increase their skill level